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    <title>DesignOps Island Discs</title>
    <description>The podcast from zeroheight, where we talk to the best folks in DesignOps from around the world to help you build the best darn DesignOps practice you possibly can. Hosted by Luke Murphy, design advocate at zeroheight, each episode focuses on a specific part of the DesignOps pie, gaining insight from both established DesignOps practitioners, as well as up and coming DesignOps voices.</description>
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    <itunes:summary>The podcast from zeroheight, where we talk to the best folks in DesignOps from around the world to help you build the best darn DesignOps practice you possibly can. Hosted by Luke Murphy, design advocate at zeroheight, each episode focuses on a specific part of the DesignOps pie, gaining insight from both established DesignOps practitioners, as well as up and coming DesignOps voices.</itunes:summary>
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      <description><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs.<br /><br />For episode 4, we welcome Sheena Lydon, DPM on Design Systems at Wise. We're going to talk to Sheena about being a DPM... what the essential skills for a DPM are, why they're important, both on product and design system teams, and why designops is hands down the best timeline to live in.</p>
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      <content:encoded><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs.<br /><br />For episode 4, we welcome Sheena Lydon, DPM on Design Systems at Wise. We're going to talk to Sheena about being a DPM... what the essential skills for a DPM are, why they're important, both on product and design system teams, and why designops is hands down the best timeline to live in.</p>
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      <description><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. </p><p>For episode 4, we welcome Heydon Pickering, design and engineering consultant, who has worked with Springer Nature, The Paciello Group, BBC, Smashing Mag, and Bulb. We're going to talk to Heydon about being a front-end engineer on design systems... what the challenges are from an engineering point of view with design systems, what makes a good engineer on design systems, and where we need to be heading.</p>
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      <pubDate>Fri, 9 Dec 2022 16:54:09 +0000</pubDate>
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      <content:encoded><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. </p><p>For episode 4, we welcome Heydon Pickering, design and engineering consultant, who has worked with Springer Nature, The Paciello Group, BBC, Smashing Mag, and Bulb. We're going to talk to Heydon about being a front-end engineer on design systems... what the challenges are from an engineering point of view with design systems, what makes a good engineer on design systems, and where we need to be heading.</p>
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      <description><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. </p><p>For episode three, we welcome (back) Amy Hupe! Amy is a content specialist and design system consultant, having worked on design systems from Springer Nature, to BT, to Babylon Health, to Gov.uk. Luke and Amy chat about what a content specialist actually does, why they're the essential third pillar of a design system, what makes a good design system content person, and some of the things that are exciting Amy about the future of content design in design systems (hello structured content), before answering super interesting questions from the live audience!</p>
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      <pubDate>Mon, 14 Nov 2022 12:18:24 +0000</pubDate>
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      <content:encoded><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. </p><p>For episode three, we welcome (back) Amy Hupe! Amy is a content specialist and design system consultant, having worked on design systems from Springer Nature, to BT, to Babylon Health, to Gov.uk. Luke and Amy chat about what a content specialist actually does, why they're the essential third pillar of a design system, what makes a good design system content person, and some of the things that are exciting Amy about the future of content design in design systems (hello structured content), before answering super interesting questions from the live audience!</p>
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      <itunes:title>Amy Hupe - Being a Content Specialist on Design Systems</itunes:title>
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      <description><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. For episode two, we welcome Arielle Benedek, one of the Product Managers on Encore, Spotify's design system, on what a product manager on a design system actually does, what the biggest challenges are, how we need to change what we do, and answers a whole bunch of interesting questions from the live audience.</p>
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      <pubDate>Wed, 19 Oct 2022 12:49:20 +0000</pubDate>
      <author>luke@zeroheight.com (Arielle Benedek)</author>
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      <content:encoded><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. For episode two, we welcome Arielle Benedek, one of the Product Managers on Encore, Spotify's design system, on what a product manager on a design system actually does, what the biggest challenges are, how we need to change what we do, and answers a whole bunch of interesting questions from the live audience.</p>
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      <itunes:title>Arielle Benedek - Being a Product Manager on Design Systems</itunes:title>
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      <description><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. For our first episode, we welcome Geri Reid, lead designer on Newskit, the News UK design system. We'll talk about what a lead designer does in the context of design systems, the challenges, what could change, and when you might think about hiring your first lead designer. </p>
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      <pubDate>Mon, 26 Sep 2022 13:33:18 +0000</pubDate>
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      <content:encoded><![CDATA[<p>DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. For our first episode, we welcome Geri Reid, lead designer on Newskit, the News UK design system. We'll talk about what a lead designer does in the context of design systems, the challenges, what could change, and when you might think about hiring your first lead designer. </p>
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      <itunes:subtitle>Luke chats to Geri Reid, lead designer on Newskit, News UK&apos;s design system, on what a lead designer actually does, how it&apos;s different from product design more generally and the problems facing design systems at the moment.</itunes:subtitle>
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      <title>Patrizia Bertini - Change Management in DesignOps</title>
      <description><![CDATA[<p>Patrizia Bertini, Associate Director of DesignOps at Babylon talks to us about how change management is an essential part of any org change, the benefits of going slow to go fast, how to win over the team with changes in their processes and tooling and why DesignOps at the C suite level.</p><p><a href="https://twitter.com/legoviews">Patrizia on Twitter</a></p><p><a href="https://pat-bertini.medium.com/" target="_blank">Pat-bertini.medium.com</a></p><p><a href="https://www.mindtools.com/pages/article/newPPM_94.htm"><strong>Lewin's Model of Change</strong></a></p><p><a href="https://songwhip.com/parov-stelar" target="_blank">Parov Stelar Discography</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 13 Dec 2021 05:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Patrizia Bertini, Luke Murphy)</author>
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      <content:encoded><![CDATA[<p>Patrizia Bertini, Associate Director of DesignOps at Babylon talks to us about how change management is an essential part of any org change, the benefits of going slow to go fast, how to win over the team with changes in their processes and tooling and why DesignOps at the C suite level.</p><p><a href="https://twitter.com/legoviews">Patrizia on Twitter</a></p><p><a href="https://pat-bertini.medium.com/" target="_blank">Pat-bertini.medium.com</a></p><p><a href="https://www.mindtools.com/pages/article/newPPM_94.htm"><strong>Lewin's Model of Change</strong></a></p><p><a href="https://songwhip.com/parov-stelar" target="_blank">Parov Stelar Discography</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <itunes:title>Patrizia Bertini - Change Management in DesignOps</itunes:title>
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      <itunes:summary>From how change management is an often misunderstood but essential part of any org change, to how to convince the org to go slow to go fast, to winning over the team with changes in their processes and tooling and why we need DesignOps in the C suite level, we talk to Patrizia Bertini, Associate Director of DesignOps at Babylon all about change management in DesignOps.</itunes:summary>
      <itunes:subtitle>From how change management is an often misunderstood but essential part of any org change, to how to convince the org to go slow to go fast, to winning over the team with changes in their processes and tooling and why we need DesignOps in the C suite level, we talk to Patrizia Bertini, Associate Director of DesignOps at Babylon all about change management in DesignOps.</itunes:subtitle>
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      <title>Dan Mall - How Designers can be Better Partners</title>
      <description><![CDATA[<p>Dan Mall, Creative director and advisor, founder and director of both SuperFriendly and Arcade and design systems extraordinaire talks to us about the collaboration between designers and engineers to hot potatoing between design and development and the shift that is needed in design to better focus on people. </p><p><a href="https://danmall.me/" target="_blank">DanMall.me</a></p><p><a href="https://twitter.com/danmall" target="_blank">Dan on Twitter</a></p><p><a href="https://superfriendlydesign.systems/" target="_blank">SuperFriendly</a></p><p><a href="https://usearcade.com/" target="_blank">Arcade</a></p><p><a href="https://songwhip.com/ben-e-king/stand-by-me" target="_blank">Stand By Me, Ben E. King</a></p><p><a href="https://uk.bookshop.org/books/count-of-monte-cristo/9780593081501" target="_blank">The Count of Monte Cristo , Alexandre Dumas</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <pubDate>Mon, 29 Nov 2021 05:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Dan Mall, Luke Murphy)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/dan-mall-how-designers-can-be-better-partners-sECmtWkT</link>
      <content:encoded><![CDATA[<p>Dan Mall, Creative director and advisor, founder and director of both SuperFriendly and Arcade and design systems extraordinaire talks to us about the collaboration between designers and engineers to hot potatoing between design and development and the shift that is needed in design to better focus on people. </p><p><a href="https://danmall.me/" target="_blank">DanMall.me</a></p><p><a href="https://twitter.com/danmall" target="_blank">Dan on Twitter</a></p><p><a href="https://superfriendlydesign.systems/" target="_blank">SuperFriendly</a></p><p><a href="https://usearcade.com/" target="_blank">Arcade</a></p><p><a href="https://songwhip.com/ben-e-king/stand-by-me" target="_blank">Stand By Me, Ben E. King</a></p><p><a href="https://uk.bookshop.org/books/count-of-monte-cristo/9780593081501" target="_blank">The Count of Monte Cristo , Alexandre Dumas</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <itunes:title>Dan Mall - How Designers can be Better Partners</itunes:title>
      <itunes:author>Dan Mall, Luke Murphy</itunes:author>
      <itunes:duration>00:39:06</itunes:duration>
      <itunes:summary>From the collaboration between designers and engineers in design systems to the concept of hot potatoing between design and development, to how an attitude shift is needed in the realm of product design with the focus highlighting people, we talk to Dan Mall, Creative Director, CEO and founder of both SuperFriendly and Arcade and design systems extraordinaire about how designers can be better partners. </itunes:summary>
      <itunes:subtitle>From the collaboration between designers and engineers in design systems to the concept of hot potatoing between design and development, to how an attitude shift is needed in the realm of product design with the focus highlighting people, we talk to Dan Mall, Creative Director, CEO and founder of both SuperFriendly and Arcade and design systems extraordinaire about how designers can be better partners. </itunes:subtitle>
      <itunes:keywords>design, design ops, design systems, designops, zeroheight</itunes:keywords>
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      <title>Kaelig Deloumeau-Prigent - Standardizing Design Tokens</title>
      <description><![CDATA[<p> Kaelig Deloumeau-Prigent, design and developer  advocate and co-chair of the design tokens W3C community group, talks to us about the history of design tokens, the standardization of design tokens and the future of DesignOps.</p><p><a href="https://www.kaelig.fr/">Kaelig.fr</a></p><p><a href="https://twitter.com/kaelig" target="_blank">Kaelig on Twitter</a></p><p><a href="https://www.designtokens.org/" target="_blank">Design Tokens W3C Community Group</a></p><p><a href="https://songwhip.com/pink-floyd/the-wall" target="_blank">Pink Floyd, The Wall</a></p><p><a href="https://uk.bookshop.org/books/tough-guides-how-to-survive-on-a-desert-island/9781526309624" target="_blank">Tough Guides: How to Stay Alive on A Desert Island</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 22 Nov 2021 05:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Luke Murphy, Kaelig Deloumeau-Prigent)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/kaelig-deloumeau-prigent-standardizing-design-tokens-oZ_hLiLs</link>
      <content:encoded><![CDATA[<p> Kaelig Deloumeau-Prigent, design and developer  advocate and co-chair of the design tokens W3C community group, talks to us about the history of design tokens, the standardization of design tokens and the future of DesignOps.</p><p><a href="https://www.kaelig.fr/">Kaelig.fr</a></p><p><a href="https://twitter.com/kaelig" target="_blank">Kaelig on Twitter</a></p><p><a href="https://www.designtokens.org/" target="_blank">Design Tokens W3C Community Group</a></p><p><a href="https://songwhip.com/pink-floyd/the-wall" target="_blank">Pink Floyd, The Wall</a></p><p><a href="https://uk.bookshop.org/books/tough-guides-how-to-survive-on-a-desert-island/9781526309624" target="_blank">Tough Guides: How to Stay Alive on A Desert Island</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></content:encoded>
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      <itunes:title>Kaelig Deloumeau-Prigent - Standardizing Design Tokens</itunes:title>
      <itunes:author>Luke Murphy, Kaelig Deloumeau-Prigent</itunes:author>
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      <itunes:summary>From the history of design tokens, to how the process of standardization of tokens, to where the future of DesignOps and Tokens are headed, we talk to Kaelig Deloumeau-Prigent, design and developer advocate and co-chair of the design tokens W3C community group about the standardization of design tokens. </itunes:summary>
      <itunes:subtitle>From the history of design tokens, to how the process of standardization of tokens, to where the future of DesignOps and Tokens are headed, we talk to Kaelig Deloumeau-Prigent, design and developer advocate and co-chair of the design tokens W3C community group about the standardization of design tokens. </itunes:subtitle>
      <itunes:keywords>design tools, design ops, design systems, designops, zeroheight, design tokens</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
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      <title>Brad Frost - The Developer Experience in Design Systems</title>
      <description><![CDATA[<p>Brad Frost,  Web Designer, Speaker, Consultant, Writer, Podcast Host and 'Grangfather' of Design Systems and Atomic Design , talks to us about the developer experience in design systems, the tools and processes out there to make design systems easier and what hopefully the future of design systems looks like. </p><p><a href="https://bradfrost.com/" target="_blank">Bradfrost.com</a></p><p><a href="https://twitter.com/brad_frost" target="_blank">Brad on Twitter</a></p><p><a href="https://patternlab.io/"><strong>Pattern Lab</strong></a></p><p><a href="https://atomicdesign.bradfrost.com/"><strong>Atomic Design</strong></a></p><p><a href="https://songwhip.com/outkast-3/stankonia" target="_blank">Outkast, Stankonia</a></p><p><a href="https://uk.bookshop.org/books/the-element-how-finding-your-passion-changes-everything/9780141045252" target="_blank">The Element, Sir Ken Robinson</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 15 Nov 2021 07:20:00 +0000</pubDate>
      <author>luke@zeroheight.com (Luke Murphy, Brad Frost)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/brad-frost-the-developer-experience-in-design-systems-n2N6AUah</link>
      <content:encoded><![CDATA[<p>Brad Frost,  Web Designer, Speaker, Consultant, Writer, Podcast Host and 'Grangfather' of Design Systems and Atomic Design , talks to us about the developer experience in design systems, the tools and processes out there to make design systems easier and what hopefully the future of design systems looks like. </p><p><a href="https://bradfrost.com/" target="_blank">Bradfrost.com</a></p><p><a href="https://twitter.com/brad_frost" target="_blank">Brad on Twitter</a></p><p><a href="https://patternlab.io/"><strong>Pattern Lab</strong></a></p><p><a href="https://atomicdesign.bradfrost.com/"><strong>Atomic Design</strong></a></p><p><a href="https://songwhip.com/outkast-3/stankonia" target="_blank">Outkast, Stankonia</a></p><p><a href="https://uk.bookshop.org/books/the-element-how-finding-your-passion-changes-everything/9780141045252" target="_blank">The Element, Sir Ken Robinson</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <itunes:title>Brad Frost - The Developer Experience in Design Systems</itunes:title>
      <itunes:author>Luke Murphy, Brad Frost</itunes:author>
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      <itunes:summary>From design systems from the experience of a developer, to the tools and processes that make design systems easier, to the future of design systems and DesignOrg, we talk to Brad Frost, Web Designer, Speaker, Consultant, Writer, Podcast Host and more about  the developer experience of design systems </itunes:summary>
      <itunes:subtitle>From design systems from the experience of a developer, to the tools and processes that make design systems easier, to the future of design systems and DesignOrg, we talk to Brad Frost, Web Designer, Speaker, Consultant, Writer, Podcast Host and more about  the developer experience of design systems </itunes:subtitle>
      <itunes:keywords>design systems, designorg, design org, pattern lab, atomic design</itunes:keywords>
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      <title>Tim Gilligan - The role of a Chief of Staff</title>
      <description><![CDATA[<p>Tim Gilligan, a Chief of Staff at Capital One, talks to us about their journey into their current role, what benefits a Chief of Staff can bring to an org, and what they are excited about the future of DesignOps.</p><p><a href="https://about.me/timgilligan" target="_blank">Tim Gilligan </a></p><p><a href="https://twitter.com/TimGilligan" target="_blank">Tim on Twitter</a></p><p><a href="https://songwhip.com/thebengsons/hundred-days" target="_blank">Hundred Days, The Bengsons</a></p><p><a href="https://uk.bookshop.org/books/a-wrinkle-in-time/9780141354934" target="_blank">A Wrinkle in Time, Madeleine L'Engle </a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 8 Nov 2021 05:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (luke murphy, tim gilligan)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/tim-gilligan-the-role-of-a-chief-of-staff-s6JEObDf</link>
      <content:encoded><![CDATA[<p>Tim Gilligan, a Chief of Staff at Capital One, talks to us about their journey into their current role, what benefits a Chief of Staff can bring to an org, and what they are excited about the future of DesignOps.</p><p><a href="https://about.me/timgilligan" target="_blank">Tim Gilligan </a></p><p><a href="https://twitter.com/TimGilligan" target="_blank">Tim on Twitter</a></p><p><a href="https://songwhip.com/thebengsons/hundred-days" target="_blank">Hundred Days, The Bengsons</a></p><p><a href="https://uk.bookshop.org/books/a-wrinkle-in-time/9780141354934" target="_blank">A Wrinkle in Time, Madeleine L'Engle </a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></content:encoded>
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      <itunes:title>Tim Gilligan - The role of a Chief of Staff</itunes:title>
      <itunes:author>luke murphy, tim gilligan</itunes:author>
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      <itunes:summary>From what a Chief of Staff does in the design org, to the signs that your company might need a Chief of Staff, to what aspects of a Chief of Staff can be implemented in a small design org, we talk to Tim Gilligan, Chief of Staff at Capital One about the role of a Chief of Staff.</itunes:summary>
      <itunes:subtitle>From what a Chief of Staff does in the design org, to the signs that your company might need a Chief of Staff, to what aspects of a Chief of Staff can be implemented in a small design org, we talk to Tim Gilligan, Chief of Staff at Capital One about the role of a Chief of Staff.</itunes:subtitle>
      <itunes:keywords>design chief of staff, chief of staff, design systems, zeroheight, capital one</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
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      <title>Jerome de Lafargue - The Importance of Design at an Early Stage</title>
      <description><![CDATA[<p>Jerome de Lafarge, co-founder and CEO at zeroheight talks to us about how to survive in the startup world, where zeroheight came from and where DesignOps is likely headed. </p><p><a href="https://zeroheight.com/" target="_blank">zeroheight.com</a></p><p><a href="https://twitter.com/getjerome" target="_blank">Jerome on Twitter</a></p><p><a href="https://songwhip.com/the-national" target="_blank">The National </a></p><p><a href="https://uk.bookshop.org/books/the-three-body-problem-9781800246683/9781800246683" target="_blank">The Three-Body Problem, Cixin Liu</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 1 Nov 2021 05:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Jerome de Lafargue, Luke Murphy)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/jerome-de-lafargue-the-importance-of-design-at-an-early-stage-5mRPBfc2</link>
      <content:encoded><![CDATA[<p>Jerome de Lafarge, co-founder and CEO at zeroheight talks to us about how to survive in the startup world, where zeroheight came from and where DesignOps is likely headed. </p><p><a href="https://zeroheight.com/" target="_blank">zeroheight.com</a></p><p><a href="https://twitter.com/getjerome" target="_blank">Jerome on Twitter</a></p><p><a href="https://songwhip.com/the-national" target="_blank">The National </a></p><p><a href="https://uk.bookshop.org/books/the-three-body-problem-9781800246683/9781800246683" target="_blank">The Three-Body Problem, Cixin Liu</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <itunes:title>Jerome de Lafargue - The Importance of Design at an Early Stage</itunes:title>
      <itunes:author>Jerome de Lafargue, Luke Murphy</itunes:author>
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      <itunes:summary>From learning to understand the pain points for designer/developer collaboration, to what can make or break the success of a startup, to where the future of DesignOps is heading, we talk to Jerome de Lafargue, co-founder and CEO at zeroheight about how to build a DesignOps company.</itunes:summary>
      <itunes:subtitle>From learning to understand the pain points for designer/developer collaboration, to what can make or break the success of a startup, to where the future of DesignOps is heading, we talk to Jerome de Lafargue, co-founder and CEO at zeroheight about how to build a DesignOps company.</itunes:subtitle>
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      <itunes:explicit>no</itunes:explicit>
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      <title>Laura Kennedy - The deprioritisation of design systems</title>
      <description><![CDATA[<p>Laura Kennedy, lead designer on design systems at GoodRx, talks to us about the deprioritisation of a design system, what signs to look for, what to do if it does happen and what lessons were learned for future opportunities. </p><p><a href="http://laura-kennedy.net/" target="_blank">laura-kennedy.net</a></p><p><a href="https://twitter.com/lelaura" target="_blank">Laura on Twitter</a></p><p><a href="https://www.audible.co.uk/pd/Bear-Grylls-Survival-Stories-Podcast/B08DFCTRZC" target="_blank">Bear Grylls Survival Podcast</a></p><p><a href="https://www.worldofbooks.com/en-gb/books/art-institute-of-chicago/art-institute-of-chicago/9780865591202?gclid=CjwKCAjw_L6LBhBbEiwA4c46upmg0kODz9_SnVRYbEujreHT0Nl4OD4Ofoyrkg1URkKoT188UZD5KxoC7hgQAvD_BwE" target="_blank">The Art Institute of Chicago </a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 25 Oct 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Luke Murphy, Laura Kennedy)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/laura-kennedy-the-deprioritisation-of-design-systems-6PdpO_Y4</link>
      <content:encoded><![CDATA[<p>Laura Kennedy, lead designer on design systems at GoodRx, talks to us about the deprioritisation of a design system, what signs to look for, what to do if it does happen and what lessons were learned for future opportunities. </p><p><a href="http://laura-kennedy.net/" target="_blank">laura-kennedy.net</a></p><p><a href="https://twitter.com/lelaura" target="_blank">Laura on Twitter</a></p><p><a href="https://www.audible.co.uk/pd/Bear-Grylls-Survival-Stories-Podcast/B08DFCTRZC" target="_blank">Bear Grylls Survival Podcast</a></p><p><a href="https://www.worldofbooks.com/en-gb/books/art-institute-of-chicago/art-institute-of-chicago/9780865591202?gclid=CjwKCAjw_L6LBhBbEiwA4c46upmg0kODz9_SnVRYbEujreHT0Nl4OD4Ofoyrkg1URkKoT188UZD5KxoC7hgQAvD_BwE" target="_blank">The Art Institute of Chicago </a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <itunes:title>Laura Kennedy - The deprioritisation of design systems</itunes:title>
      <itunes:author>Luke Murphy, Laura Kennedy</itunes:author>
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      <itunes:summary>From establishing what signs to look out for, to what to do when deprioritisation happens and how to mitigate it from happening again, we talk to Laura Kennedy, lead designer on design systems at GoodRx about the deprioritisation of design systems</itunes:summary>
      <itunes:subtitle>From establishing what signs to look out for, to what to do when deprioritisation happens and how to mitigate it from happening again, we talk to Laura Kennedy, lead designer on design systems at GoodRx about the deprioritisation of design systems</itunes:subtitle>
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      <title>Rogie King - The Power of Community</title>
      <description><![CDATA[<p>Rogie King, designer advocate at Figma, plugin author and prolific tweeter, talks to us about the power of community and the influence on the design process improvements. </p><p><a href="https://rog.ie/" target="_blank">rog.ie</a></p><p><a href="https://www.figma.com/@rogie" target="_blank">Rogie's Figma Profile </a></p><p><a href="https://twitter.com/rogie" target="_blank">Rogie on twitter</a></p><p>Figma Plugins: <a href="https://www.figma.com/community/plugin/885838970710285271/Table-Creator" target="_blank">Table Creator</a>, <a href="https://www.figma.com/community/plugin/824289601590456356/Breakpoints" target="_blank">Breakpoints</a>, <a href="https://www.figma.com/community/plugin/741472919529947576/SkewDat" target="_blank">SkewDat</a>, <a href="https://www.figma.com/community/plugin/735707089415755407/Image-tracer" target="_blank">Image Tracer.</a></p><p><a href="https://www.figma.com/figjam/" target="_blank">FigJam</a></p><p><a href="https://songwhip.com/black-tiger-sex-machine/futuristic-thriller" target="_blank">Black Tiger Sex Machine, Futuristic Thriller</a></p><p><a href="https://uk.bookshop.org/books/salem-s-lot/9781444708141" target="_blank">Salem's Lot, Stephen King</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 18 Oct 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Rogie King, Luke Murphy)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/rogie-king-the-power-of-community-f_bwCb6j</link>
      <content:encoded><![CDATA[<p>Rogie King, designer advocate at Figma, plugin author and prolific tweeter, talks to us about the power of community and the influence on the design process improvements. </p><p><a href="https://rog.ie/" target="_blank">rog.ie</a></p><p><a href="https://www.figma.com/@rogie" target="_blank">Rogie's Figma Profile </a></p><p><a href="https://twitter.com/rogie" target="_blank">Rogie on twitter</a></p><p>Figma Plugins: <a href="https://www.figma.com/community/plugin/885838970710285271/Table-Creator" target="_blank">Table Creator</a>, <a href="https://www.figma.com/community/plugin/824289601590456356/Breakpoints" target="_blank">Breakpoints</a>, <a href="https://www.figma.com/community/plugin/741472919529947576/SkewDat" target="_blank">SkewDat</a>, <a href="https://www.figma.com/community/plugin/735707089415755407/Image-tracer" target="_blank">Image Tracer.</a></p><p><a href="https://www.figma.com/figjam/" target="_blank">FigJam</a></p><p><a href="https://songwhip.com/black-tiger-sex-machine/futuristic-thriller" target="_blank">Black Tiger Sex Machine, Futuristic Thriller</a></p><p><a href="https://uk.bookshop.org/books/salem-s-lot/9781444708141" target="_blank">Salem's Lot, Stephen King</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></content:encoded>
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      <itunes:title>Rogie King - The Power of Community</itunes:title>
      <itunes:author>Rogie King, Luke Murphy</itunes:author>
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      <itunes:summary>From community-driven design process improvements to the world of plugins and the future of design tools, we talk to Rogie King, Designer Advocate at Figma about the power of community. </itunes:summary>
      <itunes:subtitle>From community-driven design process improvements to the world of plugins and the future of design tools, we talk to Rogie King, Designer Advocate at Figma about the power of community. </itunes:subtitle>
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      <title>Chase McCoy - The Future of Design System Documentation</title>
      <description><![CDATA[<p> Chase McCoy, the driving force behind Seeds at Sprout Social, now a product designer at Stripe, talks to us about documentation as knowledge graphs  and the future of design systems.</p><p><a href="https://chasem.co/" target="_blank">chasem.co</a></p><p><a href="https://twitter.com/chase_mccoy" target="_blank">Chase on Twitter</a></p><p><a href="https://chasem.co/2021/08/systems-as-knowledge-graphs" target="_blank">Design systems as knowledge graphs</a></p><p><a href="https://seeds.sproutsocial.com/" target="_blank">Seeds - Sprout Social </a></p><p><a href="https://songwhip.com/frank-ocean/blonde" target="_blank">Frank Ocean, Blonde</a></p><p><a href="https://uk.bookshop.org/books/broad-band/9780735211759" target="_blank">Broad Band, Claire L. Evans</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p><p> </p>
]]></description>
      <pubDate>Mon, 11 Oct 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (zeroheight)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/chase-mccoy-the-future-of-design-system-documentation-uG_cnmZj</link>
      <content:encoded><![CDATA[<p> Chase McCoy, the driving force behind Seeds at Sprout Social, now a product designer at Stripe, talks to us about documentation as knowledge graphs  and the future of design systems.</p><p><a href="https://chasem.co/" target="_blank">chasem.co</a></p><p><a href="https://twitter.com/chase_mccoy" target="_blank">Chase on Twitter</a></p><p><a href="https://chasem.co/2021/08/systems-as-knowledge-graphs" target="_blank">Design systems as knowledge graphs</a></p><p><a href="https://seeds.sproutsocial.com/" target="_blank">Seeds - Sprout Social </a></p><p><a href="https://songwhip.com/frank-ocean/blonde" target="_blank">Frank Ocean, Blonde</a></p><p><a href="https://uk.bookshop.org/books/broad-band/9780735211759" target="_blank">Broad Band, Claire L. Evans</a></p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf" target="_blank">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p><p> </p>
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      <itunes:title>Chase McCoy - The Future of Design System Documentation</itunes:title>
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      <itunes:summary>From the idea of documentation as a knowledge graph, to optimizing an original model of the web to create a more powerful documentation system, we talk to Chase McCoy from Stripe about the future of design system documentation. </itunes:summary>
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      <title>Trailer: DesignOps Island Discs Season Two</title>
      <description><![CDATA[<p>We're back with season two, and this season we're talking to even more DesignOps and design systems folks about the nitty gritty of what good DesignOps is. From the future of design system documentation to design tokens to design pairing, season two is going to tool you up and get you shipshape. </p><p>Season Two Episode One will be released at 05:00 GMT on Monday October 11, 2021, with subsequent episodes being released weekly on Mondays, right through to the end of the year.</p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=season-two-trailer">zeroheight</a>, the design system documentation company, that allows you to create a central hub for your design system for everyone in your org. You can <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=season-two-trailer">try zeroheight</a> for free today.</p><p>You can also follow me, Luke, on Twitter at <a href="https://twitter.com/lurkmoophy">@lurkmoophy</a>. Until October 11! Bon voyage!</p>
]]></description>
      <pubDate>Mon, 27 Sep 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Luke Murphy)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/trailer-designops-island-discs-season-two-C1Gcev3K</link>
      <content:encoded><![CDATA[<p>We're back with season two, and this season we're talking to even more DesignOps and design systems folks about the nitty gritty of what good DesignOps is. From the future of design system documentation to design tokens to design pairing, season two is going to tool you up and get you shipshape. </p><p>Season Two Episode One will be released at 05:00 GMT on Monday October 11, 2021, with subsequent episodes being released weekly on Mondays, right through to the end of the year.</p><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=season-two-trailer">zeroheight</a>, the design system documentation company, that allows you to create a central hub for your design system for everyone in your org. You can <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=season-two-trailer">try zeroheight</a> for free today.</p><p>You can also follow me, Luke, on Twitter at <a href="https://twitter.com/lurkmoophy">@lurkmoophy</a>. Until October 11! Bon voyage!</p>
]]></content:encoded>
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      <itunes:title>Trailer: DesignOps Island Discs Season Two</itunes:title>
      <itunes:author>Luke Murphy</itunes:author>
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      <itunes:summary>Introducing DesignOps Island Discs, the new podcast from zeroheight, where we talk to the best folks in DesignOps from around the world to find out what it takes to have a successful DesignOps function in your org.</itunes:summary>
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      <title>Henrique Gusso - Building a Design Systems Team</title>
      <description><![CDATA[<p>Henrique Gusso, principal designer on Design Systems at Wise, talks to us about what goes into building an effective Design Systems team, from team make-up to product management to contribution models.</p><ul><li><a href="https://twitter.com/gusso">Gusso on Twitter</a></li><li><a href="https://www.wise.jobs/role/3074635-engineering-lead-design-systems/">Engineering Lead job at Wise</a></li><li><a href="https://songwhip.com/various-artists/hercules">Hercules - Various Artists</a></li><li><a href="https://twitter.com/horse_ebooks">@horse_ebooks on Twitter</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p><p><br /> </p>
]]></description>
      <pubDate>Mon, 14 Jun 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Henrique Gusso)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/henrique-gusso-building-a-design-systems-team-8H1_HpIo</link>
      <content:encoded><![CDATA[<p>Henrique Gusso, principal designer on Design Systems at Wise, talks to us about what goes into building an effective Design Systems team, from team make-up to product management to contribution models.</p><ul><li><a href="https://twitter.com/gusso">Gusso on Twitter</a></li><li><a href="https://www.wise.jobs/role/3074635-engineering-lead-design-systems/">Engineering Lead job at Wise</a></li><li><a href="https://songwhip.com/various-artists/hercules">Hercules - Various Artists</a></li><li><a href="https://twitter.com/horse_ebooks">@horse_ebooks on Twitter</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p><p><br /> </p>
]]></content:encoded>
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      <itunes:title>Henrique Gusso - Building a Design Systems Team</itunes:title>
      <itunes:author>Henrique Gusso</itunes:author>
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      <itunes:summary>From how a lead differs when you&apos;re working with systems, to the role of product management in DS teams, to the need to standardise the things we work on, we talk to Henrique Gusso about how you build an effective Design Systems team.</itunes:summary>
      <itunes:subtitle>From how a lead differs when you&apos;re working with systems, to the role of product management in DS teams, to the need to standardise the things we work on, we talk to Henrique Gusso about how you build an effective Design Systems team.</itunes:subtitle>
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      <title>Amy Hupe - Building a contribution model for your Design System</title>
      <description><![CDATA[<p>Amy Hupe, content designer and design systems expert, who has been the driving force behind Design Systems at BT, Babylon Health and gov.uk, talks to us about what goes into building a successful contribution model for your design system.</p><ul><li><a href="https://amyhupe.co.uk/">Amyhupe.co.uk</a></li><li><a href="https://twitter.com/amy_hupe/">Amy on Twitter</a></li><li><a href="https://design-system.service.gov.uk/">Gov.uk design system</a></li><li><a href="https://2021.contentbydesign.org/">Content by Design conference</a></li><li><a href="https://songwhip.com/sarah-neufeld/where-the-light-comes-in">Sarah Nuefeld - Where the Light Comes In</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 7 Jun 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Amy Hupe)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/amy-hupe-building-a-contribution-model-for-your-design-system-jznPfqIw</link>
      <content:encoded><![CDATA[<p>Amy Hupe, content designer and design systems expert, who has been the driving force behind Design Systems at BT, Babylon Health and gov.uk, talks to us about what goes into building a successful contribution model for your design system.</p><ul><li><a href="https://amyhupe.co.uk/">Amyhupe.co.uk</a></li><li><a href="https://twitter.com/amy_hupe/">Amy on Twitter</a></li><li><a href="https://design-system.service.gov.uk/">Gov.uk design system</a></li><li><a href="https://2021.contentbydesign.org/">Content by Design conference</a></li><li><a href="https://songwhip.com/sarah-neufeld/where-the-light-comes-in">Sarah Nuefeld - Where the Light Comes In</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></content:encoded>
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      <itunes:title>Amy Hupe - Building a contribution model for your Design System</itunes:title>
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      <itunes:summary>From building systems that support inclusivity to figuring out how your organisation wants to contribute to the importance of strong principles, we talk to Amy Hupe, content designer and design systems expert, around how you build an effective contribution model for your Design System.</itunes:summary>
      <itunes:subtitle>From building systems that support inclusivity to figuring out how your organisation wants to contribute to the importance of strong principles, we talk to Amy Hupe, content designer and design systems expert, around how you build an effective contribution model for your Design System.</itunes:subtitle>
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      <title>Peter Merholz - Designing Your Org</title>
      <description><![CDATA[<p><a href="https://www.petermerholz.com/">Peter Merholz</a>, co-author of <a href="https://www.petermerholz.com/book/">Org Design for Design Orgs</a>, consultant, conference speaker, <a href="https://open.spotify.com/show/5Yl0sH5IJgMhIzhS5RFvYJ?si=7c93c995723b40c9">podcaster</a> and all-round great human being, talks to us about how his and Kristin's book was born, what's changed in the last five years, some red flags that your org isn't working and how the concept of org design fits within DesignOps. </p><ul><li><a href="https://www.petermerholz.com/">petermerholz.com</a></li><li><a href="https://www.petermerholz.com/book/">Org Design for Design Orgs</a></li><li><a href="https://twitter.com/peterme">Peter on Twitter</a></li><li><a href="https://rosenfeldmedia.com/design-at-scale-2021/">Design at Scale conference</a></li><li><a href="https://songwhip.com/talking-heads/remain-in-light">Talking Heads - Remain in Light</a></li><li><a href="https://uk.bookshop.org/books/moby-dick-9781613825853/9781613825853">Moby Dick by Herman Melville</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></description>
      <pubDate>Mon, 31 May 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Peter Merholz)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/peter-merholz-designing-your-org-BHM_kzW7</link>
      <content:encoded><![CDATA[<p><a href="https://www.petermerholz.com/">Peter Merholz</a>, co-author of <a href="https://www.petermerholz.com/book/">Org Design for Design Orgs</a>, consultant, conference speaker, <a href="https://open.spotify.com/show/5Yl0sH5IJgMhIzhS5RFvYJ?si=7c93c995723b40c9">podcaster</a> and all-round great human being, talks to us about how his and Kristin's book was born, what's changed in the last five years, some red flags that your org isn't working and how the concept of org design fits within DesignOps. </p><ul><li><a href="https://www.petermerholz.com/">petermerholz.com</a></li><li><a href="https://www.petermerholz.com/book/">Org Design for Design Orgs</a></li><li><a href="https://twitter.com/peterme">Peter on Twitter</a></li><li><a href="https://rosenfeldmedia.com/design-at-scale-2021/">Design at Scale conference</a></li><li><a href="https://songwhip.com/talking-heads/remain-in-light">Talking Heads - Remain in Light</a></li><li><a href="https://uk.bookshop.org/books/moby-dick-9781613825853/9781613825853">Moby Dick by Herman Melville</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
]]></content:encoded>
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      <itunes:title>Peter Merholz - Designing Your Org</itunes:title>
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      <itunes:subtitle>From the importance of situating your design team within your company correctly to why design is still reaching maturity, we talk to Peter Merholz, author, consultant and design leader, on what good org design looks like for your design org.</itunes:subtitle>
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      <title>Meredith Black - Hiring good DesignOps folks</title>
      <description><![CDATA[<p>Meredith Black, DesignOps consultant, co-founder of DesignOps Assembly and co-author of The DesignOps Handbook, and who has built and led DesignOps teams at Pinterest, Facebook and IDEO amongst others, talks to us about her journey to DesignOps, where to start when building your DesignOps function and what makes a good DesignOps hire. </p><ul><li><a href="https://www.meredithblackbrant.com/">meredithblackbrant.com</a></li><li><a href="https://designopsassembly.com/">DesignOps Assembly</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <pubDate>Mon, 24 May 2021 04:00:00 +0000</pubDate>
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      <content:encoded><![CDATA[<p>Meredith Black, DesignOps consultant, co-founder of DesignOps Assembly and co-author of The DesignOps Handbook, and who has built and led DesignOps teams at Pinterest, Facebook and IDEO amongst others, talks to us about her journey to DesignOps, where to start when building your DesignOps function and what makes a good DesignOps hire. </p><ul><li><a href="https://www.meredithblackbrant.com/">meredithblackbrant.com</a></li><li><a href="https://designopsassembly.com/">DesignOps Assembly</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <description><![CDATA[<p>Harjot Bal, Senior Manager of DesignOps and Design Systems at Appnovation in Toronto, talks to us about his reasons for focussing his UX skills internally, his process for running a DesignOps audit, what he found out of running this at a global agency and how tooling is one of the most important things to look at for the future.</p><ul><li><a href="https://www.linkedin.com/in/harjot-bal">Harjot on LinkedIn</a></li><li><a href="http://www.harjot.io">Harjot.io</a></li><li><a href="https://www.appnovation.com/">Appnovation</a></li><li><a href="https://go.forrester.com/event/cx-north-america/">CX North America</a></li><li><a href="https://bookshop.org/books/the-laws-of-human-nature/9780143111375">Robert Greene - The Laws of Human Nature</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <pubDate>Mon, 17 May 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Harjot Bal)</author>
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      <content:encoded><![CDATA[<p>Harjot Bal, Senior Manager of DesignOps and Design Systems at Appnovation in Toronto, talks to us about his reasons for focussing his UX skills internally, his process for running a DesignOps audit, what he found out of running this at a global agency and how tooling is one of the most important things to look at for the future.</p><ul><li><a href="https://www.linkedin.com/in/harjot-bal">Harjot on LinkedIn</a></li><li><a href="http://www.harjot.io">Harjot.io</a></li><li><a href="https://www.appnovation.com/">Appnovation</a></li><li><a href="https://go.forrester.com/event/cx-north-america/">CX North America</a></li><li><a href="https://bookshop.org/books/the-laws-of-human-nature/9780143111375">Robert Greene - The Laws of Human Nature</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <itunes:title>Harjot Bal - Running a DesignOps Audit</itunes:title>
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      <description><![CDATA[<p>Dave Malouf, designer, author, educator and design leader, talks to us about his path to DesignOps, how we should be defining what DesignOps is and the dangers of automation around how "every tool is a weapon if you hold it right".</p><ul><li><a href="https://www.davemalouf.design/">Dave's website</a></li><li><a href="https://twitter.com/daveixd?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Dave on Twitter</a></li><li><a href="https://daveixd.medium.com/">Dave's writings on Medium</a></li><li><a href="https://songwhip.com/u2/livefromparis">U2 - Live From Paris</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <pubDate>Mon, 10 May 2021 04:00:00 +0000</pubDate>
      <author>luke@zeroheight.com (Dave Malouf)</author>
      <link>https://designopsislanddiscs.simplecast.com/episodes/dave-malouf-defining-designops-PM2oARb6</link>
      <content:encoded><![CDATA[<p>Dave Malouf, designer, author, educator and design leader, talks to us about his path to DesignOps, how we should be defining what DesignOps is and the dangers of automation around how "every tool is a weapon if you hold it right".</p><ul><li><a href="https://www.davemalouf.design/">Dave's website</a></li><li><a href="https://twitter.com/daveixd?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">Dave on Twitter</a></li><li><a href="https://daveixd.medium.com/">Dave's writings on Medium</a></li><li><a href="https://songwhip.com/u2/livefromparis">U2 - Live From Paris</a></li></ul><p>DesignOps Island Discs is brought to you by <a href="https://zeroheight.com/?utm_source=podcast&utm_medium=referral&utm_campaign=davemalouf">zeroheight</a>, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...</p>
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      <itunes:summary>From defining DesignOps, to how it&apos;s changed, to the misconceptions that people have about it, for the first episode of DesignOps Island Discs, we set sail for the east coast of the US to talk to Dave Malouf, designer, author, educator and design leader.</itunes:summary>
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      <pubDate>Tue, 4 May 2021 11:37:56 +0000</pubDate>
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