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    <title>Null Point</title>
    <description>A show about nothing…well, that and the creation and play of games.</description>
    <language>en</language>
    <pubDate>Mon, 1 Aug 2022 05:00:00 +0000</pubDate>
    <lastBuildDate>Mon, 1 Aug 2022 23:05:26 +0000</lastBuildDate>
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      <link>https://null-point.simplecast.com</link>
      <title>Null Point</title>
      <url>https://image.simplecastcdn.com/images/d9968dd5-f948-4064-a956-6cb411188629/be551ed7-5776-4e49-b350-a92efce982d6/3000x3000/a-101602-2.jpg?aid=rss_feed</url>
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    <link>https://null-point.simplecast.com</link>
    <itunes:type>episodic</itunes:type>
    <itunes:summary>A show about nothing…well, that and the creation and play of games.</itunes:summary>
    <itunes:author>Jaelights</itunes:author>
    <itunes:explicit>yes</itunes:explicit>
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    <itunes:owner>
      <itunes:name>Jaelights</itunes:name>
      <itunes:email>jeigh.carr@gmail.com</itunes:email>
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    <itunes:category text="Arts">
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      <title>Is the Sportzball being influenced by the Video Games?</title>
      <description><![CDATA[<p>The intro song is Dusky Sky by Tom Atom, please find them on Soundcloud!<br /><a href="https://soundcloud.com/tom%5C_atom">https://soundcloud.com/tom\_atom</a></p><p>The topics we talked about…looosely.</p><p>News:<br />    - I went to St. Louis.<br />    - F1 Manager from Frontier.<br />    - Warframe….there’ a new game coming from the same dev.</p><p>Sportsball:<br />    - Changes to ball and sticky stuff.. Possible changes to basepath, pitchclock. <br />    - F1 allowing for under car downforce.<br />    - This feels like video game adjustments, is it the same style?</p><p>Games you played?<br />    - Atelier Sophie - Jaelights<br />        - Learning to like crafting<br />    - Modded Minecraft - Cejic<br />        - Veg out game<br />    - Frostpunk - Jaelights<br />        - Strategy of attrition<br />    - Stray - Cejic<br />        - World is good buuuuuut…design. Chase sequences….are more difficult than chase sequences in a horror game.</p>
]]></description>
      <pubDate>Mon, 1 Aug 2022 05:00:00 +0000</pubDate>
      <author>jeigh.carr@gmail.com (Cejic, Jaelights)</author>
      <link>https://null-point.simplecast.com/episodes/is-the-sportzball-being-influenced-by-the-video-games-UNsvFbz_</link>
      <content:encoded><![CDATA[<p>The intro song is Dusky Sky by Tom Atom, please find them on Soundcloud!<br /><a href="https://soundcloud.com/tom%5C_atom">https://soundcloud.com/tom\_atom</a></p><p>The topics we talked about…looosely.</p><p>News:<br />    - I went to St. Louis.<br />    - F1 Manager from Frontier.<br />    - Warframe….there’ a new game coming from the same dev.</p><p>Sportsball:<br />    - Changes to ball and sticky stuff.. Possible changes to basepath, pitchclock. <br />    - F1 allowing for under car downforce.<br />    - This feels like video game adjustments, is it the same style?</p><p>Games you played?<br />    - Atelier Sophie - Jaelights<br />        - Learning to like crafting<br />    - Modded Minecraft - Cejic<br />        - Veg out game<br />    - Frostpunk - Jaelights<br />        - Strategy of attrition<br />    - Stray - Cejic<br />        - World is good buuuuuut…design. Chase sequences….are more difficult than chase sequences in a horror game.</p>
]]></content:encoded>
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      <itunes:title>Is the Sportzball being influenced by the Video Games?</itunes:title>
      <itunes:author>Cejic, Jaelights</itunes:author>
      <itunes:duration>01:48:51</itunes:duration>
      <itunes:summary>I hope you like longed winded conversations about the possible convergence in sporting regulations and game design because you&apos;re gonna get a SOLID HOUR of that in here....  For which I make no apology because, frankly, the discussion was fascinating and I think you should listen to it :D

Also, we talk a bit about Atelier Sophie, Modded Minecraft and FrostPunk before Cejic decides to just lay in to Stray for no apparent reason (well, for several apparent reasons if you listen to his review).  Also a good discussion about how necessities in puzzle mechanics can clash with world design and immersion in general.</itunes:summary>
      <itunes:subtitle>I hope you like longed winded conversations about the possible convergence in sporting regulations and game design because you&apos;re gonna get a SOLID HOUR of that in here....  For which I make no apology because, frankly, the discussion was fascinating and I think you should listen to it :D

Also, we talk a bit about Atelier Sophie, Modded Minecraft and FrostPunk before Cejic decides to just lay in to Stray for no apparent reason (well, for several apparent reasons if you listen to his review).  Also a good discussion about how necessities in puzzle mechanics can clash with world design and immersion in general.</itunes:subtitle>
      <itunes:keywords>warframe, aero, elite dangerous, pitchclock, reules, stray, final fantasy xiv, soulframe, rules, st louis, baseball, minecraft, mlb, missouri, f1 manager, regulations, formula 1, basepath, aero effect, frontier, cyberpunk, downforce, atelier sophie, frostpunk, modding, f1, final fantasy vii</itunes:keywords>
      <itunes:explicit>yes</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>7</itunes:episode>
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      <title>Don&apos;t Call it a Comeback!!  (Because who knows really?)</title>
      <description><![CDATA[<p>The intro song is Dusky Sky by Tom Atom, please find them on Soundcloud!<br /><a href="https://soundcloud.com/tom_atom">https://soundcloud.com/tom_atom</a></p><p>The topics we talked about…looosely.</p><p>News (music and/or games and/or personal stuff)?<br />- Boyonette 3<br />    - Nintendo Switch<br />- Skull and Bones.<br />    - Sid Meiers Pirates<br />    - Curse of the Obra Dinh<br />- The Day Before<br />    - Watchdogs. <br />    - CyberPunk 2077<br />    - Elite Dangerous<br />- Unity CEO, John Riccitiello<br />    - EA<br />    - Microtransactions</p><p>What have you been listening to?<br />- Kroh<br />- Cosmo Sheldrake<br />- Tom Atom<br />- Also, Jaelights has a hapiNES L (Twisted Electrons) coming as of today!</p><p>Random Question:<br />- What two genres of music would Jaelights combine if they could combine any.</p><p>What have you been playing?<br />- Knockout City<br />    - Fortnight<br />    - Rocket League<br />- Nier Automata<br />    - Steam Store Update<br />- Monster Hunter Rise<br />    - Monster Hunter World<br />    - FFXIV<br />- Lonely Wolf Treat<br />    - Bad Ending Theater</p>
]]></description>
      <pubDate>Mon, 18 Jul 2022 05:00:00 +0000</pubDate>
      <author>jeigh.carr@gmail.com (Cejic, Jaelights)</author>
      <link>https://null-point.simplecast.com/episodes/dont-call-it-a-comeback-because-who-knows-really-v_0T98_e</link>
      <content:encoded><![CDATA[<p>The intro song is Dusky Sky by Tom Atom, please find them on Soundcloud!<br /><a href="https://soundcloud.com/tom_atom">https://soundcloud.com/tom_atom</a></p><p>The topics we talked about…looosely.</p><p>News (music and/or games and/or personal stuff)?<br />- Boyonette 3<br />    - Nintendo Switch<br />- Skull and Bones.<br />    - Sid Meiers Pirates<br />    - Curse of the Obra Dinh<br />- The Day Before<br />    - Watchdogs. <br />    - CyberPunk 2077<br />    - Elite Dangerous<br />- Unity CEO, John Riccitiello<br />    - EA<br />    - Microtransactions</p><p>What have you been listening to?<br />- Kroh<br />- Cosmo Sheldrake<br />- Tom Atom<br />- Also, Jaelights has a hapiNES L (Twisted Electrons) coming as of today!</p><p>Random Question:<br />- What two genres of music would Jaelights combine if they could combine any.</p><p>What have you been playing?<br />- Knockout City<br />    - Fortnight<br />    - Rocket League<br />- Nier Automata<br />    - Steam Store Update<br />- Monster Hunter Rise<br />    - Monster Hunter World<br />    - FFXIV<br />- Lonely Wolf Treat<br />    - Bad Ending Theater</p>
]]></content:encoded>
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      <itunes:title>Don&apos;t Call it a Comeback!!  (Because who knows really?)</itunes:title>
      <itunes:author>Cejic, Jaelights</itunes:author>
      <itunes:duration>01:54:56</itunes:duration>
      <itunes:summary>We&apos;re back!  At least for now 0_0.

This episode we go over a bunch of random news and get completely sidetracked talking about expectations around development (The Day Before), monetization (Unity) and of course, capitalism because it wouldn&apos;t be Null Point if we didn&apos;t whine about how money often tries to ruin art!  

We also have some new sections around music.  Starting with a whole sections where we talk about artists we are listening to lately that we think other folks may enjoy.  Plus, you get the fun (maybe?) story of why we started the podcast up again and Jaelights goes on and on about a synth they are getting because why not?

We also talk about games we&apos;ve been playing recently, including Nier Automata, Knockout City, Monster Hunter Rise and Lonely Wolf Treat by Nomnomnami, well, before we get sidetracked again talking about the importance of linear narratives in games.</itunes:summary>
      <itunes:subtitle>We&apos;re back!  At least for now 0_0.

This episode we go over a bunch of random news and get completely sidetracked talking about expectations around development (The Day Before), monetization (Unity) and of course, capitalism because it wouldn&apos;t be Null Point if we didn&apos;t whine about how money often tries to ruin art!  

We also have some new sections around music.  Starting with a whole sections where we talk about artists we are listening to lately that we think other folks may enjoy.  Plus, you get the fun (maybe?) story of why we started the podcast up again and Jaelights goes on and on about a synth they are getting because why not?

We also talk about games we&apos;ve been playing recently, including Nier Automata, Knockout City, Monster Hunter Rise and Lonely Wolf Treat by Nomnomnami, well, before we get sidetracked again talking about the importance of linear narratives in games.</itunes:subtitle>
      <itunes:keywords>knockout city, square, elite dangerous, cosmo sheldrake, monster hunter, fortnight, microtransactions, the day before, bayonette, cyberpunk 2077, ea, xiv, nier automata, force gaming, kingdom hearts, final fantasy xiv, games, hapines l, monster hunter world, indie games, nintendo switch, lonely wolf treat, bad ending theater, markiplier, jaelights, nomnomnami, electronic arts, rocket league, kroh, indie dev, nintendo, tom atom, bayonette 3, switch, cejic, unity, video games, watchdogs, monster hunter rise, skull and bones, steam, mtx, art, sid meiers pirates, john riccitiello, final fantasy, twisted electrons, curse of the obra dinh</itunes:keywords>
      <itunes:explicit>yes</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>6</itunes:episode>
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      <title>VTubers, Personal Identity, art and, oh yeah, video games</title>
      <description><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p><ul><li>Updates:<ul><li>Cejic<ul><li>Working on the Game</li><li>Selling boardgames - Meta games used games shelves full</li></ul></li><li>Jaelights<ul><li>Got a drum machine, help from Captain Pikant</li><li>Moving over to YouTube for Let's Plays, setup is always fun</li><li>Mechanical Smart Watches - Grayton Origin</li></ul></li></ul></li><li>What we did:<ul><li>Eternal Return Black Survival (Both)<ul><li>Self Contained, 30 min experience</li></ul></li><li>Tabletop Simulator<ul><li>[Brief] Stonehearth clone of Hearthstone from P3rdit1ous (Jaelights)<ul><li>Now Everyone is confused</li></ul></li><li>Bullet Heart Game (Cejic)</li><li>Massive digression into questions about personal identity</li></ul></li><li>FFXIV (Jaelights)<ul><li>Press tour for Endwalker</li><li>Zepla<ul><li>Have you told him about the free trial?</li><li>Asking if YoshiP has been to the moon.</li></ul></li><li>Sage looks cool</li><li>Bun bois are KPop Stars</li></ul></li><li>Codevein (Cejic)<ul><li>I tried to get back into it......balance is a problem</li></ul></li><li>Dark Souls III (Cejic)<ul><li>The hunt continues for Dan, playframe</li><li>Costumes and Outfits and Builds and Shitty Thing</li><li>Discussions on FOMO</li></ul></li></ul></li><li>What we're looking forward to:<ul><li>Cejic<ul><li>- Mostly working on games and such.</li></ul></li><li>Jaelights<ul><li>- Metroid Dread, which just came out</li><li>- Sayonara Wild Hearts</li></ul></li></ul></li></ul>
]]></description>
      <pubDate>Sun, 17 Oct 2021 21:14:12 +0000</pubDate>
      <author>jeigh.carr@gmail.com (cejic, jaelights)</author>
      <link>https://null-point.simplecast.com/episodes/vtubers-personal-identity-art-and-oh-yeah-video-games-NnKaVwmi</link>
      <content:encoded><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p><ul><li>Updates:<ul><li>Cejic<ul><li>Working on the Game</li><li>Selling boardgames - Meta games used games shelves full</li></ul></li><li>Jaelights<ul><li>Got a drum machine, help from Captain Pikant</li><li>Moving over to YouTube for Let's Plays, setup is always fun</li><li>Mechanical Smart Watches - Grayton Origin</li></ul></li></ul></li><li>What we did:<ul><li>Eternal Return Black Survival (Both)<ul><li>Self Contained, 30 min experience</li></ul></li><li>Tabletop Simulator<ul><li>[Brief] Stonehearth clone of Hearthstone from P3rdit1ous (Jaelights)<ul><li>Now Everyone is confused</li></ul></li><li>Bullet Heart Game (Cejic)</li><li>Massive digression into questions about personal identity</li></ul></li><li>FFXIV (Jaelights)<ul><li>Press tour for Endwalker</li><li>Zepla<ul><li>Have you told him about the free trial?</li><li>Asking if YoshiP has been to the moon.</li></ul></li><li>Sage looks cool</li><li>Bun bois are KPop Stars</li></ul></li><li>Codevein (Cejic)<ul><li>I tried to get back into it......balance is a problem</li></ul></li><li>Dark Souls III (Cejic)<ul><li>The hunt continues for Dan, playframe</li><li>Costumes and Outfits and Builds and Shitty Thing</li><li>Discussions on FOMO</li></ul></li></ul></li><li>What we're looking forward to:<ul><li>Cejic<ul><li>- Mostly working on games and such.</li></ul></li><li>Jaelights<ul><li>- Metroid Dread, which just came out</li><li>- Sayonara Wild Hearts</li></ul></li></ul></li></ul>
]]></content:encoded>
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      <itunes:title>VTubers, Personal Identity, art and, oh yeah, video games</itunes:title>
      <itunes:author>cejic, jaelights</itunes:author>
      <itunes:duration>02:22:25</itunes:duration>
      <itunes:summary>We&apos;re both....very very tired in this one.  Fortunately it&apos;s a loopy, fun tired and not &quot;sounds like we&apos;re about to go to sleep&quot; tired!  We discuss Drum Machines (the TR-8 is rad), Eternal Return Black Survival, FFXIV Endwalker (it&apos;s coming!!!), Codevein and Dark Souls!  We also digress into some of the mental complexities at the heart of trans identity and how that interplays with VTubing, personal expression, vocal performance and art in general...because when we get off topic we try to get as far off the map as humanly possible.</itunes:summary>
      <itunes:subtitle>We&apos;re both....very very tired in this one.  Fortunately it&apos;s a loopy, fun tired and not &quot;sounds like we&apos;re about to go to sleep&quot; tired!  We discuss Drum Machines (the TR-8 is rad), Eternal Return Black Survival, FFXIV Endwalker (it&apos;s coming!!!), Codevein and Dark Souls!  We also digress into some of the mental complexities at the heart of trans identity and how that interplays with VTubing, personal expression, vocal performance and art in general...because when we get off topic we try to get as far off the map as humanly possible.</itunes:subtitle>
      <itunes:keywords>metagames, stonehearth, eternal return black survival, trans identity issues, vtubers, tabletop simulator, playframe, bullet heart game, sayonara wild hearts, zepla, grayton origin, tr-8, dark souls iii, metroid dread, painter&apos;s pets, drummachine, ffxiv, male viera, yoship, codevein, fomo, sage, endwalker, captain pikant, hearthstone</itunes:keywords>
      <itunes:explicit>yes</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>5</itunes:episode>
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      <title>Perception is Most of the Problem</title>
      <description><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p><p>Topics</p><ul><li>How you doing?<ul><li>Door Monster covers No Man's Sky</li><li>Got a drum machine, working on House Music - Jaelights</li><li>Painter’s Pets Update - Cejic</li></ul></li><li>Games we played<ul><li>Dirt 5 - They actually fixed it!<ul><li>Hard is actually hard, Physics are much more consistent</li><li>...but monetized more now</li></ul></li><li>Umurangi Generation</li><li>Sumerians<ul><li>Interesting idea, private v. public businesses</li></ul></li><li>Yoku’s Island Express<ul><li>Metroidvania/Pinball</li><li>Difficult to get it to work</li></ul></li><li>Yakuza, like a Dragon.<ul><li>Old School mechanics, Yakuza v. Mario RPG</li><li>Riding the line of silly v. serious in Japanese mafia dramas</li></ul></li></ul></li></ul><p> </p><ul><li>Board Game Time!  Playing Root</li><li>Excited About<ul><li>Gran Tourismo 7 and how I don’t want to buy a PS5 because I like my XBox Controller.</li><li>TroubleShooters<ul><li>Super competent game that really isn’t getting enough attention.</li><li>Jae loves the characters and should play it more (Cejic likes them too).</li></ul></li><li>Brilliant Diamond, Shining Pearl</li></ul></li><li>Rambler:  KSP, Goodwill and the dangers of selective perception.</li></ul>
]]></description>
      <pubDate>Sun, 19 Sep 2021 14:00:00 +0000</pubDate>
      <author>jeigh.carr@gmail.com (Jaelights, Cejic, Chronafox)</author>
      <link>https://null-point.simplecast.com/episodes/perception-is-most-of-the-problem-PsNTODDi</link>
      <content:encoded><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p><p>Topics</p><ul><li>How you doing?<ul><li>Door Monster covers No Man's Sky</li><li>Got a drum machine, working on House Music - Jaelights</li><li>Painter’s Pets Update - Cejic</li></ul></li><li>Games we played<ul><li>Dirt 5 - They actually fixed it!<ul><li>Hard is actually hard, Physics are much more consistent</li><li>...but monetized more now</li></ul></li><li>Umurangi Generation</li><li>Sumerians<ul><li>Interesting idea, private v. public businesses</li></ul></li><li>Yoku’s Island Express<ul><li>Metroidvania/Pinball</li><li>Difficult to get it to work</li></ul></li><li>Yakuza, like a Dragon.<ul><li>Old School mechanics, Yakuza v. Mario RPG</li><li>Riding the line of silly v. serious in Japanese mafia dramas</li></ul></li></ul></li></ul><p> </p><ul><li>Board Game Time!  Playing Root</li><li>Excited About<ul><li>Gran Tourismo 7 and how I don’t want to buy a PS5 because I like my XBox Controller.</li><li>TroubleShooters<ul><li>Super competent game that really isn’t getting enough attention.</li><li>Jae loves the characters and should play it more (Cejic likes them too).</li></ul></li><li>Brilliant Diamond, Shining Pearl</li></ul></li><li>Rambler:  KSP, Goodwill and the dangers of selective perception.</li></ul>
]]></content:encoded>
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      <itunes:title>Perception is Most of the Problem</itunes:title>
      <itunes:author>Jaelights, Cejic, Chronafox</itunes:author>
      <itunes:duration>02:15:23</itunes:duration>
      <itunes:summary>In this episode we talk about how Yakuza, Like a Dragon is like Mario RPG, Mabel Addis&apos; classic The Sumarian Game, Pokemon and ramble extensively on how player memory effects player perception of a game after a botched launch.</itunes:summary>
      <itunes:subtitle>In this episode we talk about how Yakuza, Like a Dragon is like Mario RPG, Mabel Addis&apos; classic The Sumarian Game, Pokemon and ramble extensively on how player memory effects player perception of a game after a botched launch.</itunes:subtitle>
      <itunes:keywords>shining pearl, root, umurangi generation, sumerians, gran turismo 7, no man&apos;s sky, kerbal space program, blizzard, mario rpg, dirt 5, yoku&apos;s island express, troubleshooters, tr-8, yakuza, the sumerian game, pokemon, board game, painter&apos;s pets, ps5, xbox controller, mabel addis, metroidvania, brilliant diamond, wow, pinball</itunes:keywords>
      <itunes:explicit>yes</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>4</itunes:episode>
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      <title>Ramblings on the Meaning of Game Difficulty</title>
      <description><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p><p>General</p><ul><li>Finally set the darned podcast up entirely…</li></ul><p>Music Stuff</p><ul><li>Behringer died, buying cheap gear has its risks.</li></ul><p>Tabletop/Cards</p><ul><li>Magic The Gathering ends tournaments on software as well.  Might bring it back later.<ul><li>Just cancelling them has a detrimental effect on local shops perhaps</li></ul></li><li>Local Metagames is cool!?</li></ul><p>Space</p><ul><li>Star Citizen looks like a mess, issues with Kickstarter<ul><li>CJ got in on the ground floor, neven managed to log on</li></ul></li><li>Why aren’t space games anything like space?  Fer realz?<ul><li>Universal Sandbox</li><li>KSP</li></ul></li></ul><p>Rpgs</p><ul><li>Hiring modders to help with tools for Cyberpunk 2077</li><li><i>FFXIV, new controller like riding a bike with the bars backwards</i></li><li><i>FF VI and CrossCode and I’ve missed stories. *</i><ul><li><i>Story vs Tone vs Filler aka if the plot is about killing gods from the tutorial why am i gardening</i><ul><li><i>Genshin</i></li><li><i>FFXIV</i></li></ul></li></ul></li><li><i>Jae likes Cross Code (and learning patience) **</i><ul><li><i>probably a rebuttal on design principles of rewarding patience vs enforcing tempo</i><ul><li><i>This is related to difficulty and things like Dark Souls 3 or Celeste or Hades</i></li><li><i>Oh, dashing is broken</i></li><li><i>Designs based off of old ideas that...may or may not have sucked.  Not thinking for yourself, etc.</i><ul><li><i>If you’re not going to do it right, cut it.  Block and Parry, for example.</i></li></ul></li></ul></li></ul></li></ul>
]]></description>
      <pubDate>Mon, 6 Sep 2021 13:35:51 +0000</pubDate>
      <author>jeigh.carr@gmail.com (Cejic, Jaelights)</author>
      <link>https://null-point.simplecast.com/episodes/ramblings-on-the-meaning-of-game-difficulty-eV9Lyyen</link>
      <content:encoded><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p><p>General</p><ul><li>Finally set the darned podcast up entirely…</li></ul><p>Music Stuff</p><ul><li>Behringer died, buying cheap gear has its risks.</li></ul><p>Tabletop/Cards</p><ul><li>Magic The Gathering ends tournaments on software as well.  Might bring it back later.<ul><li>Just cancelling them has a detrimental effect on local shops perhaps</li></ul></li><li>Local Metagames is cool!?</li></ul><p>Space</p><ul><li>Star Citizen looks like a mess, issues with Kickstarter<ul><li>CJ got in on the ground floor, neven managed to log on</li></ul></li><li>Why aren’t space games anything like space?  Fer realz?<ul><li>Universal Sandbox</li><li>KSP</li></ul></li></ul><p>Rpgs</p><ul><li>Hiring modders to help with tools for Cyberpunk 2077</li><li><i>FFXIV, new controller like riding a bike with the bars backwards</i></li><li><i>FF VI and CrossCode and I’ve missed stories. *</i><ul><li><i>Story vs Tone vs Filler aka if the plot is about killing gods from the tutorial why am i gardening</i><ul><li><i>Genshin</i></li><li><i>FFXIV</i></li></ul></li></ul></li><li><i>Jae likes Cross Code (and learning patience) **</i><ul><li><i>probably a rebuttal on design principles of rewarding patience vs enforcing tempo</i><ul><li><i>This is related to difficulty and things like Dark Souls 3 or Celeste or Hades</i></li><li><i>Oh, dashing is broken</i></li><li><i>Designs based off of old ideas that...may or may not have sucked.  Not thinking for yourself, etc.</i><ul><li><i>If you’re not going to do it right, cut it.  Block and Parry, for example.</i></li></ul></li></ul></li></ul></li></ul>
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      <itunes:title>Ramblings on the Meaning of Game Difficulty</itunes:title>
      <itunes:author>Cejic, Jaelights</itunes:author>
      <itunes:duration>02:05:32</itunes:duration>
      <itunes:summary>In this podcast we are discussing...well, a lot of things, ya know?  First Jaelights rants a lot about audio production gear (yay?) then we rant about Wizards of the Coast for a time.  After that, more on space games!  Because Jaelights love&apos;s their space games!  But then we round it all off with an interesting discussion about modes of play and difficulty in RPGs (and games in general), all centering around one of Jaelights favorite games, Cross Code.</itunes:summary>
      <itunes:subtitle>In this podcast we are discussing...well, a lot of things, ya know?  First Jaelights rants a lot about audio production gear (yay?) then we rant about Wizards of the Coast for a time.  After that, more on space games!  Because Jaelights love&apos;s their space games!  But then we round it all off with an interesting discussion about modes of play and difficulty in RPGs (and games in general), all centering around one of Jaelights favorite games, Cross Code.</itunes:subtitle>
      <itunes:keywords>metagames, universe sandbox, space, cyberpunk 2077, kerbal space program, controllers, final fantasy xiv, game mechanics, games, audient, tabletop, star citizen, magic the gathering, music, final fantasy vi, cross code, genshin impact, behringer</itunes:keywords>
      <itunes:explicit>yes</itunes:explicit>
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      <itunes:episode>3</itunes:episode>
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      <title>Spaaaaaaaace games</title>
      <description><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p>
]]></description>
      <pubDate>Tue, 31 Aug 2021 21:40:41 +0000</pubDate>
      <author>jeigh.carr@gmail.com (Chronafox, Cejic, Jaelights)</author>
      <link>https://null-point.simplecast.com/episodes/spaaaaaaaace-games-Rm6Qbz_Y</link>
      <content:encoded><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p>
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      <itunes:title>Spaaaaaaaace games</itunes:title>
      <itunes:author>Chronafox, Cejic, Jaelights</itunes:author>
      <itunes:duration>02:04:15</itunes:duration>
      <itunes:summary>This week we talk about a bunch of space based games that are coming out in the next few months...to years.  Plus! Chronafox gives us some updates on her Shiny Hunting!  Woo!  

We also talk about Cyberpunks failings as a game, Rebel Galaxy Outlaw and the nature of difficulty and, of course, some ranting about loot boxes a la Genshin Impact.</itunes:summary>
      <itunes:subtitle>This week we talk about a bunch of space based games that are coming out in the next few months...to years.  Plus! Chronafox gives us some updates on her Shiny Hunting!  Woo!  

We also talk about Cyberpunks failings as a game, Rebel Galaxy Outlaw and the nature of difficulty and, of course, some ranting about loot boxes a la Genshin Impact.</itunes:subtitle>
      <itunes:keywords>lego star wars, cyberpunk 2077, bethesda, games, shiny hunting, metroid dread, pokemon, falling frontier, painter&apos;s pets, starfield, music, genshin impact, rebel galaxy outlaws</itunes:keywords>
      <itunes:explicit>yes</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>2</itunes:episode>
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      <title>Soulja Boy is my Hero</title>
      <description><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p>
]]></description>
      <pubDate>Tue, 31 Aug 2021 21:34:02 +0000</pubDate>
      <author>jeigh.carr@gmail.com (Cejic, Jaelights)</author>
      <link>https://null-point.simplecast.com/episodes/soulja-boy-is-my-hero-Us4uRgyj</link>
      <content:encoded><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p>
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      <itunes:title>Soulja Boy is my Hero</itunes:title>
      <itunes:author>Cejic, Jaelights</itunes:author>
      <itunes:duration>02:06:46</itunes:duration>
      <itunes:summary>This week we talk about Soulja Boy saying he owns Atari and...probably other things, but who really cares?  </itunes:summary>
      <itunes:subtitle>This week we talk about Soulja Boy saying he owns Atari and...probably other things, but who really cares?  </itunes:subtitle>
      <itunes:keywords>gaming, music</itunes:keywords>
      <itunes:explicit>yes</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>1</itunes:episode>
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      <title>Is This Thing On?</title>
      <description><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p>
]]></description>
      <pubDate>Tue, 31 Aug 2021 20:11:03 +0000</pubDate>
      <author>jeigh.carr@gmail.com (Jaelights, Cejic)</author>
      <link>https://null-point.simplecast.com/episodes/is-this-thing-on-qpWRzwgP</link>
      <content:encoded><![CDATA[<p>Music is Dusky Sky by tom_atom - Check them out on Sound Cloud!  They are awesome!  https://soundcloud.com/tom_atom/dusky-sky</p>
]]></content:encoded>
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      <itunes:title>Is This Thing On?</itunes:title>
      <itunes:author>Jaelights, Cejic</itunes:author>
      <itunes:duration>02:16:30</itunes:duration>
      <itunes:summary>Our prototype episode, done of Discord because covid is a terrible thing.  We discuss how the podcast might work, talk about some games...fight with technical gremlins...  All the excitement of an episode 0 you could ever want now in your ears!</itunes:summary>
      <itunes:subtitle>Our prototype episode, done of Discord because covid is a terrible thing.  We discuss how the podcast might work, talk about some games...fight with technical gremlins...  All the excitement of an episode 0 you could ever want now in your ears!</itunes:subtitle>
      <itunes:explicit>yes</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>0</itunes:episode>
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