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    <title>BACKSTORY</title>
    <description>BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride. </description>
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    <pubDate>Thu, 19 Sep 2019 11:00:04 +0000</pubDate>
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    <itunes:summary>BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride. </itunes:summary>
    <itunes:author>Alex Roberts</itunes:author>
    <itunes:explicit>no</itunes:explicit>
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      <title>89. Cat Tobin</title>
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        <![CDATA[<p>On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish language RPGs!</p>
<p>Talk to you later, heroes.</p>
<p><a href="https://twitter.com/catthm?lang=en">Cat's Twitter</a><br />
<a href="https://site.pelgranepress.com/">Pelgrane Press</a><br />
<a href="https://www.drivethrurpg.com/m/product/255136">#Feminism</a><br />
<a href="https://slack-redir.net/link?url=https%3A%2F%2Fsharangbiswas.myportfolio.com%2Ferotic-art-games-anthology%3Ffbclid%3DIwAR3LC1eqBotUIEcol6gy_EtUZ6-Tr8XF3274GC2ibMC1KGl0xj66SSSDPDA">The Erotic Art Games Anthology</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex's Patreon</a></p>
]]>
      </description>
      <pubDate>Thu, 19 Sep 2019 11:00:04 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/89-cat-tobin-fL8CKHuS</link>
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        <![CDATA[<p>On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish language RPGs!</p>
<p>Talk to you later, heroes.</p>
<p><a href="https://twitter.com/catthm?lang=en">Cat's Twitter</a><br />
<a href="https://site.pelgranepress.com/">Pelgrane Press</a><br />
<a href="https://www.drivethrurpg.com/m/product/255136">#Feminism</a><br />
<a href="https://slack-redir.net/link?url=https%3A%2F%2Fsharangbiswas.myportfolio.com%2Ferotic-art-games-anthology%3Ffbclid%3DIwAR3LC1eqBotUIEcol6gy_EtUZ6-Tr8XF3274GC2ibMC1KGl0xj66SSSDPDA">The Erotic Art Games Anthology</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex's Patreon</a></p>
]]>
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      <itunes:title>89. Cat Tobin</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:duration>00:56:01</itunes:duration>
      <itunes:summary>On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish language RPGs! 

Talk to you later, heroes.</itunes:summary>
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Talk to you later, heroes.</itunes:subtitle>
      <itunes:keywords>pelgrane, publishing, games, ttrpg, interview, larp, rpg, game design</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
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      <title>88. Lucian Kahn</title>
      <description>
        <![CDATA[<p>Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth?</p>
<p><a href="https://twitter.com/oh_theogony">Lucian's Twitter</a><br />
<a href="https://slack-redir.net/link?url=https%3A%2F%2Fnecromancy.itch.io%2F">Lucian's Games</a><br />
<a href="https://www.drivethrurpg.com/m/product/255136">You &amp; I </a><br />
<a href="https://slack-redir.net/link?url=https%3A%2F%2Fsharangbiswas.myportfolio.com%2Ferotic-art-games-anthology%3Ffbclid%3DIwAR3LC1eqBotUIEcol6gy_EtUZ6-Tr8XF3274GC2ibMC1KGl0xj66SSSDPDA">The Erotic Art Games Anthology</a></p>
]]>
      </description>
      <pubDate>Tue, 23 Jul 2019 23:40:10 +0000</pubDate>
      <author>pvo002@gmail.com (Lucian Kahn, Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/88-lucian-kahn-8FtaddlK</link>
      <content:encoded>
        <![CDATA[<p>Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth?</p>
<p><a href="https://twitter.com/oh_theogony">Lucian's Twitter</a><br />
<a href="https://slack-redir.net/link?url=https%3A%2F%2Fnecromancy.itch.io%2F">Lucian's Games</a><br />
<a href="https://www.drivethrurpg.com/m/product/255136">You &amp; I </a><br />
<a href="https://slack-redir.net/link?url=https%3A%2F%2Fsharangbiswas.myportfolio.com%2Ferotic-art-games-anthology%3Ffbclid%3DIwAR3LC1eqBotUIEcol6gy_EtUZ6-Tr8XF3274GC2ibMC1KGl0xj66SSSDPDA">The Erotic Art Games Anthology</a></p>
]]>
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      <itunes:title>88. Lucian Kahn</itunes:title>
      <itunes:author>Lucian Kahn, Alex Roberts</itunes:author>
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      <itunes:summary>Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth?</itunes:summary>
      <itunes:subtitle>Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth?</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <title>87. Diana J Leonard</title>
      <description>
        <![CDATA[<p>Psychologist Diana J Leonard shares her work on the life cycle of play communities.</p>
<p><a href="https://sites.google.com/a/lclark.edu/dleonard/">Diana's Website,</a><br />
<a href="https://twitter.com/DrDianaLeonard">Diana on Twitter, </a><br />
<a href="http://www.sarahlynnebowman.com/wp-content/uploads/2017/10/WCCB13-1.pdf">The Dynamic Life Cycle of Live Action Role-Play Communities, </a><br />
<a href="http://ijrp.subcultures.nl/wp-content/uploads/2016/12/IJRP-7-Leonard.pdf">Conflict and Change: Testing a Life-Cycle-Derived Model of Larp Group Dynamics, </a><br />
<a href="https://www.youtube.com/watch?v=UucWolvugnk">Living Games Conference Keynote: Promoting Healthy Communities in Larp</a></p>
]]>
      </description>
      <pubDate>Fri, 12 Jul 2019 22:05:02 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/87-diana-j-leonard-jgHq8Igg</link>
      <content:encoded>
        <![CDATA[<p>Psychologist Diana J Leonard shares her work on the life cycle of play communities.</p>
<p><a href="https://sites.google.com/a/lclark.edu/dleonard/">Diana's Website,</a><br />
<a href="https://twitter.com/DrDianaLeonard">Diana on Twitter, </a><br />
<a href="http://www.sarahlynnebowman.com/wp-content/uploads/2017/10/WCCB13-1.pdf">The Dynamic Life Cycle of Live Action Role-Play Communities, </a><br />
<a href="http://ijrp.subcultures.nl/wp-content/uploads/2016/12/IJRP-7-Leonard.pdf">Conflict and Change: Testing a Life-Cycle-Derived Model of Larp Group Dynamics, </a><br />
<a href="https://www.youtube.com/watch?v=UucWolvugnk">Living Games Conference Keynote: Promoting Healthy Communities in Larp</a></p>
]]>
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      <itunes:title>87. Diana J Leonard</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:duration>00:59:53</itunes:duration>
      <itunes:summary>Psychologist Diana J Leonard shares her work on the life cycle of play communities. </itunes:summary>
      <itunes:subtitle>Psychologist Diana J Leonard shares her work on the life cycle of play communities. </itunes:subtitle>
      <itunes:keywords>group behaviour, life cycles, academia, role-play, interview, larp, rpg, psychology, live action roleplay</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:episode>87</itunes:episode>
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      <title>86. Ben Chong</title>
      <description>
        <![CDATA[<p>Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Sword Dream.</p>
<p><a href="https://twitter.com/swordsnflowers">Ben on Twitter</a><br />
<a href="https://swords-and-flowers.itch.io/">Ben's games on itch.io</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon</a></p>
]]>
      </description>
      <pubDate>Thu, 11 Jul 2019 18:43:53 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/86-ben-chong-ruJJpW16</link>
      <content:encoded>
        <![CDATA[<p>Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Sword Dream.</p>
<p><a href="https://twitter.com/swordsnflowers">Ben on Twitter</a><br />
<a href="https://swords-and-flowers.itch.io/">Ben's games on itch.io</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon</a></p>
]]>
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      <itunes:title>86. Ben Chong</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:duration>01:03:13</itunes:duration>
      <itunes:summary>Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Sword Dream.</itunes:summary>
      <itunes:subtitle>Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Sword Dream.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <title>85. Sangjun Park</title>
      <description>
        <![CDATA[<p>Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.</p>
<p><a href="https://twitter.com/heofonkoppe">Sanjun's Twitter</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!</a></p>
]]>
      </description>
      <pubDate>Fri, 14 Jun 2019 00:58:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/406af519-406af519</link>
      <content:encoded>
        <![CDATA[<p>Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.</p>
<p><a href="https://twitter.com/heofonkoppe">Sanjun's Twitter</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!</a></p>
]]>
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      <itunes:title>85. Sangjun Park</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/272234a5-63ca-43be-ac78-e224e6b7069e/3000x3000/1560474514artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:54:54</itunes:duration>
      <itunes:summary>Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.</itunes:summary>
      <itunes:subtitle>Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>85</itunes:episode>
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      <title>84. Jon Cole</title>
      <description>
        <![CDATA[<p>Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.</p>
<p><a href="http://itch.io/joncole">Jon's Games, </a><br />
<a href="https://bit.ly/joncolelarper">Jon's Newsletter, </a><br />
<a href="http://www.goldencobra.org/pdf/Still%20Life.pdf">Still Life, </a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!</a></p>
]]>
      </description>
      <pubDate>Thu, 30 May 2019 18:12:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/cf37d5bd-cf37d5bd</link>
      <content:encoded>
        <![CDATA[<p>Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.</p>
<p><a href="http://itch.io/joncole">Jon's Games, </a><br />
<a href="https://bit.ly/joncolelarper">Jon's Newsletter, </a><br />
<a href="http://www.goldencobra.org/pdf/Still%20Life.pdf">Still Life, </a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!</a></p>
]]>
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      <itunes:title>84. Jon Cole</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/42e0009b-6d84-4270-91fe-e815ee1cdb89/3000x3000/1559240441artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:01:00</itunes:duration>
      <itunes:summary>Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.
</itunes:summary>
      <itunes:subtitle>Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>84</itunes:episode>
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      <title>83. Catherine Ramen</title>
      <description>
        <![CDATA[<p>Historical game developer Catherine Ramen talks the New York crossdressing scene in the '90s, a nineteenth century Socialist commune in Paris, and more - as if we needed more when those first two things are so very very good???</p>
<p><a href="http://aviatrixgames.com/">The Aviatrix Games website, </a><br />
<a href="https://twitter.com/aviatrixgames">Cat on Twitter, </a><br />
<a href="https://www.stitcher.com/podcast/shes-a-super-geek/e/57424151">Alex and Cat on She's a Super Geek, </a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!</a></p>
]]>
      </description>
      <pubDate>Mon, 20 May 2019 18:38:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/139811f1-139811f1</link>
      <content:encoded>
        <![CDATA[<p>Historical game developer Catherine Ramen talks the New York crossdressing scene in the '90s, a nineteenth century Socialist commune in Paris, and more - as if we needed more when those first two things are so very very good???</p>
<p><a href="http://aviatrixgames.com/">The Aviatrix Games website, </a><br />
<a href="https://twitter.com/aviatrixgames">Cat on Twitter, </a><br />
<a href="https://www.stitcher.com/podcast/shes-a-super-geek/e/57424151">Alex and Cat on She's a Super Geek, </a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!</a></p>
]]>
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      <itunes:title>83. Catherine Ramen</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/12ab8e95-4cca-4dc7-b104-ac29f8c77408/3000x3000/1558377914artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:59:25</itunes:duration>
      <itunes:summary>Historical game developer Catherine Ramen talks the New York crossdressing scene in the '90s, a nineteenth century Socialist commune in Paris, and more - as if we needed more when those first two things are so very very good???</itunes:summary>
      <itunes:subtitle>Historical game developer Catherine Ramen talks the New York crossdressing scene in the '90s, a nineteenth century Socialist commune in Paris, and more - as if we needed more when those first two things are so very very good???</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>83</itunes:episode>
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      <title>82. Jenn Sandercock</title>
      <description>
        <![CDATA[<p>Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games.</p>
<p><a href="http://jennsand.com/">Jenn’s Website,</a><br />
<a href="https://twitter.com/JennSandercock">Jenn on Twitter, </a><br />
<a href="https://www.kickstarter.com/projects/jennsandercock/edible-games-cookbook-play-with-your-food">The Edible Games Cookbook, </a><br />
<a href="http://www.gamasutra.com/blogs/JennSandercock/20140307/212133/Making_Games_That_Give_Me_Hugs.php">Making Games That Give Me Hugs,</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!</a></p>
]]>
      </description>
      <pubDate>Thu, 2 May 2019 22:56:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/ebaa8443-ebaa8443</link>
      <content:encoded>
        <![CDATA[<p>Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games.</p>
<p><a href="http://jennsand.com/">Jenn’s Website,</a><br />
<a href="https://twitter.com/JennSandercock">Jenn on Twitter, </a><br />
<a href="https://www.kickstarter.com/projects/jennsandercock/edible-games-cookbook-play-with-your-food">The Edible Games Cookbook, </a><br />
<a href="http://www.gamasutra.com/blogs/JennSandercock/20140307/212133/Making_Games_That_Give_Me_Hugs.php">Making Games That Give Me Hugs,</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!</a></p>
]]>
      </content:encoded>
      <enclosure length="44472679" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/363da328-0214-4ffc-b492-35c0c0b2e16c/ebaa8443_tc.mp3?aid=rss_feed"/>
      <itunes:title>82. Jenn Sandercock</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/363da328-0214-4ffc-b492-35c0c0b2e16c/3000x3000/1556838690artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:02:16</itunes:duration>
      <itunes:summary>Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games. </itunes:summary>
      <itunes:subtitle>Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>82</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">a03425ce-0f45-435d-adb8-99862c3811c7</guid>
      <title>81. James D'Amato</title>
      <description>
        <![CDATA[<p>A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D'Amato. Plus a special announcement: our host is now on Patreon!</p>
<p><a href="https://www.simonandschuster.com/books/The-Ultimate-RPG-Character-Backstory-Guide/James-D-Amato/The-Ultimate-RPG-Guide-Series/9781507208373">The Ultimate RPG Character Backstory Guide,</a><br />
<a href="https://twitter.com/oneshotrpg">James on Twitter, </a><br />
<a href="http://oneshotpodcast.com/actual-play/one-shot/">ONE SHOT, </a><br />
<a href="http://oneshotpodcast.com/actual-play/campaign/">CAMPAIGN,</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!!!!!!!!!!!!</a></p>
]]>
      </description>
      <pubDate>Thu, 18 Apr 2019 20:19:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/9f5b876c-9f5b876c</link>
      <content:encoded>
        <![CDATA[<p>A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D'Amato. Plus a special announcement: our host is now on Patreon!</p>
<p><a href="https://www.simonandschuster.com/books/The-Ultimate-RPG-Character-Backstory-Guide/James-D-Amato/The-Ultimate-RPG-Guide-Series/9781507208373">The Ultimate RPG Character Backstory Guide,</a><br />
<a href="https://twitter.com/oneshotrpg">James on Twitter, </a><br />
<a href="http://oneshotpodcast.com/actual-play/one-shot/">ONE SHOT, </a><br />
<a href="http://oneshotpodcast.com/actual-play/campaign/">CAMPAIGN,</a><br />
<a href="https://www.patreon.com/helloalexroberts">Alex on Patreon!!!!!!!!!!!!</a></p>
]]>
      </content:encoded>
      <enclosure length="64517064" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/aa2345af-bd76-44fe-ac6c-10574e11e3e6/9f5b876c_tc.mp3?aid=rss_feed"/>
      <itunes:title>81. James D'Amato</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/aa2345af-bd76-44fe-ac6c-10574e11e3e6/3000x3000/1555620402artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:20:24</itunes:duration>
      <itunes:summary>Time for a very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D'Amato. Plus a special announcement: our host is now on Patreon!</itunes:summary>
      <itunes:subtitle>Time for a very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D'Amato. Plus a special announcement: our host is now on Patreon!</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>81</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">c15c04a6-9663-4903-8ae1-ebd59241fc66</guid>
      <title>80. Camdon Wright</title>
      <description>
        <![CDATA[<p>Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people.</p>
<p><a href="https://www.camdon.com/">Camdon's website,</a><br />
<a href="https://twitter.com/camdon">Camdon on Twitter, </a><br />
<a href="https://thornygames.com/pages/dialect">Dialect, </a><br />
<a href="https://bullypulpitgames.com/games/star-crossed/">Star Crossed,</a><br />
<a href="https://www.evilhat.com/home/for-the-queen/">For the Queen</a></p>
]]>
      </description>
      <pubDate>Fri, 29 Mar 2019 17:40:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/c03f7d31-c03f7d31</link>
      <content:encoded>
        <![CDATA[<p>Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people.</p>
<p><a href="https://www.camdon.com/">Camdon's website,</a><br />
<a href="https://twitter.com/camdon">Camdon on Twitter, </a><br />
<a href="https://thornygames.com/pages/dialect">Dialect, </a><br />
<a href="https://bullypulpitgames.com/games/star-crossed/">Star Crossed,</a><br />
<a href="https://www.evilhat.com/home/for-the-queen/">For the Queen</a></p>
]]>
      </content:encoded>
      <enclosure length="40119762" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/e892d0b3-22d7-4a3f-9008-9ab7c43a18f4/c03f7d31_tc.mp3?aid=rss_feed"/>
      <itunes:title>80. Camdon Wright</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/e892d0b3-22d7-4a3f-9008-9ab7c43a18f4/3000x3000/1553882131artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:49:33</itunes:duration>
      <itunes:summary>Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people. </itunes:summary>
      <itunes:subtitle>Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>80</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">780d3e63-da1e-4fc7-9246-2bf854be5c83</guid>
      <title>79. Whitney Delaglio</title>
      <description>
        <![CDATA[<p>Game designer and illustrator Whitney Delaglio on intimacy and problem-solving in games. Also: consensual storytelling is a sandwich; pass it on.</p>
<p><a href="https://www.littlewishproductions.com/">Whitney's website,</a><br />
<a href="https://twitter.com/widdledragon">Whitney on Twitter, </a><br />
<a href="https://www.drivethrurpg.com/m/product/247711">Prism the RPG, </a><br />
<a href="https://www.kickstarter.com/projects/blackarmada/bite-me-a-game-of-werewolf-pack-dynamics">Whitney has a stretch goal coming up in the Kickstarter for Bite Me!</a></p>
]]>
      </description>
      <pubDate>Mon, 18 Mar 2019 07:50:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/5197b699-5197b699</link>
      <content:encoded>
        <![CDATA[<p>Game designer and illustrator Whitney Delaglio on intimacy and problem-solving in games. Also: consensual storytelling is a sandwich; pass it on.</p>
<p><a href="https://www.littlewishproductions.com/">Whitney's website,</a><br />
<a href="https://twitter.com/widdledragon">Whitney on Twitter, </a><br />
<a href="https://www.drivethrurpg.com/m/product/247711">Prism the RPG, </a><br />
<a href="https://www.kickstarter.com/projects/blackarmada/bite-me-a-game-of-werewolf-pack-dynamics">Whitney has a stretch goal coming up in the Kickstarter for Bite Me!</a></p>
]]>
      </content:encoded>
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      <itunes:title>79. Whitney Delaglio</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/29234ae2-a647-4a36-9005-5d6b77f5484b/3000x3000/1552863480artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:52:50</itunes:duration>
      <itunes:summary>Game designer and illustrator Whitney Delaglio on intimacy and problem-solving in games. Also: consensual storytelling is a sandwich; pass it on. </itunes:summary>
      <itunes:subtitle>Game designer and illustrator Whitney Delaglio on intimacy and problem-solving in games. Also: consensual storytelling is a sandwich; pass it on. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>79</itunes:episode>
    </item>
    <item>
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      <title>78. Lauren McManamon</title>
      <description>
        <![CDATA[<p>Game designer and wandering Kiwi Lauren McManamon talks about applying discursive analysis to the gaming table, roleplaying desire, and the strange birds that help us get through it all. We also discuss Lauren's academic work on the treatment of sexual assault complainants in the legal system, so please take care if and when you decide to listen.</p>
<p><a href="https://www.kickstarter.com/projects/jesseross/girl-underground-zine-quest">Girl Underground on Kickstarter,</a><br />
<a href="https://twitter.com/thestraykiwi">Lauren on Twitter, </a><br />
<a href="https://researcharchive.vuw.ac.nz/xmlui/bitstream/handle/10063/3716/thesis.pdf?sequence=2">Lauren's Masters' Thesis, </a><br />
<a href="https://www.drivethrurpg.com/product/251006/Codex--Love-2-Apr-2018">The Final Girl: a Game of Love, </a><br />
<a href="https://www.drivethrurpg.com/product/238692/Codex--Lies-Jan-2018">Hot Guys Making Out: Sherlock.</a></p>
]]>
      </description>
      <pubDate>Mon, 4 Mar 2019 19:55:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/865ce042-865ce042</link>
      <content:encoded>
        <![CDATA[<p>Game designer and wandering Kiwi Lauren McManamon talks about applying discursive analysis to the gaming table, roleplaying desire, and the strange birds that help us get through it all. We also discuss Lauren's academic work on the treatment of sexual assault complainants in the legal system, so please take care if and when you decide to listen.</p>
<p><a href="https://www.kickstarter.com/projects/jesseross/girl-underground-zine-quest">Girl Underground on Kickstarter,</a><br />
<a href="https://twitter.com/thestraykiwi">Lauren on Twitter, </a><br />
<a href="https://researcharchive.vuw.ac.nz/xmlui/bitstream/handle/10063/3716/thesis.pdf?sequence=2">Lauren's Masters' Thesis, </a><br />
<a href="https://www.drivethrurpg.com/product/251006/Codex--Love-2-Apr-2018">The Final Girl: a Game of Love, </a><br />
<a href="https://www.drivethrurpg.com/product/238692/Codex--Lies-Jan-2018">Hot Guys Making Out: Sherlock.</a></p>
]]>
      </content:encoded>
      <enclosure length="44986823" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/dbe9ce0e-eae4-4ac2-848b-5166bbcf7acf/865ce042_tc.mp3?aid=rss_feed"/>
      <itunes:title>78. Lauren McManamon</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/dbe9ce0e-eae4-4ac2-848b-5166bbcf7acf/3000x3000/1551730820artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:59:26</itunes:duration>
      <itunes:summary>Game designer and wandering Kiwi Lauren McManamon talks about discursive analysis, consent at the table, and the strange birds that help us get through it all. </itunes:summary>
      <itunes:subtitle>Game designer and wandering Kiwi Lauren McManamon talks about discursive analysis, consent at the table, and the strange birds that help us get through it all. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>78</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">71435fcd-de7f-49ba-b206-7b68e2f31434</guid>
      <title>77. Becky Annison</title>
      <description>
        <![CDATA[<p>Writer and designer Becky Annison joins us to talk gaming in the UK, werewolf romance, and an essential source of game design inspiration: reality television.</p>
<p><a href="https://www.kickstarter.com/projects/blackarmada/bite-me-a-game-of-werewolf-pack-dynamics">Bite Me! on Kickstarter,</a><br />
<a href="https://twitter.com/BeckyAnnison">Becky Annison on Twitter, </a><br />
<a href="https://blackarmada.com/">Black Armada (Becky's publishing company, co-owed with Josh Fox), </a><br />
<a href="https://twitter.com/BlackArmada1">Black Armada on Twitter, </a><br />
<a href="http://site.pelgranepress.com/index.php/seven-wonders-a-story-games-anthology-2/%60">Seven Wonders: a Story Games Anthology.</a></p>
]]>
      </description>
      <pubDate>Sat, 16 Feb 2019 02:23:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/e495f9a5-e495f9a5</link>
      <content:encoded>
        <![CDATA[<p>Writer and designer Becky Annison joins us to talk gaming in the UK, werewolf romance, and an essential source of game design inspiration: reality television.</p>
<p><a href="https://www.kickstarter.com/projects/blackarmada/bite-me-a-game-of-werewolf-pack-dynamics">Bite Me! on Kickstarter,</a><br />
<a href="https://twitter.com/BeckyAnnison">Becky Annison on Twitter, </a><br />
<a href="https://blackarmada.com/">Black Armada (Becky's publishing company, co-owed with Josh Fox), </a><br />
<a href="https://twitter.com/BlackArmada1">Black Armada on Twitter, </a><br />
<a href="http://site.pelgranepress.com/index.php/seven-wonders-a-story-games-anthology-2/%60">Seven Wonders: a Story Games Anthology.</a></p>
]]>
      </content:encoded>
      <enclosure length="44417951" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/b309988a-105e-4050-b62d-941c68ba19a7/e495f9a5_tc.mp3?aid=rss_feed"/>
      <itunes:title>77. Becky Annison</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/b309988a-105e-4050-b62d-941c68ba19a7/3000x3000/1550203051artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:00:58</itunes:duration>
      <itunes:summary>Writer and designer Becky Annison joins us to talk gaming in the UK, making a living in RPGs, werewolf romance, and an essential source of game design inspiration: reality television. </itunes:summary>
      <itunes:subtitle>Writer and designer Becky Annison joins us to talk gaming in the UK, making a living in RPGs, werewolf romance, and an essential source of game design inspiration: reality television. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>77</itunes:episode>
    </item>
    <item>
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      <title>76. Kai Poh</title>
      <description>
        <![CDATA[<p>Games journalist and co-runner of the Role Over Play Dead blog, Kai chats with Alex about tabletop and live-action gaming in Malaysia.</p>
<p><a href="http://roleoverplaydead.com/">Role Over Play Dead, </a><br />
<a href="https://twitter.com/tunkaipoh">Kai on Twitter, </a><br />
<a href="https://www.instagram.com/roleoverplaydead/">Kai on Instagram, </a><br />
<a href="https://www.youtube.com/watch?v=PqlqiWEWHXg">D&amp;D and the Tabletop Gaming Industry in Malaysia.</a></p>
]]>
      </description>
      <pubDate>Thu, 17 Jan 2019 22:07:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/75c95fa3-75c95fa3</link>
      <content:encoded>
        <![CDATA[<p>Games journalist and co-runner of the Role Over Play Dead blog, Kai chats with Alex about tabletop and live-action gaming in Malaysia.</p>
<p><a href="http://roleoverplaydead.com/">Role Over Play Dead, </a><br />
<a href="https://twitter.com/tunkaipoh">Kai on Twitter, </a><br />
<a href="https://www.instagram.com/roleoverplaydead/">Kai on Instagram, </a><br />
<a href="https://www.youtube.com/watch?v=PqlqiWEWHXg">D&amp;D and the Tabletop Gaming Industry in Malaysia.</a></p>
]]>
      </content:encoded>
      <enclosure length="46625567" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/dcfd0645-02be-4d19-bd10-e2da5ab4370f/75c95fa3_tc.mp3?aid=rss_feed"/>
      <itunes:title>76. Kai Poh</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/dcfd0645-02be-4d19-bd10-e2da5ab4370f/3000x3000/1547765442artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:00:14</itunes:duration>
      <itunes:summary>Kai Poh, games journalist and co-runner (with his partner Elisha) of the Role Over Play Dead blog,  chats with Alex about tabletop and live-action gaming in Malaysia. </itunes:summary>
      <itunes:subtitle>Kai Poh, games journalist and co-runner (with his partner Elisha) of the Role Over Play Dead blog,  chats with Alex about tabletop and live-action gaming in Malaysia. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>76</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">47b82016-27e4-450e-9eb7-fe46e2417e49</guid>
      <title>75. Alex Roberts</title>
      <description>
        <![CDATA[<p>In honour of the show's third anniversary, producer Alex Sisk interviews the creator and host of Backstory. Learn about the process behind the show, how she prepares for and conducts interviews, and her plans for the future - in podcasting and beyond. Thanks for sticking with us, friends. It's been a wonderful time.</p>
<p><a href="http://www.helloalexroberts.com/">Alex's website, </a><br />
<a href="http://bullypulpitgames.com/games/star-crossed/">Star Crossed, </a><br />
<a href="https://www.evilhat.com/home/for-the-queen/">For the Queen. </a></p>
]]>
      </description>
      <pubDate>Thu, 3 Jan 2019 23:24:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/3f3d6bbc-3f3d6bbc</link>
      <content:encoded>
        <![CDATA[<p>In honour of the show's third anniversary, producer Alex Sisk interviews the creator and host of Backstory. Learn about the process behind the show, how she prepares for and conducts interviews, and her plans for the future - in podcasting and beyond. Thanks for sticking with us, friends. It's been a wonderful time.</p>
<p><a href="http://www.helloalexroberts.com/">Alex's website, </a><br />
<a href="http://bullypulpitgames.com/games/star-crossed/">Star Crossed, </a><br />
<a href="https://www.evilhat.com/home/for-the-queen/">For the Queen. </a></p>
]]>
      </content:encoded>
      <enclosure length="51100128" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/dea3a9f7-8f1a-432c-9ca3-e05c6a2a06ab/3f3d6bbc_tc.mp3?aid=rss_feed"/>
      <itunes:title>75. Alex Roberts</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/dea3a9f7-8f1a-432c-9ca3-e05c6a2a06ab/3000x3000/1546559822artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:05:35</itunes:duration>
      <itunes:summary>In honour of the show's third anniversary, producer Alex Sisk interviews the creator and host of Backstory. Learn about the process behind the show, how she prepares for and conducts interviews, and her plans for the future - in podcasting and beyond. Thanks for sticking with us, friends. It's been a wonderful time. </itunes:summary>
      <itunes:subtitle>In honour of the show's third anniversary, producer Alex Sisk interviews the creator and host of Backstory. Learn about the process behind the show, how she prepares for and conducts interviews, and her plans for the future - in podcasting and beyond. Thanks for sticking with us, friends. It's been a wonderful time. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>75</itunes:episode>
    </item>
    <item>
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      <title>74. James Mendez Hodes</title>
      <description>
        <![CDATA[<p>James Mendez Hodes is a Filipino-American writer, game designer, cultural consultant, and martial artist who knows which kind of sword Alex should use. If you're curious about Heian or Sengoku period Japan, or about playing other cultures or historical periods in general, listen in!</p>
<p>Consider this a companion piece to an upcoming episode of ONE SHOT in which Alex will be running Kagematsu!</p>
<p><a href="https://jamesmendezhodes.com">Mendez's website, </a><br />
<a href="https://twitter.com/lulavampiro">Mendez on Twitter, </a><br />
<a href="https://www.patreon.com/user?u=157348">Support the hip hop translation of Homer's Iliad!, </a><br />
<a href="https://www.kickstarter.com/projects/galileogames/thousand-arrows-a-samurai-action-and-drama-ttrpg/updates">Thousand Arrows, </a><br />
<a href="https://jamesmendezhodes.com/blog/2018/11/10/best-practices-for-historical-gaming">An extremely useful post on best practices for historical gameplay, </a><br />
<a href="http://bullypulpitgames.com/new-fiasco-playset-fist-city/">Fist City, </a><br />
<a href="https://sites.google.com/site/creamaliengames/Home/kagematsu-the-rpg">Kagematsu.</a></p>
]]>
      </description>
      <pubDate>Thu, 20 Dec 2018 20:48:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/9d61ed0e-9d61ed0e</link>
      <content:encoded>
        <![CDATA[<p>James Mendez Hodes is a Filipino-American writer, game designer, cultural consultant, and martial artist who knows which kind of sword Alex should use. If you're curious about Heian or Sengoku period Japan, or about playing other cultures or historical periods in general, listen in!</p>
<p>Consider this a companion piece to an upcoming episode of ONE SHOT in which Alex will be running Kagematsu!</p>
<p><a href="https://jamesmendezhodes.com">Mendez's website, </a><br />
<a href="https://twitter.com/lulavampiro">Mendez on Twitter, </a><br />
<a href="https://www.patreon.com/user?u=157348">Support the hip hop translation of Homer's Iliad!, </a><br />
<a href="https://www.kickstarter.com/projects/galileogames/thousand-arrows-a-samurai-action-and-drama-ttrpg/updates">Thousand Arrows, </a><br />
<a href="https://jamesmendezhodes.com/blog/2018/11/10/best-practices-for-historical-gaming">An extremely useful post on best practices for historical gameplay, </a><br />
<a href="http://bullypulpitgames.com/new-fiasco-playset-fist-city/">Fist City, </a><br />
<a href="https://sites.google.com/site/creamaliengames/Home/kagematsu-the-rpg">Kagematsu.</a></p>
]]>
      </content:encoded>
      <enclosure length="69722055" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/e72317d7-9d49-4608-8612-fac169f1c83c/9d61ed0e_tc.mp3?aid=rss_feed"/>
      <itunes:title>74. James Mendez Hodes</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/e72317d7-9d49-4608-8612-fac169f1c83c/3000x3000/1545358265artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:24:31</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>74</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">bd64d260-f740-45fc-bc6d-d865bf44780c</guid>
      <title>73. Albert Kong</title>
      <description>
        <![CDATA[<p>Game designer and artist Albert Kong joins us for a talk about parkour, the art of gathering, and other ways to open the potential for play in the world around you.</p>
<p><a href="http://www.kong.cat/bio.html">Albert's website, </a><br />
<a href="http://twitter.com/lethalbeef">Albert on Twitter, </a><br />
<a href="http://www.tinyletter.com/lethalbeef">Albert's Inbox Zine, </a><br />
<a href="https://mtcaz.tumblr.com/">Mt. Caz, </a><br />
<a href="http://www.goldencobra.org/pdf/2018/Kong%20Selke%20Vanderpool%20Edelman%20--%20The%20We-ness.pdf">The We-Ness, </a><br />
<a href="http://library.uniteddiversity.coop/Ecological_Building/A_Pattern_Language.pdf">A Pattern Language, </a><br />
<a href="https://www.tomsachs.org/">Tom Sachs, </a><br />
<a href="https://www.harpercollins.com/9780061054884/the-dispossessed/">The Dispossessed</a></p>
]]>
      </description>
      <pubDate>Thu, 6 Dec 2018 17:37:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/fd92149b-fd92149b</link>
      <content:encoded>
        <![CDATA[<p>Game designer and artist Albert Kong joins us for a talk about parkour, the art of gathering, and other ways to open the potential for play in the world around you.</p>
<p><a href="http://www.kong.cat/bio.html">Albert's website, </a><br />
<a href="http://twitter.com/lethalbeef">Albert on Twitter, </a><br />
<a href="http://www.tinyletter.com/lethalbeef">Albert's Inbox Zine, </a><br />
<a href="https://mtcaz.tumblr.com/">Mt. Caz, </a><br />
<a href="http://www.goldencobra.org/pdf/2018/Kong%20Selke%20Vanderpool%20Edelman%20--%20The%20We-ness.pdf">The We-Ness, </a><br />
<a href="http://library.uniteddiversity.coop/Ecological_Building/A_Pattern_Language.pdf">A Pattern Language, </a><br />
<a href="https://www.tomsachs.org/">Tom Sachs, </a><br />
<a href="https://www.harpercollins.com/9780061054884/the-dispossessed/">The Dispossessed</a></p>
]]>
      </content:encoded>
      <enclosure length="48927079" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/669b0f21-bb0d-4c6c-b889-444e75edf29b/fd92149b_tc.mp3?aid=rss_feed"/>
      <itunes:title>73. Albert Kong</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/669b0f21-bb0d-4c6c-b889-444e75edf29b/3000x3000/1544118510artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:01:50</itunes:duration>
      <itunes:summary>Game designer and artist Albert Kong joins us for a talk about parkour, the art of gathering, and other ways to open the potential for play in the world around you.</itunes:summary>
      <itunes:subtitle>Game designer and artist Albert Kong joins us for a talk about parkour, the art of gathering, and other ways to open the potential for play in the world around you.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>73</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">c2a38327-452e-4337-b4a5-c718737d20f9</guid>
      <title>72. Senda Linaugh</title>
      <description>
        <![CDATA[<p>Game designer and co-creator of She's a Super Geek, Senda Linaugh, talks gaming, creativity, and community connection. Content note for discussion of abusive relationships.</p>
<p><a href="https://twitter.com/idellamithlynnd">Senda on Twitter, </a><br />
<a href="http://sasgeek.com/">She's a Super Geek, </a><br />
<a href="http://misdirectedmark.com/category/mmproductions/panda/">Pandas Talking Games, </a><br />
<a href="https://www.drivethrurpg.com/product/229382/Love--Justice?term=love+and+justi&amp;test_epoch=0">Love &amp; Justice, </a><br />
<a href="https://www.patreon.com/posts/we-can-once-more-19036113">We Can Once More Ascend, </a><br />
<a href="https://gnomestew.com/author/senda/">Senda on Gnome Stew </a></p>
]]>
      </description>
      <pubDate>Thu, 22 Nov 2018 07:00:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/ccdffa71-ccdffa71</link>
      <content:encoded>
        <![CDATA[<p>Game designer and co-creator of She's a Super Geek, Senda Linaugh, talks gaming, creativity, and community connection. Content note for discussion of abusive relationships.</p>
<p><a href="https://twitter.com/idellamithlynnd">Senda on Twitter, </a><br />
<a href="http://sasgeek.com/">She's a Super Geek, </a><br />
<a href="http://misdirectedmark.com/category/mmproductions/panda/">Pandas Talking Games, </a><br />
<a href="https://www.drivethrurpg.com/product/229382/Love--Justice?term=love+and+justi&amp;test_epoch=0">Love &amp; Justice, </a><br />
<a href="https://www.patreon.com/posts/we-can-once-more-19036113">We Can Once More Ascend, </a><br />
<a href="https://gnomestew.com/author/senda/">Senda on Gnome Stew </a></p>
]]>
      </content:encoded>
      <enclosure length="44253805" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/5204479d-8350-48e5-b053-f8e6398c1a08/ccdffa71_tc.mp3?aid=rss_feed"/>
      <itunes:title>72. Senda Linaugh</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/5204479d-8350-48e5-b053-f8e6398c1a08/3000x3000/1542760565artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:58:58</itunes:duration>
      <itunes:summary>Game designer and co-creator of Actual Play podcast She's a Super Geek, Senda Linaugh, talks gaming, creativity, and community connection. Content note for discussion of abusive relationships. </itunes:summary>
      <itunes:subtitle>Game designer and co-creator of Actual Play podcast She's a Super Geek, Senda Linaugh, talks gaming, creativity, and community connection. Content note for discussion of abusive relationships. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>72</itunes:episode>
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    <item>
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      <title>71. Jeff Dieterle</title>
      <description>
        <![CDATA[<p>Award-winning larp designer Jeff Dieterle joins us for a talk about music, magic, stupid games, and kiss jail.</p>
<p><a href="https://twitter.com/excitingjeff">Jeff on Twitter, </a><br />
<a href="https://www.kickstarter.com/projects/agbulleteric/my-jam-a-larp-by-jeff-and-eric">My Jam is now on Kickstarter!, </a><br />
<a href="http://www.goldencobra.org/pdf/2016/Wigilia_Dieterle.pdf">Wigilia, </a><br />
<a href="https://www.drivethrurpg.com/product/236713/Long-Time-Listener-Last-Time-Caller">Long Time Listener, Last Time Caller, </a><br />
<a href="https://200wordrpg.github.io/assets/200wRPG2018Omnibus.pdf">A Hundred Years Adoring You, </a><br />
<a href="http://meetmyfriends.libsyn.com/">Meet My Friends the Friends, </a><br />
<a href="http://thebestshow.net/">Best Show with Tom Scharpling, </a><br />
<a href="https://boardgamegeek.com/boardgame/4815/campaign-north-africa">The Campaign for North Africa.</a></p>
]]>
      </description>
      <pubDate>Thu, 8 Nov 2018 21:11:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/9380e8ce-9380e8ce</link>
      <content:encoded>
        <![CDATA[<p>Award-winning larp designer Jeff Dieterle joins us for a talk about music, magic, stupid games, and kiss jail.</p>
<p><a href="https://twitter.com/excitingjeff">Jeff on Twitter, </a><br />
<a href="https://www.kickstarter.com/projects/agbulleteric/my-jam-a-larp-by-jeff-and-eric">My Jam is now on Kickstarter!, </a><br />
<a href="http://www.goldencobra.org/pdf/2016/Wigilia_Dieterle.pdf">Wigilia, </a><br />
<a href="https://www.drivethrurpg.com/product/236713/Long-Time-Listener-Last-Time-Caller">Long Time Listener, Last Time Caller, </a><br />
<a href="https://200wordrpg.github.io/assets/200wRPG2018Omnibus.pdf">A Hundred Years Adoring You, </a><br />
<a href="http://meetmyfriends.libsyn.com/">Meet My Friends the Friends, </a><br />
<a href="http://thebestshow.net/">Best Show with Tom Scharpling, </a><br />
<a href="https://boardgamegeek.com/boardgame/4815/campaign-north-africa">The Campaign for North Africa.</a></p>
]]>
      </content:encoded>
      <enclosure length="39317225" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/16518c2e-d149-4454-8acd-f6110afe5a98/9380e8ce_tc.mp3?aid=rss_feed"/>
      <itunes:title>71. Jeff Dieterle</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/16518c2e-d149-4454-8acd-f6110afe5a98/3000x3000/1541711859artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:49:35</itunes:duration>
      <itunes:summary>Award-winning larp designer Jeff Dieterle joins us for a talk about music, magic, stupid games, and kiss jail. </itunes:summary>
      <itunes:subtitle>Award-winning larp designer Jeff Dieterle joins us for a talk about music, magic, stupid games, and kiss jail. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>71</itunes:episode>
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    <item>
      <guid isPermaLink="false">25d19cfa-c3f1-40ec-b98e-97a2ad5d6b74</guid>
      <title>70. Andrea Morales Coto</title>
      <description>
        <![CDATA[<p>Design strategist Andrea Morales Coto is bringing the magic of live-action game design to new avenues, from distribution methods to cryptoeconomic systems and beyond. Learn along with Alex!</p>
<p><a href="http://andreamoralescoto.com/">Andrea's Website, </a><br />
<a href="https://twitter.com/mentapurpura">Andrea on Twitter, </a><br />
<a href="http://andreamoralescoto.com/work/ioweus/">&quot;I Owe Us&quot; cryptoeconomic prototype,</a><br />
<a href="http://www.firstpersonscholar.com/following-the-green-light/">&quot;Following the Green Light: Designing Inclusion in Game Distribution,&quot;</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Game Design Challenge.</a></p>
]]>
      </description>
      <pubDate>Thu, 25 Oct 2018 18:57:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/f933c6df-f933c6df</link>
      <content:encoded>
        <![CDATA[<p>Design strategist Andrea Morales Coto is bringing the magic of live-action game design to new avenues, from distribution methods to cryptoeconomic systems and beyond. Learn along with Alex!</p>
<p><a href="http://andreamoralescoto.com/">Andrea's Website, </a><br />
<a href="https://twitter.com/mentapurpura">Andrea on Twitter, </a><br />
<a href="http://andreamoralescoto.com/work/ioweus/">&quot;I Owe Us&quot; cryptoeconomic prototype,</a><br />
<a href="http://www.firstpersonscholar.com/following-the-green-light/">&quot;Following the Green Light: Designing Inclusion in Game Distribution,&quot;</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Game Design Challenge.</a></p>
]]>
      </content:encoded>
      <enclosure length="59704000" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/e2a715ef-e5ba-4b78-aca1-29bffcb8c894/f933c6df_tc.mp3?aid=rss_feed"/>
      <itunes:title>70. Andrea Morales Coto</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/e2a715ef-e5ba-4b78-aca1-29bffcb8c894/3000x3000/1540495700artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:02:10</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>70</itunes:episode>
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      <guid isPermaLink="false">933058cd-a0f5-49e6-a77d-7838bae40d83</guid>
      <title>69. Jeff Stormer</title>
      <description>
        <![CDATA[<p>Podcaster and Unofficial Larpwright of the Olive Garden chain of restaurants Jeff Stormer joins us for a nice chat about professional wrestling, karaoke, and other roleplaying games.</p>
<p><a href="http://www.jeffstormer.com/">Jeff's Website, </a><br />
<a href="https://docs.google.com/document/d/1H8_0dcXNi0cYTOy1GbFONDZ0xnJkHwr_i2XH9z5dRXo/">When You're Here You're Family, </a><br />
<a href="http://partyofonepodcast.com/123-star-crossed-with-alex-roberts">Alex's Guest Spot on the Party of One Podcast, </a><br />
<a href="https://www.bigbadcon.com/">Big Bad Con 2018</a></p>
]]>
      </description>
      <pubDate>Thu, 11 Oct 2018 04:26:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/3aabfded-3aabfded</link>
      <content:encoded>
        <![CDATA[<p>Podcaster and Unofficial Larpwright of the Olive Garden chain of restaurants Jeff Stormer joins us for a nice chat about professional wrestling, karaoke, and other roleplaying games.</p>
<p><a href="http://www.jeffstormer.com/">Jeff's Website, </a><br />
<a href="https://docs.google.com/document/d/1H8_0dcXNi0cYTOy1GbFONDZ0xnJkHwr_i2XH9z5dRXo/">When You're Here You're Family, </a><br />
<a href="http://partyofonepodcast.com/123-star-crossed-with-alex-roberts">Alex's Guest Spot on the Party of One Podcast, </a><br />
<a href="https://www.bigbadcon.com/">Big Bad Con 2018</a></p>
]]>
      </content:encoded>
      <enclosure length="56168901" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/f0deff7a-5c03-4f6d-8c6e-f55b6715240c/3aabfded_tc.mp3?aid=rss_feed"/>
      <itunes:title>69. Jeff Stormer</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/f0deff7a-5c03-4f6d-8c6e-f55b6715240c/3000x3000/1539232289artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:58:30</itunes:duration>
      <itunes:summary>Podcaster and Unofficial Larpwright of the Olive Garden chain of restaurants Jeff Stormer joins us for a nice chat about professional wrestling, karaoke, and other roleplaying games.  </itunes:summary>
      <itunes:subtitle>Podcaster and Unofficial Larpwright of the Olive Garden chain of restaurants Jeff Stormer joins us for a nice chat about professional wrestling, karaoke, and other roleplaying games.  </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>69</itunes:episode>
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    <item>
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      <title>68. Karen Twelves</title>
      <description>
        <![CDATA[<p>Gamer, editor, and improv performer Karen Twelves joins us for a talk about performance, play, and the importance of trust.</p>
<p><a href="https://www.karentwelves.com">Karen's Website, </a><br />
<a href="http://www.twitter.com/karentwelves">Karen on Twitter,</a><br />
<a href="http://www.improvforgamers.com">Improv for Gamers will be out this November!,</a><br />
<a href="http://www.twitter.com/improvforgamers">Improv for Gamers on Twitter,</a><br />
<a href="http://bullypulpitgames.com/syntax-semicolons-karen-twelves-on-rpg-editing/">Syntax &amp; Semicolons: An Interview With Karen Twelves, </a><br />
<a href="bit.ly/preorderstarcrossed">Karen also copyedited Star Crossed: The Two Player Game of Forbidden Love, which you can pre-order until October 1st!</a></p>
]]>
      </description>
      <pubDate>Thu, 27 Sep 2018 14:37:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/65d9ffc8-65d9ffc8</link>
      <content:encoded>
        <![CDATA[<p>Gamer, editor, and improv performer Karen Twelves joins us for a talk about performance, play, and the importance of trust.</p>
<p><a href="https://www.karentwelves.com">Karen's Website, </a><br />
<a href="http://www.twitter.com/karentwelves">Karen on Twitter,</a><br />
<a href="http://www.improvforgamers.com">Improv for Gamers will be out this November!,</a><br />
<a href="http://www.twitter.com/improvforgamers">Improv for Gamers on Twitter,</a><br />
<a href="http://bullypulpitgames.com/syntax-semicolons-karen-twelves-on-rpg-editing/">Syntax &amp; Semicolons: An Interview With Karen Twelves, </a><br />
<a href="bit.ly/preorderstarcrossed">Karen also copyedited Star Crossed: The Two Player Game of Forbidden Love, which you can pre-order until October 1st!</a></p>
]]>
      </content:encoded>
      <enclosure length="59173192" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/43346fcd-c159-47c7-8f2d-c74c4c5b0011/65d9ffc8_tc.mp3?aid=rss_feed"/>
      <itunes:title>68. Karen Twelves</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/43346fcd-c159-47c7-8f2d-c74c4c5b0011/3000x3000/1538059633artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:01:37</itunes:duration>
      <itunes:summary>Gamer, editor, and improv performer Karen Twelves joins us for a talk about performance, play, and the importance of trust.</itunes:summary>
      <itunes:subtitle>Gamer, editor, and improv performer Karen Twelves joins us for a talk about performance, play, and the importance of trust.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>68</itunes:episode>
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      <title>67. Jose Zagal</title>
      <description>
        <![CDATA[<p>Games scholar Jose Zagal starts a new semester of Backstory, with discussions of Role-Playing Games Studies,  the intricate web of influence among different game media, and identifying the ethical frameworks in Animal Crossing. If Emmanuel Kant made a videogame, what would it be like?</p>
<p><a href="https://eng.utah.edu/%7Ezagal/">Jose at The University of Utah, </a><br />
<a href="http://www.twitter.com/josezagal">Jose on Twitter,</a><br />
<a href="http://www.digra.org/">DiGRA,</a><br />
<a href="http://fdg2018.org/">Foundations of Digital Games Conference, </a><br />
<a href="https://www.routledge.com/Role-Playing-Game-Studies-Transmedia-Foundations/Deterding-Zagal/p/book/9781138638907">Role-Playing Games Studies: Transmedia Foundations (Use code FLR40 for a 20% discount!),</a><br />
<a href="https://www.eng.utah.edu/%7Ezagal/Papers/MurphyZagal-VideogamesandEthicsofCare.pdf">Videogames and the Ethics of Care (with John Murphy),</a><br />
<a href="https://titles.cognella.com/the-videogame-ethics-reader-9781609276355">The Videogame Ethics Reader, </a><br />
<a href="http://press.etc.cmu.edu/index.php/product/ludoliteracy-defining-understanding-and-supporting-games-education/">Ludoliteracy,</a><br />
<a href="https://www.eng.utah.edu/%7Ezagal/Papers/Zagal_Altizer_RPG_Elements_Progression.pdf">Examining 'RPG Elements':  Systems of Character Progression (with Roger Altizer),</a><br />
<a href="bit.ly/preorderstarcrossed">Pre-Order Star Crossed!</a></p>
]]>
      </description>
      <pubDate>Thu, 13 Sep 2018 16:22:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/eff3f7fb-eff3f7fb</link>
      <content:encoded>
        <![CDATA[<p>Games scholar Jose Zagal starts a new semester of Backstory, with discussions of Role-Playing Games Studies,  the intricate web of influence among different game media, and identifying the ethical frameworks in Animal Crossing. If Emmanuel Kant made a videogame, what would it be like?</p>
<p><a href="https://eng.utah.edu/%7Ezagal/">Jose at The University of Utah, </a><br />
<a href="http://www.twitter.com/josezagal">Jose on Twitter,</a><br />
<a href="http://www.digra.org/">DiGRA,</a><br />
<a href="http://fdg2018.org/">Foundations of Digital Games Conference, </a><br />
<a href="https://www.routledge.com/Role-Playing-Game-Studies-Transmedia-Foundations/Deterding-Zagal/p/book/9781138638907">Role-Playing Games Studies: Transmedia Foundations (Use code FLR40 for a 20% discount!),</a><br />
<a href="https://www.eng.utah.edu/%7Ezagal/Papers/MurphyZagal-VideogamesandEthicsofCare.pdf">Videogames and the Ethics of Care (with John Murphy),</a><br />
<a href="https://titles.cognella.com/the-videogame-ethics-reader-9781609276355">The Videogame Ethics Reader, </a><br />
<a href="http://press.etc.cmu.edu/index.php/product/ludoliteracy-defining-understanding-and-supporting-games-education/">Ludoliteracy,</a><br />
<a href="https://www.eng.utah.edu/%7Ezagal/Papers/Zagal_Altizer_RPG_Elements_Progression.pdf">Examining 'RPG Elements':  Systems of Character Progression (with Roger Altizer),</a><br />
<a href="bit.ly/preorderstarcrossed">Pre-Order Star Crossed!</a></p>
]]>
      </content:encoded>
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      <itunes:title>67. Jose Zagal</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/368d469a-91a2-4035-a479-dc14a1ebac54/3000x3000/1536858246artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:01:11</itunes:duration>
      <itunes:summary>Games scholar Jose Zagal starts a new semester of Backstory, with discussions of Role-Playing Games Studies,  the intricate web of influence among different game media, and identifying the ethical frameworks in Animal Crossing. If Emmanuel Kant made a videogame, what would it be like?</itunes:summary>
      <itunes:subtitle>Games scholar Jose Zagal starts a new semester of Backstory, with discussions of Role-Playing Games Studies,  the intricate web of influence among different game media, and identifying the ethical frameworks in Animal Crossing. If Emmanuel Kant made a videogame, what would it be like?</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>67</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">3ad6b9fb-12a7-4e63-83bb-c4afcbe4cac0</guid>
      <title>66. Casey Hardy</title>
      <description>
        <![CDATA[<p>Co-organizer of the long-running campaign Shadowmoor, Casey Hardy tells us about sustainability, growth, and change in a larp community.</p>
<p><a href="http://www.shadowmoor.org/">Shadowmoor, </a><br />
<a href="http://solarinc.org/">SOLAR,</a><br />
<a href="http://nerolarp.com/news.php">NERO</a></p>
]]>
      </description>
      <pubDate>Thu, 19 Jul 2018 18:18:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/bff9caf9-bff9caf9</link>
      <content:encoded>
        <![CDATA[<p>Co-organizer of the long-running campaign Shadowmoor, Casey Hardy tells us about sustainability, growth, and change in a larp community.</p>
<p><a href="http://www.shadowmoor.org/">Shadowmoor, </a><br />
<a href="http://solarinc.org/">SOLAR,</a><br />
<a href="http://nerolarp.com/news.php">NERO</a></p>
]]>
      </content:encoded>
      <enclosure length="47682695" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/6108b980-6445-4645-873a-a003c22bd2d5/bff9caf9_tc.mp3?aid=rss_feed"/>
      <itunes:title>66. Casey Hardy</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/6108b980-6445-4645-873a-a003c22bd2d5/3000x3000/1532028791artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:58:37</itunes:duration>
      <itunes:summary>Organizer of the long-running campaign Shadowmoor, Casey Hardy tells us about sustainability, growth, and change in a larp community. </itunes:summary>
      <itunes:subtitle>Organizer of the long-running campaign Shadowmoor, Casey Hardy tells us about sustainability, growth, and change in a larp community. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>66</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">6b7a46f4-d747-440b-b497-29a18ef5f788</guid>
      <title>65. DC</title>
      <description>
        <![CDATA[<p>Game designer, streamer, RPG theorist and you new favourite podcast host DC joins us to talk about twitter threads and forging in the dark.</p>
<p><a href="https://dungeoncommandr.itch.io/mutants-in-the-night-early-access">Mutants in the Night, </a><br />
<a href="https://twitter.com/DungeonCommandr">DC on Twitter, </a><br />
<a href="https://www.twitch.tv/dungeoncommandr">DC on Twitch, </a><br />
<a href="https://www.patreon.com/DCRPGs">DC on Patreon, </a><br />
<a href="https://2018.ropecon.fi/eng/program/guests-of-honour/">Ropecon 2018, </a><br />
[ONE SHOT Network on Patreon<a href="https://www.patreon.com/oneshotpodcast/memberships">6</a></p>
]]>
      </description>
      <pubDate>Fri, 6 Jul 2018 18:28:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/f87e710d-f87e710d</link>
      <content:encoded>
        <![CDATA[<p>Game designer, streamer, RPG theorist and you new favourite podcast host DC joins us to talk about twitter threads and forging in the dark.</p>
<p><a href="https://dungeoncommandr.itch.io/mutants-in-the-night-early-access">Mutants in the Night, </a><br />
<a href="https://twitter.com/DungeonCommandr">DC on Twitter, </a><br />
<a href="https://www.twitch.tv/dungeoncommandr">DC on Twitch, </a><br />
<a href="https://www.patreon.com/DCRPGs">DC on Patreon, </a><br />
<a href="https://2018.ropecon.fi/eng/program/guests-of-honour/">Ropecon 2018, </a><br />
[ONE SHOT Network on Patreon<a href="https://www.patreon.com/oneshotpodcast/memberships">6</a></p>
]]>
      </content:encoded>
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      <itunes:title>65. DC</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/a8524f99-ecc0-4f10-bc89-50b566a34e88/3000x3000/1530903239artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:59:18</itunes:duration>
      <itunes:summary>Game designer, streamer, RPG theorist and you new favourite podcast host DC joins us to talk about twitter threads and forging in the dark. </itunes:summary>
      <itunes:subtitle>Game designer, streamer, RPG theorist and you new favourite podcast host DC joins us to talk about twitter threads and forging in the dark. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>65</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">ed076708-42f6-4ba9-9097-6c1f49f523aa</guid>
      <title>64. Magdalene Loh</title>
      <description>
        <![CDATA[<p>Magdalene Loh is making live-action career design games in Singapore! And stay tuned for some special announcements.</p>
<p><a href="https://www.linkedin.com/in/magdalene-loh-33a31231/">Magdalene Loh on LinkedIn,  </a><br />
<a href="http://www.parachutebook.com/">What Color is Your Parachute?, </a><br />
<a href="https://www.youtube.com/watch?v=iYgO8jZTFuQ">Howard Gardner's Multiple Intelligences, </a><br />
<a href="http://www.paultough.com/the-books/how-children-succeed/">How Children Succeed: Grit, Curiosity, and the Hidden Power of Character,  </a><br />
<a href="https://2018.ropecon.fi/eng/program/guests-of-honour/">Ropecon 2018,</a><br />
[Star Crossed: Now on Pre-Order<img src="https://star-crossed.backerkit.com/hosted_preorders" alt="6" /></p>
]]>
      </description>
      <pubDate>Thu, 21 Jun 2018 14:24:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/9693791b-9693791b</link>
      <content:encoded>
        <![CDATA[<p>Magdalene Loh is making live-action career design games in Singapore! And stay tuned for some special announcements.</p>
<p><a href="https://www.linkedin.com/in/magdalene-loh-33a31231/">Magdalene Loh on LinkedIn,  </a><br />
<a href="http://www.parachutebook.com/">What Color is Your Parachute?, </a><br />
<a href="https://www.youtube.com/watch?v=iYgO8jZTFuQ">Howard Gardner's Multiple Intelligences, </a><br />
<a href="http://www.paultough.com/the-books/how-children-succeed/">How Children Succeed: Grit, Curiosity, and the Hidden Power of Character,  </a><br />
<a href="https://2018.ropecon.fi/eng/program/guests-of-honour/">Ropecon 2018,</a><br />
[Star Crossed: Now on Pre-Order<img src="https://star-crossed.backerkit.com/hosted_preorders" alt="6" /></p>
]]>
      </content:encoded>
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      <itunes:title>64. Magdalene Loh</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/3cf192dd-e05e-47f2-958c-44595136304c/3000x3000/1529593332artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:37:26</itunes:duration>
      <itunes:summary>Magdalene Loh is making live-action career design games in Singapore! And stay tuned for some special announcements. </itunes:summary>
      <itunes:subtitle>Magdalene Loh is making live-action career design games in Singapore! And stay tuned for some special announcements. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>64</itunes:episode>
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    <item>
      <guid isPermaLink="false">97b8611e-8495-4ab9-a5e3-20fb91d9c329</guid>
      <title>63. Betty Bong</title>
      <description>
        <![CDATA[<p>Larpwright and organizer Betty Bong on translating play across cultures.</p>
<p><a href="https://cozylarp.wordpress.com">Cozy Larp LA,  </a><br />
<a href="https://m.facebook.com/BEE.larp/">B Studio, </a><br />
<a href="https://www.imdb.com/title/tt6077258/">Empresses in the Palace, </a><br />
<a href="http://www.vermillion.games/parlor-larps/">Snow White, by J Li,  </a><br />
<a href="http://www.goldencobra.org/submissions2015.html">Drink Me, by Betsy Isaacson, </a><br />
<a href="https://www.kickstarter.com/projects/burningwheel/inheritance-0">Inheritance, by Luke Crane, </a><br />
<a href="http://bullypulpitgames.com/games/star-crossed/">Star Crossed</a><br />
<a href="http://makebigthings.com/14-days-a-game-about-life-with-migraines/">14 Days, by Hannah Shaffer and Evan Rowland, </a><br />
<a href="https://www.facebook.com/events/1088150187992756/">Ghost Court: The Improvised Musical, </a><br />
<a href="http://bullypulpitgames.com/origins-2018-sneak-peek/">Bully Pulpit Games at Origins, </a><br />
<a href="https://www.kickstarter.com/projects/1157274964/big-bad-con-2018">Big Bad Con 2018 Kickstarter</a></p>
]]>
      </description>
      <pubDate>Thu, 7 Jun 2018 14:11:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/cb79b3ee-cb79b3ee</link>
      <content:encoded>
        <![CDATA[<p>Larpwright and organizer Betty Bong on translating play across cultures.</p>
<p><a href="https://cozylarp.wordpress.com">Cozy Larp LA,  </a><br />
<a href="https://m.facebook.com/BEE.larp/">B Studio, </a><br />
<a href="https://www.imdb.com/title/tt6077258/">Empresses in the Palace, </a><br />
<a href="http://www.vermillion.games/parlor-larps/">Snow White, by J Li,  </a><br />
<a href="http://www.goldencobra.org/submissions2015.html">Drink Me, by Betsy Isaacson, </a><br />
<a href="https://www.kickstarter.com/projects/burningwheel/inheritance-0">Inheritance, by Luke Crane, </a><br />
<a href="http://bullypulpitgames.com/games/star-crossed/">Star Crossed</a><br />
<a href="http://makebigthings.com/14-days-a-game-about-life-with-migraines/">14 Days, by Hannah Shaffer and Evan Rowland, </a><br />
<a href="https://www.facebook.com/events/1088150187992756/">Ghost Court: The Improvised Musical, </a><br />
<a href="http://bullypulpitgames.com/origins-2018-sneak-peek/">Bully Pulpit Games at Origins, </a><br />
<a href="https://www.kickstarter.com/projects/1157274964/big-bad-con-2018">Big Bad Con 2018 Kickstarter</a></p>
]]>
      </content:encoded>
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      <itunes:title>63. Betty Bong</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/a106d174-c85e-4949-9986-cc19cac6c837/3000x3000/1528384541artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:47:20</itunes:duration>
      <itunes:summary>Larpwright and organizer Betty Bong on translating play across cultures.</itunes:summary>
      <itunes:subtitle>Larpwright and organizer Betty Bong on translating play across cultures.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>63</itunes:episode>
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    <item>
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      <title>62. Stephanie Bryant</title>
      <description>
        <![CDATA[<p>Game designer, crafter, and powerful scrum master Stephanie Bryant brings us a kinder, gentler post-apocalypse.</p>
<p><a href="http://threadbarerpg.com/">Threadbare,  </a><br />
<a href="http://www.mortaine.com/blog/">Stephanie's Blog, </a><br />
<a href="http://gregorhutton.com/boxninja/bestfriends/">Best Friends, </a><br />
<a href="http://www.thoughtcrimegames.net/the-sky-belongs-to-the-monsters-introducing-radio-free-kaiju/">Radio Free Kaiju</a></p>
]]>
      </description>
      <pubDate>Thu, 24 May 2018 17:15:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/22fa1a6a-22fa1a6a</link>
      <content:encoded>
        <![CDATA[<p>Game designer, crafter, and powerful scrum master Stephanie Bryant brings us a kinder, gentler post-apocalypse.</p>
<p><a href="http://threadbarerpg.com/">Threadbare,  </a><br />
<a href="http://www.mortaine.com/blog/">Stephanie's Blog, </a><br />
<a href="http://gregorhutton.com/boxninja/bestfriends/">Best Friends, </a><br />
<a href="http://www.thoughtcrimegames.net/the-sky-belongs-to-the-monsters-introducing-radio-free-kaiju/">Radio Free Kaiju</a></p>
]]>
      </content:encoded>
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      <itunes:title>62. Stephanie Bryant</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/8fe215e1-51ed-4f4b-bab2-34d598ebc731/3000x3000/1527184402artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:04:37</itunes:duration>
      <itunes:summary>Game designer, crafter, and powerful scrum master Stephanie Bryant brings us a kinder, gentler post-apocalypse. </itunes:summary>
      <itunes:subtitle>Game designer, crafter, and powerful scrum master Stephanie Bryant brings us a kinder, gentler post-apocalypse. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>62</itunes:episode>
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      <title>61. Terri Cohlene</title>
      <description>
        <![CDATA[<p>Children's author and game designer Terri Cohlene shares her insight on designing for kids, introducing roleplaying, and working in co-creation.</p>
<p><a href="http://terricohlene.com/">Terri's Website,  </a><br />
<a href="https://www.kickstarter.com/projects/rosscowman/bff-the-rpg-of-girlhood-friendship-and-adventure">BFF is now on Kickstarter!</a></p>
]]>
      </description>
      <pubDate>Thu, 10 May 2018 09:26:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/3a152782-3a152782</link>
      <content:encoded>
        <![CDATA[<p>Children's author and game designer Terri Cohlene shares her insight on designing for kids, introducing roleplaying, and working in co-creation.</p>
<p><a href="http://terricohlene.com/">Terri's Website,  </a><br />
<a href="https://www.kickstarter.com/projects/rosscowman/bff-the-rpg-of-girlhood-friendship-and-adventure">BFF is now on Kickstarter!</a></p>
]]>
      </content:encoded>
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      <itunes:title>61. Terri Cohlene</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/240de5c3-97f7-4420-97f2-03dd620ba140/3000x3000/1525920496artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:51:13</itunes:duration>
      <itunes:summary>Children's author and game designer Terri Cohlene shares her insight on designing for kids, introducing roleplaying, and working in co-creation.</itunes:summary>
      <itunes:subtitle>Children's author and game designer Terri Cohlene shares her insight on designing for kids, introducing roleplaying, and working in co-creation.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>61</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">ef6c8399-ccce-40c2-bfc6-e30c64398f2a</guid>
      <title>Star Crossed Story Time - Sean and Kira</title>
      <description>
        <![CDATA[<p>Star Crossed Story Time comes to a close with Sean Nittner and Kira Magrann re-telling a tale as old as time: a barely-contained love ensnared between warring clans of werewolves and vampires.</p>
<p>Star Crossed is on Kickstarter until May 10th!</p>
<p>Thanks to all our backers for making this mini-series possible &lt;3</p>
]]>
      </description>
      <pubDate>Wed, 9 May 2018 20:43:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/98d97d90-98d97d90</link>
      <content:encoded>
        <![CDATA[<p>Star Crossed Story Time comes to a close with Sean Nittner and Kira Magrann re-telling a tale as old as time: a barely-contained love ensnared between warring clans of werewolves and vampires.</p>
<p>Star Crossed is on Kickstarter until May 10th!</p>
<p>Thanks to all our backers for making this mini-series possible &lt;3</p>
]]>
      </content:encoded>
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      <itunes:title>Star Crossed Story Time - Sean and Kira</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/c58db779-dedc-4b6c-8005-6aa07fa5cc4f/3000x3000/1525898896artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:15:03</itunes:duration>
      <itunes:summary>Star Crossed Story Time comes to a close with Sean Nittner and Kira Magrann re-telling a tale as old as time: a barely-contained love ensnared between warring clans of werewolves and vampires. </itunes:summary>
      <itunes:subtitle>Star Crossed Story Time comes to a close with Sean Nittner and Kira Magrann re-telling a tale as old as time: a barely-contained love ensnared between warring clans of werewolves and vampires. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>bonus</itunes:episodeType>
    </item>
    <item>
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      <title> Star Crossed Story Time - Sarah and Jessica</title>
      <description>
        <![CDATA[<p>The penultimate Star Crossed Story Time features Sarah Lynne-Bowman and Jessica Schoolman reminiscing about a truly bad romance - bad for their stuffy business careers, to say the least.</p>
<p>Star Crossed is on Kickstarter until May 10th!</p>
<p>Thanks to all our backers for making this mini-series possible &lt;3</p>
]]>
      </description>
      <pubDate>Mon, 7 May 2018 15:19:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/e745b697-e745b697</link>
      <content:encoded>
        <![CDATA[<p>The penultimate Star Crossed Story Time features Sarah Lynne-Bowman and Jessica Schoolman reminiscing about a truly bad romance - bad for their stuffy business careers, to say the least.</p>
<p>Star Crossed is on Kickstarter until May 10th!</p>
<p>Thanks to all our backers for making this mini-series possible &lt;3</p>
]]>
      </content:encoded>
      <enclosure length="16483097" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/15f00bc0-aad2-42e6-85ed-d6ea22500a54/e745b697_tc.mp3?aid=rss_feed"/>
      <itunes:title> Star Crossed Story Time - Sarah and Jessica</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/15f00bc0-aad2-42e6-85ed-d6ea22500a54/3000x3000/1525706210artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:20:11</itunes:duration>
      <itunes:summary>The penultimate Star Crossed Story Time features Sarah Lynne-Bowman and Jessica Schoolman reminiscing about a truly bad romance - bad for their stuffy business careers, to say the least. </itunes:summary>
      <itunes:subtitle>The penultimate Star Crossed Story Time features Sarah Lynne-Bowman and Jessica Schoolman reminiscing about a truly bad romance - bad for their stuffy business careers, to say the least. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>bonus</itunes:episodeType>
    </item>
    <item>
      <guid isPermaLink="false">5020d3e0-228f-4d95-b9d4-fe0cc32c098d</guid>
      <title> Star Crossed Story Time - Alexia and Erika</title>
      <description>
        <![CDATA[<p>Star Crossed Story Time is back! Erika Chappell and Lexi Tripp are gushing about their baroque romance between the daughters of two rival noble houses. Remember Rose of Versailles? Yeah.</p>
<p>Star Crossed is on Kickstarter until May 10th!</p>
<p>Thanks to all our backers for making this mini-series possible &lt;3</p>
]]>
      </description>
      <pubDate>Thu, 3 May 2018 13:56:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/4960accc-4960accc</link>
      <content:encoded>
        <![CDATA[<p>Star Crossed Story Time is back! Erika Chappell and Lexi Tripp are gushing about their baroque romance between the daughters of two rival noble houses. Remember Rose of Versailles? Yeah.</p>
<p>Star Crossed is on Kickstarter until May 10th!</p>
<p>Thanks to all our backers for making this mini-series possible &lt;3</p>
]]>
      </content:encoded>
      <enclosure length="11081079" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/0cda2695-bd4a-4dc9-979a-8e88c57ac30d/4960accc_tc.mp3?aid=rss_feed"/>
      <itunes:title> Star Crossed Story Time - Alexia and Erika</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/0cda2695-bd4a-4dc9-979a-8e88c57ac30d/3000x3000/1525355714artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:13:57</itunes:duration>
      <itunes:summary>Star Crossed Story Time is back! Erika Chappell and Lexi Tripp are gushing about their baroque romance between the daughters of two rival noble houses. Remember Rose of Versailles? Yeah. </itunes:summary>
      <itunes:subtitle>Star Crossed Story Time is back! Erika Chappell and Lexi Tripp are gushing about their baroque romance between the daughters of two rival noble houses. Remember Rose of Versailles? Yeah. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>bonus</itunes:episodeType>
    </item>
    <item>
      <guid isPermaLink="false">88df8b35-fd2f-4c89-a0b8-237f19f09eb9</guid>
      <title>Star Crossed Story Time - Morgan and Andy</title>
      <description>
        <![CDATA[<p>In our first Star Crossed Story Time, Morgan Ellis and Andy Munich tell the story of their wuxia-inspired romance between members of the Xiaolin and Wudang schools.</p>
]]>
      </description>
      <pubDate>Mon, 30 Apr 2018 14:11:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/646b389f-646b389f</link>
      <content:encoded>
        <![CDATA[<p>In our first Star Crossed Story Time, Morgan Ellis and Andy Munich tell the story of their wuxia-inspired romance between members of the Xiaolin and Wudang schools.</p>
]]>
      </content:encoded>
      <enclosure length="11567747" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/181f4dee-1c8e-4998-b44a-41a6dad922fa/646b389f_tc.mp3?aid=rss_feed"/>
      <itunes:title>Star Crossed Story Time - Morgan and Andy</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/181f4dee-1c8e-4998-b44a-41a6dad922fa/3000x3000/1525098201artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:13:41</itunes:duration>
      <itunes:summary>In our first Star Crossed Story Time, Morgan Ellis and Andy Munich tell the story of their wuxia-inspired romance between members of the Xiaolin and Wudang schools.</itunes:summary>
      <itunes:subtitle>In our first Star Crossed Story Time, Morgan Ellis and Andy Munich tell the story of their wuxia-inspired romance between members of the Xiaolin and Wudang schools.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>bonus</itunes:episodeType>
    </item>
    <item>
      <guid isPermaLink="false">f7ce66e6-6a58-4bec-be01-6b0e37c910c9</guid>
      <title>60. Adam Koebel</title>
      <description>
        <![CDATA[<p>Dungeon World co-designer and game streamer Adam Koebel shares insight on the relationship between design and play, and the future of streaming and game publishing.</p>
<p><a href="http://www.adam-koebel.com/">Adam's Website, </a><br />
<a href="https://twitter.com/skinnyghost">Adam on Twitter,</a><br />
<a href="https://www.twitch.tv/adamkoebel">Adam on Twitch,</a><br />
<a href="http://www.dungeon-world.com/">Dungeon World</a></p>
]]>
      </description>
      <pubDate>Thu, 26 Apr 2018 16:10:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/c3931a07-c3931a07</link>
      <content:encoded>
        <![CDATA[<p>Dungeon World co-designer and game streamer Adam Koebel shares insight on the relationship between design and play, and the future of streaming and game publishing.</p>
<p><a href="http://www.adam-koebel.com/">Adam's Website, </a><br />
<a href="https://twitter.com/skinnyghost">Adam on Twitter,</a><br />
<a href="https://www.twitch.tv/adamkoebel">Adam on Twitch,</a><br />
<a href="http://www.dungeon-world.com/">Dungeon World</a></p>
]]>
      </content:encoded>
      <enclosure length="55858324" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/9a41dbbb-5781-4f85-abf7-fc7f3ca3756e/c3931a07_tc.mp3?aid=rss_feed"/>
      <itunes:title>60. Adam Koebel</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/9a41dbbb-5781-4f85-abf7-fc7f3ca3756e/3000x3000/1524758973artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:03:39</itunes:duration>
      <itunes:summary>Dungeon World co-designer and game streamer Adam Koebel shares insight on the relationship between design and play, and the future of streaming and game publishing. </itunes:summary>
      <itunes:subtitle>Dungeon World co-designer and game streamer Adam Koebel shares insight on the relationship between design and play, and the future of streaming and game publishing. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>60</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">d76ca2ec-0b84-408c-a726-7424c3272346</guid>
      <title>59. John Harper </title>
      <description>
        <![CDATA[<p>Game designer and graphic artist John Harper shares his journey with Blades in the Dark, and with designing and iterating over a long and storied career in independent publishing. (You know, long in RPG years.)</p>
<p><a href="http://onesevendesign.com/">John's Website, </a><br />
<a href="https://twitter.com/john_harper">John Harper on Twitter,</a><br />
<a href="https://www.evilhat.com/home/blades-in-the-dark/">Blades in the Dark,</a></p>
]]>
      </description>
      <pubDate>Thu, 12 Apr 2018 16:01:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/41762c4d-41762c4d</link>
      <content:encoded>
        <![CDATA[<p>Game designer and graphic artist John Harper shares his journey with Blades in the Dark, and with designing and iterating over a long and storied career in independent publishing. (You know, long in RPG years.)</p>
<p><a href="http://onesevendesign.com/">John's Website, </a><br />
<a href="https://twitter.com/john_harper">John Harper on Twitter,</a><br />
<a href="https://www.evilhat.com/home/blades-in-the-dark/">Blades in the Dark,</a></p>
]]>
      </content:encoded>
      <enclosure length="49224866" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/188ad585-4c7a-4b68-bbe3-05a61d0a85ca/41762c4d_tc.mp3?aid=rss_feed"/>
      <itunes:title>59. John Harper </itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/188ad585-4c7a-4b68-bbe3-05a61d0a85ca/3000x3000/1523549614artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:53:54</itunes:duration>
      <itunes:summary>Game designer and graphic artist John Harper shares his journey with Blades in the Dark, and with designing and iterating over a long and storied career in independent publishing. (You know, long in RPG years.) </itunes:summary>
      <itunes:subtitle>Game designer and graphic artist John Harper shares his journey with Blades in the Dark, and with designing and iterating over a long and storied career in independent publishing. (You know, long in RPG years.) </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>59</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">e1dd3120-d1e5-4cd3-bdca-906738e71034</guid>
      <title>58. Liz Chaipraditkul</title>
      <description>
        <![CDATA[<p>Liz Chaipraditkul, independent publisher and designer of WITCH: Fated Souls, gives us the low down on working freelance, working for yourself, and navigating this wacky thing we call the tabletop RPG industry. (Remember: hire a proofreader!)</p>
<p><a href="https://www.kickstarter.com/projects/1568822309/familiars-of-terra-a-tabletop-roleplaying-game">Familiars of Terra is now on Kickstarter!, </a><br />
<a href="http://www.angryhamsterpublishing.com/">Angry Hamster Publishing,</a><br />
<a href="https://echaipraditkul.wixsite.com/portfolio">Liz's Website,</a><br />
[Liz on Twitter] <a href="https://twitter.com/epicxcloth">4</a></p>
]]>
      </description>
      <pubDate>Mon, 2 Apr 2018 11:14:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/8424f422-8424f422</link>
      <content:encoded>
        <![CDATA[<p>Liz Chaipraditkul, independent publisher and designer of WITCH: Fated Souls, gives us the low down on working freelance, working for yourself, and navigating this wacky thing we call the tabletop RPG industry. (Remember: hire a proofreader!)</p>
<p><a href="https://www.kickstarter.com/projects/1568822309/familiars-of-terra-a-tabletop-roleplaying-game">Familiars of Terra is now on Kickstarter!, </a><br />
<a href="http://www.angryhamsterpublishing.com/">Angry Hamster Publishing,</a><br />
<a href="https://echaipraditkul.wixsite.com/portfolio">Liz's Website,</a><br />
[Liz on Twitter] <a href="https://twitter.com/epicxcloth">4</a></p>
]]>
      </content:encoded>
      <enclosure length="46953552" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/28faa6d7-7d91-4d73-94e2-fd0e2942c22e/8424f422_tc.mp3?aid=rss_feed"/>
      <itunes:title>58. Liz Chaipraditkul</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/28faa6d7-7d91-4d73-94e2-fd0e2942c22e/3000x3000/1522621890artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:55:40</itunes:duration>
      <itunes:summary>Liz Chaipraditkul, independent publisher and designer of WITCH: Fated Souls, gives us the low down on working freelance, working for yourself, and navigating this wacky thing we call the tabletop RPG industry. (Remember: hire a proofreader!)</itunes:summary>
      <itunes:subtitle>Liz Chaipraditkul, independent publisher and designer of WITCH: Fated Souls, gives us the low down on working freelance, working for yourself, and navigating this wacky thing we call the tabletop RPG industry. (Remember: hire a proofreader!)</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>58</itunes:episode>
    </item>
    <item>
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      <title>57. Clio Yun-su Davis</title>
      <description>
        <![CDATA[<p>Game designer and interactive media writer Clio Yun-su Davis talks podcasting, immersive theatre, and the beauty of K-Pop. </p>
<p><a href="http://www.cysdavis.com/">Clio's Website,</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge,</a><br />
<a href="http://www.livinggamesconference.com/">Living Games Conference,</a></p>
]]>
      </description>
      <pubDate>Thu, 15 Mar 2018 13:42:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/f3713473-f3713473</link>
      <content:encoded>
        <![CDATA[<p>Game designer and interactive media writer Clio Yun-su Davis talks podcasting, immersive theatre, and the beauty of K-Pop. </p>
<p><a href="http://www.cysdavis.com/">Clio's Website,</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge,</a><br />
<a href="http://www.livinggamesconference.com/">Living Games Conference,</a></p>
]]>
      </content:encoded>
      <enclosure length="47446661" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/9b91a0b8-3c96-48c9-ae43-6b18c73ad9f9/f3713473_tc.mp3?aid=rss_feed"/>
      <itunes:title>57. Clio Yun-su Davis</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/9b91a0b8-3c96-48c9-ae43-6b18c73ad9f9/3000x3000/1521122155artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:58:36</itunes:duration>
      <itunes:summary>Game designer and interactive media writer Clio Yun-su Davis talks podcasting, immersive theatre, and the beauty of K-Pop. </itunes:summary>
      <itunes:subtitle>Game designer and interactive media writer Clio Yun-su Davis talks podcasting, immersive theatre, and the beauty of K-Pop. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>57</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">7fca6cc0-e336-4cb2-8438-6692a34ebe0f</guid>
      <title>56. Kate Hill</title>
      <description>
        <![CDATA[<p>Larpwright, librarian, and community organizer Kate Hill on welcoming newbies, character theme songs, and making sure that people are more important than the game.</p>
<p><a href="https://twitter.com/library_kate">Kate on Twitter,</a><br />
<a href="https://www.instagram.com/kate.likes.games">Kate on Instagram,</a><br />
<a href="https://learnlarp.com/publishing/">The #Resistance Anthology,</a><br />
<a href="http://bullypulpitgames.com/games/winterhorn/">WINTERHORN,</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Anthologies,</a><br />
<a href="http://www.livinggamesconference.com/">Living Games Conference</a><br />
<a href="http://leavingmundania.com/games/">Leaving Mundania's Larp Resources,</a><br />
<a href="https://200wordrpg.github.io/2017/rpg/2017/04/23/MeasuredinCups.html">Measured in Cups,</a></p>
]]>
      </description>
      <pubDate>Thu, 1 Mar 2018 13:00:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/9a276734-9a276734</link>
      <content:encoded>
        <![CDATA[<p>Larpwright, librarian, and community organizer Kate Hill on welcoming newbies, character theme songs, and making sure that people are more important than the game.</p>
<p><a href="https://twitter.com/library_kate">Kate on Twitter,</a><br />
<a href="https://www.instagram.com/kate.likes.games">Kate on Instagram,</a><br />
<a href="https://learnlarp.com/publishing/">The #Resistance Anthology,</a><br />
<a href="http://bullypulpitgames.com/games/winterhorn/">WINTERHORN,</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Anthologies,</a><br />
<a href="http://www.livinggamesconference.com/">Living Games Conference</a><br />
<a href="http://leavingmundania.com/games/">Leaving Mundania's Larp Resources,</a><br />
<a href="https://200wordrpg.github.io/2017/rpg/2017/04/23/MeasuredinCups.html">Measured in Cups,</a></p>
]]>
      </content:encoded>
      <enclosure length="44678227" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/3d33eda5-6505-42a6-ae60-b251337efb0d/9a276734_tc.mp3?aid=rss_feed"/>
      <itunes:title>56. Kate Hill</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/3d33eda5-6505-42a6-ae60-b251337efb0d/3000x3000/1519848277artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:53:29</itunes:duration>
      <itunes:summary>Larpwright, librarian, and community organizer Kate Hill on welcoming newbies, character theme songs, and making sure that people are more important than the game. </itunes:summary>
      <itunes:subtitle>Larpwright, librarian, and community organizer Kate Hill on welcoming newbies, character theme songs, and making sure that people are more important than the game. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>56</itunes:episode>
    </item>
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      <title>55. Julia Ellingboe</title>
      <description>
        <![CDATA[<p>Game designer Julia Ellingboe shares her thoughts on designing from the margins, expanding inclusion, and role-playing via playlists and packages.</p>
<p><a href="https://twitter.com/queenovpirates">Julia on Twitter,</a><br />
<a href="http://www.indiepressrevolution.com/xcart/Steal-Away-Jordan-PDF.html">Steal Away Jordan, via Indie Press Revolution,</a><br />
<a href="http://fullframeinitiative.org/">Full Frame Initative,</a><br />
<a href="http://www.livinggamesconference.com/">Living Games Conference</a></p>
]]>
      </description>
      <pubDate>Thu, 15 Feb 2018 12:33:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/e66ceec0-e66ceec0</link>
      <content:encoded>
        <![CDATA[<p>Game designer Julia Ellingboe shares her thoughts on designing from the margins, expanding inclusion, and role-playing via playlists and packages.</p>
<p><a href="https://twitter.com/queenovpirates">Julia on Twitter,</a><br />
<a href="http://www.indiepressrevolution.com/xcart/Steal-Away-Jordan-PDF.html">Steal Away Jordan, via Indie Press Revolution,</a><br />
<a href="http://fullframeinitiative.org/">Full Frame Initative,</a><br />
<a href="http://www.livinggamesconference.com/">Living Games Conference</a></p>
]]>
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      <itunes:title>55. Julia Ellingboe</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
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      <itunes:duration>01:03:31</itunes:duration>
      <itunes:summary>Game designer Julia Ellingboe shares her thoughts on designing from the margins, expanding inclusion, and role-playing via playlists and packages.</itunes:summary>
      <itunes:subtitle>Game designer Julia Ellingboe shares her thoughts on designing from the margins, expanding inclusion, and role-playing via playlists and packages.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <title>54. Nathan Black</title>
      <description>
        <![CDATA[<p>Game designer, project manager, community manager and all around interesting guy Nathan Black talks codes of conduct, selling a punch, and larping the everyday.</p>
<p><a href="http://www.livinggamesconference.com/">Living Games Conference,</a><br />
<a href="https://www.burningwheel.com/">Burning Wheel,</a><br />
<a href="https://www.bigbadcon.com/">Big Bad Con</a></p>
]]>
      </description>
      <pubDate>Wed, 31 Jan 2018 20:41:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/d3f2251f-d3f2251f</link>
      <content:encoded>
        <![CDATA[<p>Game designer, project manager, community manager and all around interesting guy Nathan Black talks codes of conduct, selling a punch, and larping the everyday.</p>
<p><a href="http://www.livinggamesconference.com/">Living Games Conference,</a><br />
<a href="https://www.burningwheel.com/">Burning Wheel,</a><br />
<a href="https://www.bigbadcon.com/">Big Bad Con</a></p>
]]>
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      <itunes:title>54. Nathan Black</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
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      <itunes:duration>00:55:25</itunes:duration>
      <itunes:summary>Game designer, community manager and all around interesting guy Nathan Black talks codes of conduct, selling a punch, and larping the everyday. </itunes:summary>
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      <itunes:explicit>no</itunes:explicit>
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      <title>53. Jonaya Kemper</title>
      <description>
        <![CDATA[<p>Game designer, writer, and researcher Jonaya Kemper leads us down the winding path of larp ethnography and emancipatory bleed.</p>
<p><a href="http://www.jonayakemper.com/">Jonaya's Website,</a><br />
<a href="https://nordiclarp.org/2017/06/21/the-battle-of-primrose-park-playing-for-emancipatory-bleed-in-fortune-felicity/">The Battle of Primrose Park: Playing for Emancipatory Bleed in Fortune &amp; Felicity,</a><br />
<a href="http://www.livinggamesconference.com/fourth-keynote-speaker-for-living-games-2018-announced/">Announcement: Jonaya to Keynote at Living Games 2018!</a></p>
]]>
      </description>
      <pubDate>Thu, 18 Jan 2018 15:30:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/0b184395-0b184395</link>
      <content:encoded>
        <![CDATA[<p>Game designer, writer, and researcher Jonaya Kemper leads us down the winding path of larp ethnography and emancipatory bleed.</p>
<p><a href="http://www.jonayakemper.com/">Jonaya's Website,</a><br />
<a href="https://nordiclarp.org/2017/06/21/the-battle-of-primrose-park-playing-for-emancipatory-bleed-in-fortune-felicity/">The Battle of Primrose Park: Playing for Emancipatory Bleed in Fortune &amp; Felicity,</a><br />
<a href="http://www.livinggamesconference.com/fourth-keynote-speaker-for-living-games-2018-announced/">Announcement: Jonaya to Keynote at Living Games 2018!</a></p>
]]>
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      <itunes:title>53. Jonaya Kemper</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/9ea7de18-1627-4920-997f-496330a66091/3000x3000/1516235468artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:06:40</itunes:duration>
      <itunes:summary>Game designer, writer, and researcher Jonaya Kemper leads us down the winding path of larp ethnography and emancipatory bleed. </itunes:summary>
      <itunes:subtitle>Game designer, writer, and researcher Jonaya Kemper leads us down the winding path of larp ethnography and emancipatory bleed. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <title>52. Jeeyon Shim</title>
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        <![CDATA[<p>Larp educator Jeeyon Shim on survival skills, planning scenes, and the secret life of trees.</p>
<p><a href="http://www.jeeyonshim.com/About-and-Contact">Jeeyon's Website,</a><br />
<a href="https://twitter.com/jeeyonshim">Jeeyon on Twitter,</a><br />
<a href="https://trackersbay.com/">Trackers Bay</a></p>
]]>
      </description>
      <pubDate>Thu, 4 Jan 2018 15:15:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/026f54f4-026f54f4</link>
      <content:encoded>
        <![CDATA[<p>Larp educator Jeeyon Shim on survival skills, planning scenes, and the secret life of trees.</p>
<p><a href="http://www.jeeyonshim.com/About-and-Contact">Jeeyon's Website,</a><br />
<a href="https://twitter.com/jeeyonshim">Jeeyon on Twitter,</a><br />
<a href="https://trackersbay.com/">Trackers Bay</a></p>
]]>
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      <itunes:title>52. Jeeyon Shim</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/8b0264e5-c1fa-4b41-acde-4eb8dae94d6d/3000x3000/1515018316artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:42:23</itunes:duration>
      <itunes:summary>Larp educator Jeeyon Shim on survival skills, Hellboy, and the secret life of trees.</itunes:summary>
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      <itunes:explicit>no</itunes:explicit>
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        <![CDATA[<p>Join award-winning game designer Jackson Tegu on a meandering chat through envelopes, CDs, and posters on telephone poles.</p>
<p><a href="http://www.photographsoflightning.com/">Jackson's website, </a><br />
<a href="https://www.patreon.com/jacksontegu/posts">Jackson on Patreon, </a><br />
<a href="https://twitter.com/JacksonTegu">Jackson on Twitter, </a></p>
]]>
      </description>
      <pubDate>Thu, 21 Dec 2017 20:33:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/a633013c-a633013c</link>
      <content:encoded>
        <![CDATA[<p>Join award-winning game designer Jackson Tegu on a meandering chat through envelopes, CDs, and posters on telephone poles.</p>
<p><a href="http://www.photographsoflightning.com/">Jackson's website, </a><br />
<a href="https://www.patreon.com/jacksontegu/posts">Jackson on Patreon, </a><br />
<a href="https://twitter.com/JacksonTegu">Jackson on Twitter, </a></p>
]]>
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      <itunes:title>51. Jackson Tegu</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/c07c94fc-c5a8-461f-bdbd-1517f78a6835/3000x3000/1513889194artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:52:01</itunes:duration>
      <itunes:summary>Join award-winning game designer Jackson Tegu on a meandering chat through envelopes, CDs, and posters on telephone poles.</itunes:summary>
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      <itunes:explicit>no</itunes:explicit>
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      <title>50. Daniel Kwan</title>
      <description>
        <![CDATA[<p>Archaeologist and professional GM Daniel Kwan talks holiday games, Dramatic Managers, and building social skills through role-play.</p>
<p><a href="https://danielhkwan.com/">Daniel's Website,</a><br />
<a href="https://danielhkwan.com/podcast">Curiosity in Focus,</a><br />
<a href="https://www.levelupgaming.ca/">Level Up Gaming,</a><br />
<a href="https://twitter.com/dundaswestgames">Dundas West Games</a></p>
]]>
      </description>
      <pubDate>Thu, 7 Dec 2017 18:01:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/286291d3-286291d3</link>
      <content:encoded>
        <![CDATA[<p>Archaeologist and professional GM Daniel Kwan talks holiday games, Dramatic Managers, and building social skills through role-play.</p>
<p><a href="https://danielhkwan.com/">Daniel's Website,</a><br />
<a href="https://danielhkwan.com/podcast">Curiosity in Focus,</a><br />
<a href="https://www.levelupgaming.ca/">Level Up Gaming,</a><br />
<a href="https://twitter.com/dundaswestgames">Dundas West Games</a></p>
]]>
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      <itunes:title>50. Daniel Kwan</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/314db5a2-88b2-4e18-b475-1f93aa699186/3000x3000/1512672333artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:57:31</itunes:duration>
      <itunes:summary>Archaeologist and professional GM Daniel Kwan talks holiday games, Dramatic Managers, and building social skills through role-play. </itunes:summary>
      <itunes:subtitle>Archaeologist and professional GM Daniel Kwan talks holiday games, Dramatic Managers, and building social skills through role-play. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <title>49. Fatima Abdul Karim</title>
      <description>
        <![CDATA[<p>Bait Byout co-founder Fatima Abdul Karim on the birth of larp in the Arab world.</p>
<p><a href="http://www.baitbyout.org/">Bait Byout,</a><br />
<a href="https://www.facebook.com/baitbyout/">Bait Byout on Facebook,</a><br />
<a href="https://birthoflarp.files.wordpress.com/2015/04/arab_larpbook_email.pdf">Book: The Birth of Larp in the Arab World</a></p>
]]>
      </description>
      <pubDate>Thu, 23 Nov 2017 14:00:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/c7c91e96-c7c91e96</link>
      <content:encoded>
        <![CDATA[<p>Bait Byout co-founder Fatima Abdul Karim on the birth of larp in the Arab world.</p>
<p><a href="http://www.baitbyout.org/">Bait Byout,</a><br />
<a href="https://www.facebook.com/baitbyout/">Bait Byout on Facebook,</a><br />
<a href="https://birthoflarp.files.wordpress.com/2015/04/arab_larpbook_email.pdf">Book: The Birth of Larp in the Arab World</a></p>
]]>
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      <itunes:title>49. Fatima Abdul Karim</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/c5a525ae-5497-4408-9ee7-e82b6dd1b934/3000x3000/1511399057artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:42:54</itunes:duration>
      <itunes:summary>Bait Byout co-founder Fatima Abdul Karim on the birth of larp in the Arab world.</itunes:summary>
      <itunes:subtitle>Bait Byout co-founder Fatima Abdul Karim on the birth of larp in the Arab world.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <title>48. Aleksandra Sontowska</title>
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        <![CDATA[<p>Award-winning RPG designer Aleksandra Sontowska on sex, horror, and unsettling self-knowledge in games.</p>
<p><a href="http://nakedfemalegiant.pl/">Aleksandra's Blog</a><br />
<a href="https://plus.google.com/107804366930243277973">Aleksandra on G+</a><br />
<a href="http://beast.nakedfemalegiant.pl">The Beast</a></p>
]]>
      </description>
      <pubDate>Thu, 9 Nov 2017 21:28:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/f8763da2-f8763da2</link>
      <content:encoded>
        <![CDATA[<p>Award-winning RPG designer Aleksandra Sontowska on sex, horror, and unsettling self-knowledge in games.</p>
<p><a href="http://nakedfemalegiant.pl/">Aleksandra's Blog</a><br />
<a href="https://plus.google.com/107804366930243277973">Aleksandra on G+</a><br />
<a href="http://beast.nakedfemalegiant.pl">The Beast</a></p>
]]>
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      <itunes:title>48. Aleksandra Sontowska</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/2eb0c870-2ff3-44c6-b536-e15af109eb22/3000x3000/1510263506artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:46:34</itunes:duration>
      <itunes:summary>Award-winning RPG designer Aleksandra Sontowska on sex, horror, and unsettling self-knowledge in games.</itunes:summary>
      <itunes:subtitle>Award-winning RPG designer Aleksandra Sontowska on sex, horror, and unsettling self-knowledge in games.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <title>47. Tania Carriere</title>
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        <![CDATA[<p>It's an episode of unabashed sincerity with artist and coach Tania Carriere of Advivum Journeys.</p>
]]>
      </description>
      <pubDate>Fri, 27 Oct 2017 04:18:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/d70f7405-d70f7405</link>
      <content:encoded>
        <![CDATA[<p>It's an episode of unabashed sincerity with artist and coach Tania Carriere of Advivum Journeys.</p>
]]>
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      <itunes:title>47. Tania Carriere</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/75207ef8-5db3-43b1-a63b-ee4d382db328/3000x3000/1509078146artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:17:12</itunes:duration>
      <itunes:summary>It's an episode of unabashed sincerity with artist and coach Tania Carriere of Advivum Journeys.</itunes:summary>
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      <itunes:explicit>no</itunes:explicit>
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        <![CDATA[<p>Writer, designer, and noted gastropod enthusiast Darcy Ross talks evolution, community, and shining a spotlight on the things you love.</p>
]]>
      </description>
      <pubDate>Thu, 12 Oct 2017 10:07:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/851c1ab4-851c1ab4</link>
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        <![CDATA[<p>Writer, designer, and noted gastropod enthusiast Darcy Ross talks evolution, community, and shining a spotlight on the things you love.</p>
]]>
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      <itunes:title>46. Darcy Ross</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
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      <title>45. Epidiah Ravachol</title>
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        <![CDATA[<p>Game designer and publisher Epidiah Ravachol talks playstorming, the games you love to teach, and the unheralded joy of double-entry bookkeeping.</p>
<p><a href="https://dig1000holes.wordpress.com/">Dig 1000 Holes</a><br />
<a href="https://twitter.com/epidiah">Epidiah on Twitter</a><br />
<a href="https://www.patreon.com/Epidiah">Worlds Without Master</a><br />
<a href="https://dreadthegame.wordpress.com/about-dread-the-game/">Dread</a><br />
<a href="http://geekandsundry.com/shows/sagas-of-sundry/">Sagas of Sundry</a><br />
<a href="https://www.projectalpha.com/">Project Alpha</a><br />
<a href="http://rpgsolitairechallenge.blogspot.ca/">RPG Solitaire Challenge</a><br />
<a href="https://axthetable.wordpress.com/">Across the Table Podcast</a><br />
<a href="http://gregorhutton.com/boxninja/threesixteen/">3:16 Carnage Amongst the Stars</a><br />
<a href="http://www.worldswithoutmaster.com/swords-without-master/">Swords Without Master</a><br />
<a href="https://books.google.ca/books?id=3QKCBgAAQBAJ&amp;pg=PA43&amp;lpg=PA43&amp;dq=vegan%20with%20a%20vengeance%20blueberry%20muffins&amp;source=bl&amp;ots=SimmC6Xde1&amp;sig=4_VgVNWil8uz4kvbPQURufgFhNs&amp;hl=en&amp;sa=X&amp;ved=0ahUKEwiPlPSvzb7WAhVM3GMKHfUPDBIQ6AEISjAE#v=onepage&amp;q=vegan%20with%20a%20vengeance%20blueberry%20muffins&amp;f=false">Vegan Blueberry Muffins</a><br />
<a href="http://beast.nakedfemalegiant.pl/">The Beast</a><br />
<a href="http://www.sanguinegames.com/our-products/">Urban Jungle and the Usagi Yojinbo RPG</a></p>
]]>
      </description>
      <pubDate>Thu, 28 Sep 2017 12:45:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/f23629d4-f23629d4</link>
      <content:encoded>
        <![CDATA[<p>Game designer and publisher Epidiah Ravachol talks playstorming, the games you love to teach, and the unheralded joy of double-entry bookkeeping.</p>
<p><a href="https://dig1000holes.wordpress.com/">Dig 1000 Holes</a><br />
<a href="https://twitter.com/epidiah">Epidiah on Twitter</a><br />
<a href="https://www.patreon.com/Epidiah">Worlds Without Master</a><br />
<a href="https://dreadthegame.wordpress.com/about-dread-the-game/">Dread</a><br />
<a href="http://geekandsundry.com/shows/sagas-of-sundry/">Sagas of Sundry</a><br />
<a href="https://www.projectalpha.com/">Project Alpha</a><br />
<a href="http://rpgsolitairechallenge.blogspot.ca/">RPG Solitaire Challenge</a><br />
<a href="https://axthetable.wordpress.com/">Across the Table Podcast</a><br />
<a href="http://gregorhutton.com/boxninja/threesixteen/">3:16 Carnage Amongst the Stars</a><br />
<a href="http://www.worldswithoutmaster.com/swords-without-master/">Swords Without Master</a><br />
<a href="https://books.google.ca/books?id=3QKCBgAAQBAJ&amp;pg=PA43&amp;lpg=PA43&amp;dq=vegan%20with%20a%20vengeance%20blueberry%20muffins&amp;source=bl&amp;ots=SimmC6Xde1&amp;sig=4_VgVNWil8uz4kvbPQURufgFhNs&amp;hl=en&amp;sa=X&amp;ved=0ahUKEwiPlPSvzb7WAhVM3GMKHfUPDBIQ6AEISjAE#v=onepage&amp;q=vegan%20with%20a%20vengeance%20blueberry%20muffins&amp;f=false">Vegan Blueberry Muffins</a><br />
<a href="http://beast.nakedfemalegiant.pl/">The Beast</a><br />
<a href="http://www.sanguinegames.com/our-products/">Urban Jungle and the Usagi Yojinbo RPG</a></p>
]]>
      </content:encoded>
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      <itunes:title>45. Epidiah Ravachol</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/4fa467bb-cb10-4f43-b5a5-8b6cdb717aa2/3000x3000/1506603215artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:23:34</itunes:duration>
      <itunes:summary>Game designer and publisher Epidiah Ravachol talks playstorming, the games you love to teach, and the unheralded joy of double-entry bookkeeping.
</itunes:summary>
      <itunes:subtitle>Game designer and publisher Epidiah Ravachol talks playstorming, the games you love to teach, and the unheralded joy of double-entry bookkeeping.
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>45</itunes:episode>
    </item>
    <item>
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      <title>44. Jenn Martin</title>
      <description>
        <![CDATA[<p>Designer Jenn Martin on witches at work, manic pixie dreamgirling, and larp impostor syndrome.</p>
<p><a href="https://twitter.com/jennmartin80">Jenn Martin on twitter</a><br />
<a href="http://jankcast.com/">Jank Cast</a><br />
<a href="https://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/">Fall of Magic</a><br />
<a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/ManicPixieDreamGirl">Definition: Manic Pixie Dream Girl</a><br />
<a href="http://storytelling.pelgranepress.com/feminism-a-nano-game-anthology/">#Feminism: A Nano-Game Anthology</a><br />
<a href="https://larpfactorybookproject.blogspot.ca/p/welcome.html">Limbo, in Larps From The Factory</a><br />
<a href="http://www.goldencobra.org/pdf/2016/Let%27sBeDinosaurs!_Beltran.pdf">Let's be Dinosaurs</a><br />
<a href="http://www.goldencobra.org/pdf/2016/GlassCeiling_MartinNicholas.pdf">Glass Ceiling</a><br />
<a href="https://wheeltreepress.wordpress.com/2017/04/02/the-sword-the-crown-and-the-unspeakable-power/">The Sword, the Crown, and the Unspeakable Power</a><br />
<a href="https://www.pinterest.ca/ccontill/crone-home/">Crone-spiration Board</a><br />
<a href="https://heartofthedeernicorn.com/announcing-night-forest/">Night Forest</a><br />
<a href="https://www.kickstarter.com/projects/burningwheel/inheritance-0/description">Inheritance</a><br />
<a href="https://www.minnloco.com/">Minnesota Long Con</a><br />
<a href="https://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="https://www.dexposure.com/m2017.html">Metatopia</a><br />
<a href="https://beta.theglobeandmail.com/life/relationships/the-secret-to-good-sex-aging/article570234/?ref=http://www.theglobeandmail.com&amp;">Peggy Klinplatz on Sex and Aging</a></p>
]]>
      </description>
      <pubDate>Thu, 14 Sep 2017 12:57:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/3286e893-3286e893</link>
      <content:encoded>
        <![CDATA[<p>Designer Jenn Martin on witches at work, manic pixie dreamgirling, and larp impostor syndrome.</p>
<p><a href="https://twitter.com/jennmartin80">Jenn Martin on twitter</a><br />
<a href="http://jankcast.com/">Jank Cast</a><br />
<a href="https://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/">Fall of Magic</a><br />
<a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/ManicPixieDreamGirl">Definition: Manic Pixie Dream Girl</a><br />
<a href="http://storytelling.pelgranepress.com/feminism-a-nano-game-anthology/">#Feminism: A Nano-Game Anthology</a><br />
<a href="https://larpfactorybookproject.blogspot.ca/p/welcome.html">Limbo, in Larps From The Factory</a><br />
<a href="http://www.goldencobra.org/pdf/2016/Let%27sBeDinosaurs!_Beltran.pdf">Let's be Dinosaurs</a><br />
<a href="http://www.goldencobra.org/pdf/2016/GlassCeiling_MartinNicholas.pdf">Glass Ceiling</a><br />
<a href="https://wheeltreepress.wordpress.com/2017/04/02/the-sword-the-crown-and-the-unspeakable-power/">The Sword, the Crown, and the Unspeakable Power</a><br />
<a href="https://www.pinterest.ca/ccontill/crone-home/">Crone-spiration Board</a><br />
<a href="https://heartofthedeernicorn.com/announcing-night-forest/">Night Forest</a><br />
<a href="https://www.kickstarter.com/projects/burningwheel/inheritance-0/description">Inheritance</a><br />
<a href="https://www.minnloco.com/">Minnesota Long Con</a><br />
<a href="https://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="https://www.dexposure.com/m2017.html">Metatopia</a><br />
<a href="https://beta.theglobeandmail.com/life/relationships/the-secret-to-good-sex-aging/article570234/?ref=http://www.theglobeandmail.com&amp;">Peggy Klinplatz on Sex and Aging</a></p>
]]>
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      <itunes:title>44. Jenn Martin</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/fc0e0a50-ab81-461b-8a21-4c6493c665a3/3000x3000/1505395023artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:52:36</itunes:duration>
      <itunes:summary>Designer Jenn Martin on witches at work, manic pixie dreamgirling, and larp impostor syndrome.  
</itunes:summary>
      <itunes:subtitle>Designer Jenn Martin on witches at work, manic pixie dreamgirling, and larp impostor syndrome.  
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:episode>44</itunes:episode>
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    <item>
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      <title>43. Alex Rowland</title>
      <description>
        <![CDATA[<p>Larpwright Alex Rowland on designing opportunities for care, queering boffer, and the time for subtlety.</p>
<p><a href="https://twitter.com/spookyslag">Alex Rowland on twitter</a><br />
<a href="https://nordiclarp.org/2017/08/07/larp-counselors-additional-safety-net/">Nordic Larp article</a><br />
<a href="https://magischola.com/">New World Magischola</a><br />
<a href="http://www.eventhorizonlarp.com/">Event Horizon</a><br />
<a href="https://nordiclarp.org/wiki/Black_Box">The &quot;Black Box&quot; Technique</a><br />
<a href="http://www.indiegamesondemand.org/">Games on Demand</a><br />
<a href="https://docs.google.com/document/d/1m8cZO1KtZL-uDGzsa4vPYCEYqEOzUd_n7xwGmgFKK7Q/edit">Here is my Power Button</a><br />
<a href="http://www.drivethrurpg.com/product/190730/Old-Friends">Old Friends</a><br />
<a href="https://docs.google.com/document/d/1c9vLc5jEaeyd-q5IUG1PgZQPExWHXg7F_lRaphhMyFU/edit">Hlasko</a><br />
<a href="https://buriedwithoutceremony.com/monsterhearts/">Monsterhearts</a><br />
<a href="https://buriedwithoutceremony.com/little-games/aplacetofuckeachother/">A Place to Fuck Each Other</a><br />
<a href="http://bullypulpitgames.com/games/out-of-dodge/">Out of Dodge</a><br />
<a href="http://www.drivethrurpg.com/product/151188/Contrapposto">Contrapposto</a><br />
<a href="http://www.goldencobra.org/">Golden Cobra Challenge</a><br />
<a href="http://www.tandfonline.com/doi/abs/10.1080/10749039.2017.1293691?journalCode=hmca20">Privilege, Power, and Dungeons &amp; Dragons</a></p>
]]>
      </description>
      <pubDate>Thu, 31 Aug 2017 12:14:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/2f030fbf-2f030fbf</link>
      <content:encoded>
        <![CDATA[<p>Larpwright Alex Rowland on designing opportunities for care, queering boffer, and the time for subtlety.</p>
<p><a href="https://twitter.com/spookyslag">Alex Rowland on twitter</a><br />
<a href="https://nordiclarp.org/2017/08/07/larp-counselors-additional-safety-net/">Nordic Larp article</a><br />
<a href="https://magischola.com/">New World Magischola</a><br />
<a href="http://www.eventhorizonlarp.com/">Event Horizon</a><br />
<a href="https://nordiclarp.org/wiki/Black_Box">The &quot;Black Box&quot; Technique</a><br />
<a href="http://www.indiegamesondemand.org/">Games on Demand</a><br />
<a href="https://docs.google.com/document/d/1m8cZO1KtZL-uDGzsa4vPYCEYqEOzUd_n7xwGmgFKK7Q/edit">Here is my Power Button</a><br />
<a href="http://www.drivethrurpg.com/product/190730/Old-Friends">Old Friends</a><br />
<a href="https://docs.google.com/document/d/1c9vLc5jEaeyd-q5IUG1PgZQPExWHXg7F_lRaphhMyFU/edit">Hlasko</a><br />
<a href="https://buriedwithoutceremony.com/monsterhearts/">Monsterhearts</a><br />
<a href="https://buriedwithoutceremony.com/little-games/aplacetofuckeachother/">A Place to Fuck Each Other</a><br />
<a href="http://bullypulpitgames.com/games/out-of-dodge/">Out of Dodge</a><br />
<a href="http://www.drivethrurpg.com/product/151188/Contrapposto">Contrapposto</a><br />
<a href="http://www.goldencobra.org/">Golden Cobra Challenge</a><br />
<a href="http://www.tandfonline.com/doi/abs/10.1080/10749039.2017.1293691?journalCode=hmca20">Privilege, Power, and Dungeons &amp; Dragons</a></p>
]]>
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      <itunes:title>43. Alex Rowland</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/d6e1d8ca-a89e-4c17-8f03-54eee84399ae/3000x3000/1504183449artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:50:40</itunes:duration>
      <itunes:summary>Larpwright Alex Rowland on designing opportunities for care, queering boffer, and the time for subtlety.  
</itunes:summary>
      <itunes:subtitle>Larpwright Alex Rowland on designing opportunities for care, queering boffer, and the time for subtlety.  
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:episode>43</itunes:episode>
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    <item>
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      <title>42. Jessica Hammer</title>
      <description>
        <![CDATA[<p>Game designer and Assistant Professor at Carnegie Mellon University Jessica Hammer explores how we can take a more precise approach to transformative play through research and iteration.</p>
<p><a href="http://www.replayable.net">Jessica's website</a><br />
<a href="https://scholar.google.com/citations?user=vSvRUAkAAAAJ&amp;hl=en">Jessica Hammer on Google Scholar</a><br />
<a href="http://scottnicholson.com/pubs/meaningfulframework.pdf">Scott Nicholson on &quot;Playification&quot;</a><br />
<a href="http://www.tiltfactor.org/">Mary Flanagan's Tiltfactor Game Lab</a><br />
<a href="http://graypawn.com/treehouse-dreams/">Treehouse Dreams</a><br />
<a href="http://www.ericachenoweth.com/research/wcrw/">Erika Chenoweth's research on civil resistance</a></p>
]]>
      </description>
      <pubDate>Thu, 24 Aug 2017 13:08:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/0b2fe2e4-0b2fe2e4</link>
      <content:encoded>
        <![CDATA[<p>Game designer and Assistant Professor at Carnegie Mellon University Jessica Hammer explores how we can take a more precise approach to transformative play through research and iteration.</p>
<p><a href="http://www.replayable.net">Jessica's website</a><br />
<a href="https://scholar.google.com/citations?user=vSvRUAkAAAAJ&amp;hl=en">Jessica Hammer on Google Scholar</a><br />
<a href="http://scottnicholson.com/pubs/meaningfulframework.pdf">Scott Nicholson on &quot;Playification&quot;</a><br />
<a href="http://www.tiltfactor.org/">Mary Flanagan's Tiltfactor Game Lab</a><br />
<a href="http://graypawn.com/treehouse-dreams/">Treehouse Dreams</a><br />
<a href="http://www.ericachenoweth.com/research/wcrw/">Erika Chenoweth's research on civil resistance</a></p>
]]>
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      <itunes:title>42. Jessica Hammer</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/791d3eed-6415-4ab9-a871-f33f44003f5a/3000x3000/1503580590artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:11:00</itunes:duration>
      <itunes:summary>Game designer and Assistant Professor at Carnegie Mellon University Jessica Hammer explores how we can take a more precise approach to transformative play through research and iteration.  
</itunes:summary>
      <itunes:subtitle>Game designer and Assistant Professor at Carnegie Mellon University Jessica Hammer explores how we can take a more precise approach to transformative play through research and iteration.  
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:episode>42</itunes:episode>
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    <item>
      <guid isPermaLink="false">f318e169-597e-4294-af2b-13a65bb415c8</guid>
      <title>41. Banana Chan</title>
      <description>
        <![CDATA[<p>Video artist and freeform designer Banana Chan talks haunted dolls, designing for anxiety, and new models for publishing larp. (Also! See you at Gen Con, nerds!)</p>
<p><a href="http://gameandacurry.com/">Game and a Curry</a><br />
<a href="https://www.youtube.com/c/bananachan">Banana Chan on YouTube</a><br />
<a href="https://www.facebook.com/wanderingtribegames/">Wandering Tribe Games (the creators of Yeah! Diamonds):</a><br />
<a href="https://www.kickstarter.com/projects/1080999837/the-imposters">The Impostors</a><br />
<a href="http://www.goldencobra.org/2015winners.html">Golden Cobra Honorable Mention &quot;The Other Place&quot;</a><br />
<a href="http://www.katfajardo.com/">Kat Fajardo</a><br />
<a href="http://vidcon.com/">VidCon</a><br />
<a href="https://www.youtube.com/user/mobrienorwhatever">Mo Mo O'Brien</a><br />
<a href="https://abstract-machine.com/2016/09/16/itras-by-the-menagerie/">The Itras By Menagerie</a><br />
<a href="https://larpfactorybookproject.blogspot.ca/p/welcome.html">Before and After Silence</a></p>
]]>
      </description>
      <pubDate>Sun, 6 Aug 2017 15:08:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/77ac1ac3-77ac1ac3</link>
      <content:encoded>
        <![CDATA[<p>Video artist and freeform designer Banana Chan talks haunted dolls, designing for anxiety, and new models for publishing larp. (Also! See you at Gen Con, nerds!)</p>
<p><a href="http://gameandacurry.com/">Game and a Curry</a><br />
<a href="https://www.youtube.com/c/bananachan">Banana Chan on YouTube</a><br />
<a href="https://www.facebook.com/wanderingtribegames/">Wandering Tribe Games (the creators of Yeah! Diamonds):</a><br />
<a href="https://www.kickstarter.com/projects/1080999837/the-imposters">The Impostors</a><br />
<a href="http://www.goldencobra.org/2015winners.html">Golden Cobra Honorable Mention &quot;The Other Place&quot;</a><br />
<a href="http://www.katfajardo.com/">Kat Fajardo</a><br />
<a href="http://vidcon.com/">VidCon</a><br />
<a href="https://www.youtube.com/user/mobrienorwhatever">Mo Mo O'Brien</a><br />
<a href="https://abstract-machine.com/2016/09/16/itras-by-the-menagerie/">The Itras By Menagerie</a><br />
<a href="https://larpfactorybookproject.blogspot.ca/p/welcome.html">Before and After Silence</a></p>
]]>
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      <itunes:title>41. Banana Chan</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/9076481f-5a47-4ea4-bc9e-5345a357f698/3000x3000/1502032482artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:54:00</itunes:duration>
      <itunes:summary>Video artist and freeform designer Banana Chan talks haunted dolls, designing for anxiety, and new models for publishing larp. (Also! See you at Gen Con, nerds!)</itunes:summary>
      <itunes:subtitle>Video artist and freeform designer Banana Chan talks haunted dolls, designing for anxiety, and new models for publishing larp. (Also! See you at Gen Con, nerds!)</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
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      <title>40. Jay Treat</title>
      <description>
        <![CDATA[<p>Designer and long-time small-time con organizer Jay Treat joins us to talk cards, larps, and the careful calibration of tone.</p>
<p>Treat Games<br />
<a href="https://www.kickstarter.com/projects/dailymagicgames/merchants-of-araby">Merchants of Araby</a><br />
<a href="http://www.drivethrurpg.com/product/202647/Strange-Gravity-BUNDLE">Strange Gravity</a><br />
<a href="http://treatgames.com/#DamnedLove">Damned Love</a><br />
<a href="https://rpggeek.com/rpg/29696/psychic-detective-agency">Psychic Detective Agency</a></p>
]]>
      </description>
      <pubDate>Thu, 20 Jul 2017 12:46:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/3415f01c-3415f01c</link>
      <content:encoded>
        <![CDATA[<p>Designer and long-time small-time con organizer Jay Treat joins us to talk cards, larps, and the careful calibration of tone.</p>
<p>Treat Games<br />
<a href="https://www.kickstarter.com/projects/dailymagicgames/merchants-of-araby">Merchants of Araby</a><br />
<a href="http://www.drivethrurpg.com/product/202647/Strange-Gravity-BUNDLE">Strange Gravity</a><br />
<a href="http://treatgames.com/#DamnedLove">Damned Love</a><br />
<a href="https://rpggeek.com/rpg/29696/psychic-detective-agency">Psychic Detective Agency</a></p>
]]>
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      <itunes:title>40. Jay Treat</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
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      <itunes:duration>00:52:38</itunes:duration>
      <itunes:summary>Designer and long-time small-time con organizer Jay Treat joins us to talk cards, larps, and the careful calibration of tone.</itunes:summary>
      <itunes:subtitle>Designer and long-time small-time con organizer Jay Treat joins us to talk cards, larps, and the careful calibration of tone.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>40</itunes:episode>
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      <title>39. Todd Nichols</title>
      <description>
        <![CDATA[<p>Sociologist and podcast co-host Todd Nichols joins us to talk making stuff, putting it out there, and encouraging other folks to do the same.</p>
]]>
      </description>
      <pubDate>Thu, 6 Jul 2017 13:15:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/e0dde7fb-e0dde7fb</link>
      <content:encoded>
        <![CDATA[<p>Sociologist and podcast co-host Todd Nichols joins us to talk making stuff, putting it out there, and encouraging other folks to do the same.</p>
]]>
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      <itunes:title>39. Todd Nichols</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
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      <itunes:duration>01:07:50</itunes:duration>
      <itunes:summary>Sociologist and podcast co-host Todd Nichols joins us to talk making stuff, putting it out there, and encouraging other folks to do the same.</itunes:summary>
      <itunes:subtitle>Sociologist and podcast co-host Todd Nichols joins us to talk making stuff, putting it out there, and encouraging other folks to do the same.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>39</itunes:episode>
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    <item>
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      <title>38. Misha Bushyager</title>
      <description>
        <![CDATA[<p>Writer, designer, and #Feminism co-editor Misha Bushyager joins us to talk worldbuilding, YouTube, and blending the personal and historical in game design. Also: Alex learns what a Steak-umm is.</p>
<p><a href="https://plus.google.com/+MishaBushyager">Misha on G+</a><br />
<a href="https://twitter.com/elven1713">Misha on Twitter</a><br />
<a href="http://www.unrulydesigns.com/war-birds/">War Birds</a><br />
<a href="http://storytelling.pelgranepress.com/feminism-a-nano-game-anthology/">#Feminism</a><br />
<a href="http://fasagames.com/earthdawn-whatis/">Earthdawn</a><br />
<a href="http://www.shadowrun.com/">Shadowrun</a><br />
<a href="http://ironcrown.com/rolemaster/">Rolemaster</a><br />
<a href="https://www.youtube.com/watch?v=uH4VhFGCH7A">The Duvet Trick</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="https://makebigthings.com/14-days-a-game-about-life-with-migraines/">14 Days</a><br />
<a href="https://www.kickstarter.com/projects/medeiros/the-watch-rpg">The Watch</a><br />
<a href="http://www.magpiegames.com/epyllion/">Epyllion</a><br />
<a href="https://nordiclarp.org/wiki/Fastaval">Fastaval</a><br />
<a href="http://growlingdoorgames.com/chill.html">Chill</a><br />
<a href="http://blackarmada.com/lovecraftesque/">Lovecraftesque</a><br />
<a href="http://www.magpiegames.com/masks/">Masks</a><br />
<a href="http://www.indieplus.org/2015/03/27/chain-world-episode-1/">Chain World</a><br />
<a href="https://www.washingtonpost.com/local/black-female-civil-war-reenactors-give-historys-hidden-figures-new-voices/2017/04/14/58e273ce-1a52-11e7-972d-ca200b378c42_story.html?utm_term=.64f60e447258">Female Re-Enactors of Distinction</a></p>
]]>
      </description>
      <pubDate>Thu, 8 Jun 2017 13:06:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/c34dd295-c34dd295</link>
      <content:encoded>
        <![CDATA[<p>Writer, designer, and #Feminism co-editor Misha Bushyager joins us to talk worldbuilding, YouTube, and blending the personal and historical in game design. Also: Alex learns what a Steak-umm is.</p>
<p><a href="https://plus.google.com/+MishaBushyager">Misha on G+</a><br />
<a href="https://twitter.com/elven1713">Misha on Twitter</a><br />
<a href="http://www.unrulydesigns.com/war-birds/">War Birds</a><br />
<a href="http://storytelling.pelgranepress.com/feminism-a-nano-game-anthology/">#Feminism</a><br />
<a href="http://fasagames.com/earthdawn-whatis/">Earthdawn</a><br />
<a href="http://www.shadowrun.com/">Shadowrun</a><br />
<a href="http://ironcrown.com/rolemaster/">Rolemaster</a><br />
<a href="https://www.youtube.com/watch?v=uH4VhFGCH7A">The Duvet Trick</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="https://makebigthings.com/14-days-a-game-about-life-with-migraines/">14 Days</a><br />
<a href="https://www.kickstarter.com/projects/medeiros/the-watch-rpg">The Watch</a><br />
<a href="http://www.magpiegames.com/epyllion/">Epyllion</a><br />
<a href="https://nordiclarp.org/wiki/Fastaval">Fastaval</a><br />
<a href="http://growlingdoorgames.com/chill.html">Chill</a><br />
<a href="http://blackarmada.com/lovecraftesque/">Lovecraftesque</a><br />
<a href="http://www.magpiegames.com/masks/">Masks</a><br />
<a href="http://www.indieplus.org/2015/03/27/chain-world-episode-1/">Chain World</a><br />
<a href="https://www.washingtonpost.com/local/black-female-civil-war-reenactors-give-historys-hidden-figures-new-voices/2017/04/14/58e273ce-1a52-11e7-972d-ca200b378c42_story.html?utm_term=.64f60e447258">Female Re-Enactors of Distinction</a></p>
]]>
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      <itunes:title>38. Misha Bushyager</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
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      <itunes:duration>00:54:47</itunes:duration>
      <itunes:summary>Writer, designer, and #Feminism co-editor Misha Bushyager joins us to talk worldbuilding, YouTube, and blending the personal and historical in game design. Also: Alex learns what a Steak-umm is.  </itunes:summary>
      <itunes:subtitle>Writer, designer, and #Feminism co-editor Misha Bushyager joins us to talk worldbuilding, YouTube, and blending the personal and historical in game design. Also: Alex learns what a Steak-umm is.  </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>38</itunes:episode>
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    <item>
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      <title>37. Graham Walmsley</title>
      <description>
        <![CDATA[<p>In this episode: exciting announcements, horror and disco, tango and cooking, and award-winning game designer and author Graham Walmsley's realizations about Lovecraftian gaming had while watching Iron Fist!</p>
<p><a href="https://www.kickstarter.com/projects/1157274964/big-bad-con-2017?ref=card">Big Bad Con</a><br />
<a href="https://www.fmlarp.com/">Fairweather Manor</a><br />
<a href="https://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://thievesoftime.bigcartel.com/product/play-unsafe-pdf">Play Unsafe</a><br />
<a href="http://www.goldencobra.org/pdf/2016/WeAreRoommatesNow_Gorman.pdf">We Are Roommates Now</a><br />
<a href="http://www.drivethrurpg.com/product/149064/Will-That-Be-All?term=will%20that%20be%20all&amp;test_epoch=0">Will That Be All?</a><br />
<a href="https://nyupress.org/books/9781479825172/">Not Gay: Sex Between Straight White Men</a><br />
<a href="https://www.amazon.com/gp/product/0878301178?ie=UTF8&amp;tag=keithjohns-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0878301178">&quot;Impro&quot; by Keith Johnstone</a><br />
<a href="http://site.pelgranepress.com/index.php/tag/cthulhu-apocalypse/">Cthulhu Apocalypse</a><br />
<a href="http://www.drivethrurpg.com/product/106250/A-Taste-For-Murder?term=A%20Taste%20for%20Murder&amp;test_epoch=0">A Taste for Murder</a><br />
<a href="http://www.drivethrurpg.com/product/125317/Disco-World-Village-Edition">Disco World</a><br />
<a href="https://nordiclarp.org/wiki/Just_a_Little_Lovin%27">Just a Little Lovin'</a><br />
<a href="https://jall.us/">Just a Little Lovin' USA</a><br />
<a href="https://www.amazon.com/Turn-Beat-Around-History-Disco/dp/0571219233">Turn the Beat Around: The Rise and Fall of Disco</a><br />
<a href="https://www.amazon.ca/Love-Saves-Day-American-1970-1979/dp/0822331985">Love Saves the Day: A History Of American Dance Music Culture, 1970–1979</a><br />
<a href="https://www.facebook.com/CthulhuDark/">Cthulhu Dark on Facebook</a><br />
<a href="https://plus.google.com/+GrahamWalmsley">Graham on G+</a><br />
<a href="https://twitter.com/grahamwalmsley">Graham on Twitter</a></p>
]]>
      </description>
      <pubDate>Thu, 25 May 2017 12:55:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/7fc9720b-7fc9720b</link>
      <content:encoded>
        <![CDATA[<p>In this episode: exciting announcements, horror and disco, tango and cooking, and award-winning game designer and author Graham Walmsley's realizations about Lovecraftian gaming had while watching Iron Fist!</p>
<p><a href="https://www.kickstarter.com/projects/1157274964/big-bad-con-2017?ref=card">Big Bad Con</a><br />
<a href="https://www.fmlarp.com/">Fairweather Manor</a><br />
<a href="https://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://thievesoftime.bigcartel.com/product/play-unsafe-pdf">Play Unsafe</a><br />
<a href="http://www.goldencobra.org/pdf/2016/WeAreRoommatesNow_Gorman.pdf">We Are Roommates Now</a><br />
<a href="http://www.drivethrurpg.com/product/149064/Will-That-Be-All?term=will%20that%20be%20all&amp;test_epoch=0">Will That Be All?</a><br />
<a href="https://nyupress.org/books/9781479825172/">Not Gay: Sex Between Straight White Men</a><br />
<a href="https://www.amazon.com/gp/product/0878301178?ie=UTF8&amp;tag=keithjohns-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0878301178">&quot;Impro&quot; by Keith Johnstone</a><br />
<a href="http://site.pelgranepress.com/index.php/tag/cthulhu-apocalypse/">Cthulhu Apocalypse</a><br />
<a href="http://www.drivethrurpg.com/product/106250/A-Taste-For-Murder?term=A%20Taste%20for%20Murder&amp;test_epoch=0">A Taste for Murder</a><br />
<a href="http://www.drivethrurpg.com/product/125317/Disco-World-Village-Edition">Disco World</a><br />
<a href="https://nordiclarp.org/wiki/Just_a_Little_Lovin%27">Just a Little Lovin'</a><br />
<a href="https://jall.us/">Just a Little Lovin' USA</a><br />
<a href="https://www.amazon.com/Turn-Beat-Around-History-Disco/dp/0571219233">Turn the Beat Around: The Rise and Fall of Disco</a><br />
<a href="https://www.amazon.ca/Love-Saves-Day-American-1970-1979/dp/0822331985">Love Saves the Day: A History Of American Dance Music Culture, 1970–1979</a><br />
<a href="https://www.facebook.com/CthulhuDark/">Cthulhu Dark on Facebook</a><br />
<a href="https://plus.google.com/+GrahamWalmsley">Graham on G+</a><br />
<a href="https://twitter.com/grahamwalmsley">Graham on Twitter</a></p>
]]>
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      <itunes:title>37. Graham Walmsley</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
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      <itunes:duration>01:24:14</itunes:duration>
      <itunes:summary>In this episode: exciting announcements, horror and disco, tango and cooking, and award-winning game designer and author Graham Walmsley's realizations about Lovecraftian gaming had while watching Iron Fist! </itunes:summary>
      <itunes:subtitle>In this episode: exciting announcements, horror and disco, tango and cooking, and award-winning game designer and author Graham Walmsley's realizations about Lovecraftian gaming had while watching Iron Fist! </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>37</itunes:episode>
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    <item>
      <guid isPermaLink="false">95e4b078-b5f8-4ab3-9faa-d4afc8fe8497</guid>
      <title>36. Kimberley Lam</title>
      <description>
        <![CDATA[<p>Stealth designer and prolific hacker Kim Lam joins Alex to talk playing by post, making games that aren't products, and origami. We also discuss Kim's upcoming larp about the legacy of the Cambodian genocide, so please listen with care.</p>
<p><a href="https://200wordrpg.github.io/">The 200 word RPG challenge</a><br />
<a href="http://lumpley.com/index.php/anyway/thread/722">The Sundered Land: A Doomed Pilgrim in the Ruins of the Future</a><br />
<a href="http://www.drivethrurpg.com/product/128584/Atop-a-Lonely-Tower">Atop a Lonely Tower</a><br />
<a href="https://drive.google.com/file/d/0B3iG4NIiyX7JbklYbE55ektkcEk/view">Cleanse By Claw and Talon</a><br />
<a href="http://skinchangers-rpg.com/">Skinchangers</a><br />
<a href="http://misspentyouth.robertbohl.com/">Misspent Youth</a><br />
<a href="https://www.youtube.com/watch?v=tpaDOkI4VzQ">S21 - The Khmer Rouge Killing Machine</a><br />
<a href="https://plus.google.com/+KimberleyLam">Kim on G+</a></p>
]]>
      </description>
      <pubDate>Thu, 11 May 2017 12:58:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/e8b721da-e8b721da</link>
      <content:encoded>
        <![CDATA[<p>Stealth designer and prolific hacker Kim Lam joins Alex to talk playing by post, making games that aren't products, and origami. We also discuss Kim's upcoming larp about the legacy of the Cambodian genocide, so please listen with care.</p>
<p><a href="https://200wordrpg.github.io/">The 200 word RPG challenge</a><br />
<a href="http://lumpley.com/index.php/anyway/thread/722">The Sundered Land: A Doomed Pilgrim in the Ruins of the Future</a><br />
<a href="http://www.drivethrurpg.com/product/128584/Atop-a-Lonely-Tower">Atop a Lonely Tower</a><br />
<a href="https://drive.google.com/file/d/0B3iG4NIiyX7JbklYbE55ektkcEk/view">Cleanse By Claw and Talon</a><br />
<a href="http://skinchangers-rpg.com/">Skinchangers</a><br />
<a href="http://misspentyouth.robertbohl.com/">Misspent Youth</a><br />
<a href="https://www.youtube.com/watch?v=tpaDOkI4VzQ">S21 - The Khmer Rouge Killing Machine</a><br />
<a href="https://plus.google.com/+KimberleyLam">Kim on G+</a></p>
]]>
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      <itunes:title>36. Kimberley Lam</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
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      <itunes:duration>00:56:06</itunes:duration>
      <itunes:summary>Stealth designer and prolific hacker Kim Lam joins Alex to talk playing by post, making games that aren't products, and origami. We also discuss Kim's upcoming larp about the legacy of the Cambodian genocide, so please listen with care. </itunes:summary>
      <itunes:subtitle>Stealth designer and prolific hacker Kim Lam joins Alex to talk playing by post, making games that aren't products, and origami. We also discuss Kim's upcoming larp about the legacy of the Cambodian genocide, so please listen with care. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>36</itunes:episode>
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      <title>35. Brodie Atwater</title>
      <description>
        <![CDATA[<p>Researcher and larpwright Brodie Atwater brings a lively perspective on larp accessibility, marginalization in gaming communities, and the importance of staying hydrated.</p>
<p><a href="https://www.youtube.com/watch?v=rvOJy23oaho">Social Mechanics: A Study on Inhibition and Intersectionality in Larp</a><br />
<a href="https://www.youtube.com/watch?v=A-w9yftQRyw">We Need to Talk: A Literature Review of Debrief</a><br />
<a href="https://nordiclarp.org/2016/09/09/creating-culture-trust-safety-calibration-larp-mechanics/">The &quot;Ok&quot; Check-in System</a><br />
<a href="http://www.goodtherapy.org/learn-about-therapy/types/psychodrama">Psychodrama</a><br />
<a href="http://breadandpuppet.org/">Bread and Puppet Theatre</a><br />
<a href="http://theicarusproject.net/">The Icarus Project</a><br />
<a href="http://www.drivethrurpg.com/product/133724/In-Residency">In Residency</a><br />
<a href="http://www.imdb.com/title/tt1798709/">Her</a><br />
<a href="https://docs.google.com/document/d/1m8cZO1KtZL-uDGzsa4vPYCEYqEOzUd_n7xwGmgFKK7Q/edit?usp=sharing">Here is My Power Button</a></p>
]]>
      </description>
      <pubDate>Thu, 27 Apr 2017 13:01:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/b7ed1a82-b7ed1a82</link>
      <content:encoded>
        <![CDATA[<p>Researcher and larpwright Brodie Atwater brings a lively perspective on larp accessibility, marginalization in gaming communities, and the importance of staying hydrated.</p>
<p><a href="https://www.youtube.com/watch?v=rvOJy23oaho">Social Mechanics: A Study on Inhibition and Intersectionality in Larp</a><br />
<a href="https://www.youtube.com/watch?v=A-w9yftQRyw">We Need to Talk: A Literature Review of Debrief</a><br />
<a href="https://nordiclarp.org/2016/09/09/creating-culture-trust-safety-calibration-larp-mechanics/">The &quot;Ok&quot; Check-in System</a><br />
<a href="http://www.goodtherapy.org/learn-about-therapy/types/psychodrama">Psychodrama</a><br />
<a href="http://breadandpuppet.org/">Bread and Puppet Theatre</a><br />
<a href="http://theicarusproject.net/">The Icarus Project</a><br />
<a href="http://www.drivethrurpg.com/product/133724/In-Residency">In Residency</a><br />
<a href="http://www.imdb.com/title/tt1798709/">Her</a><br />
<a href="https://docs.google.com/document/d/1m8cZO1KtZL-uDGzsa4vPYCEYqEOzUd_n7xwGmgFKK7Q/edit?usp=sharing">Here is My Power Button</a></p>
]]>
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      <itunes:title>35. Brodie Atwater</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/dd0d308e-e266-40e9-add0-01dd673720b0/3000x3000/1493300328artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:00:10</itunes:duration>
      <itunes:summary>Researcher and larpwright Brodie Atwater brings a lively perspective on larp accessibility, marginalization in gaming communities, and the importance of staying hydrated.</itunes:summary>
      <itunes:subtitle>Researcher and larpwright Brodie Atwater brings a lively perspective on larp accessibility, marginalization in gaming communities, and the importance of staying hydrated.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>35</itunes:episode>
    </item>
    <item>
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      <title>34. Robert Bohl</title>
      <description>
        <![CDATA[<p>Stick it to the man! Game designer Robert Bohl talks Misspent Youth, Demi-Humans, and Bitch Goddesses. A little SALT with your usual Backstory sweetness.</p>
<p><a href="http://misspentyouth.robertbohl.com/">Misspent Youth</a><br />
<a href="https://gamechef.wordpress.com/">Game Chef</a><br />
<a href="http://www.indie-rpgs.com/forge/index.php">The Forge</a><br />
<a href="https://www.burningwheel.com/">Burning Wheel</a><br />
<a href="http://geekandsundry.com/shows/tabletop/">Tabletop with Wil Wheaton</a><br />
<a href="https://plus.google.com/+RobertBohl">Rob on G+</a><br />
<a href="https://www.patreon.com/fsbaker">Sebastian Baker on Patreon</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="https://www.youtube.com/watch?v=JsXcocZXGsA">Le Tigre - Get off the Internet</a></p>
]]>
      </description>
      <pubDate>Thu, 13 Apr 2017 13:25:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/e935606a-e935606a</link>
      <content:encoded>
        <![CDATA[<p>Stick it to the man! Game designer Robert Bohl talks Misspent Youth, Demi-Humans, and Bitch Goddesses. A little SALT with your usual Backstory sweetness.</p>
<p><a href="http://misspentyouth.robertbohl.com/">Misspent Youth</a><br />
<a href="https://gamechef.wordpress.com/">Game Chef</a><br />
<a href="http://www.indie-rpgs.com/forge/index.php">The Forge</a><br />
<a href="https://www.burningwheel.com/">Burning Wheel</a><br />
<a href="http://geekandsundry.com/shows/tabletop/">Tabletop with Wil Wheaton</a><br />
<a href="https://plus.google.com/+RobertBohl">Rob on G+</a><br />
<a href="https://www.patreon.com/fsbaker">Sebastian Baker on Patreon</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="https://www.youtube.com/watch?v=JsXcocZXGsA">Le Tigre - Get off the Internet</a></p>
]]>
      </content:encoded>
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      <itunes:title>34. Robert Bohl</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/12d13657-782a-4d97-b89f-1ccd07d035f9/3000x3000/1492090195artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:52:09</itunes:duration>
      <itunes:summary>Stick it to the man! Game designer Robert Bohl talks Misspent Youth, Demi-Humans, and Bitch Goddesses. A little SALT with your usual Backstory sweetness.</itunes:summary>
      <itunes:subtitle>Stick it to the man! Game designer Robert Bohl talks Misspent Youth, Demi-Humans, and Bitch Goddesses. A little SALT with your usual Backstory sweetness.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>34</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">deeb124f-4aa2-4fd4-8a71-a1d28b5f6fec</guid>
      <title>33. Caitlynn Belle</title>
      <description>
        <![CDATA[<p>Designer Caitlynn Belle joins Alex to talk about creating, refining, mentoring and problem solving. But more importantly: dying in space and bug sex.</p>
<p><a href="http://wiscon.net/">WISCON</a><br />
<a href="http://caitlynnbelle.com/">Caitlynn's website</a><br />
<a href="https://www.patreon.com/caitlynn">Caitlynn's Patreon</a><br />
<a href="https://caitlynnbelle.itch.io/">Caitlynn's Games</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Fiasco</a><br />
<a href="http://www.igdnonline.com/indie-groundbreaker-awards/">Indie Groundbreaker Awards</a><br />
<a href="http://www.drivethrurpg.com/product/186728/Singularity?src=DotD&amp;from_home=1">Singularity</a></p>
]]>
      </description>
      <pubDate>Thu, 30 Mar 2017 13:37:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/282fb470-282fb470</link>
      <content:encoded>
        <![CDATA[<p>Designer Caitlynn Belle joins Alex to talk about creating, refining, mentoring and problem solving. But more importantly: dying in space and bug sex.</p>
<p><a href="http://wiscon.net/">WISCON</a><br />
<a href="http://caitlynnbelle.com/">Caitlynn's website</a><br />
<a href="https://www.patreon.com/caitlynn">Caitlynn's Patreon</a><br />
<a href="https://caitlynnbelle.itch.io/">Caitlynn's Games</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Fiasco</a><br />
<a href="http://www.igdnonline.com/indie-groundbreaker-awards/">Indie Groundbreaker Awards</a><br />
<a href="http://www.drivethrurpg.com/product/186728/Singularity?src=DotD&amp;from_home=1">Singularity</a></p>
]]>
      </content:encoded>
      <enclosure length="47778703" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/3c007af9-8f9e-4f8a-b728-7119d7857656/282fb470_tc.mp3?aid=rss_feed"/>
      <itunes:title>33. Caitlynn Belle</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/3c007af9-8f9e-4f8a-b728-7119d7857656/3000x3000/1490881327artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:49:45</itunes:duration>
      <itunes:summary>Designer Caitlynn Belle joins Alex to talk about creating, refining, mentoring and problem solving. But more importantly: dying in space and bug sex. </itunes:summary>
      <itunes:subtitle>Designer Caitlynn Belle joins Alex to talk about creating, refining, mentoring and problem solving. But more importantly: dying in space and bug sex. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>33</itunes:episode>
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      <title>32. Emily Care Boss</title>
      <description>
        <![CDATA[<p>Designer and theorist Emily Care Boss joins us this episode to talk Living Games, loving games, and being vulnerable in play. Can role-playing be therapeutic? How do we unite disparate gaming communities? What larp-adjacent practices can we learn from? What's physi-ing??? You'll have to tune in to find out!</p>
]]>
      </description>
      <pubDate>Fri, 17 Mar 2017 16:27:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/03415d1f-03415d1f</link>
      <content:encoded>
        <![CDATA[<p>Designer and theorist Emily Care Boss joins us this episode to talk Living Games, loving games, and being vulnerable in play. Can role-playing be therapeutic? How do we unite disparate gaming communities? What larp-adjacent practices can we learn from? What's physi-ing??? You'll have to tune in to find out!</p>
]]>
      </content:encoded>
      <enclosure length="40027735" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/33ff0abf-eed2-430e-a8c1-307fe21260b0/03415d1f_tc.mp3?aid=rss_feed"/>
      <itunes:title>32. Emily Care Boss</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/33ff0abf-eed2-430e-a8c1-307fe21260b0/3000x3000/1489768886artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:06:41</itunes:duration>
      <itunes:summary>Designer and theorist Emily Care Boss joins us this episode to talk Living Games, loving games, and being vulnerable in play. Can role-playing be therapeutic? How do we unite disparate gaming communities? What larp-adjacent practices can we learn from? What's physi-ing??? You'll have to tune in to find out! </itunes:summary>
      <itunes:subtitle>Designer and theorist Emily Care Boss joins us this episode to talk Living Games, loving games, and being vulnerable in play. Can role-playing be therapeutic? How do we unite disparate gaming communities? What larp-adjacent practices can we learn from? What's physi-ing??? You'll have to tune in to find out! </itunes:subtitle>
      <itunes:keywords>education, theory, literature, sexuality, larp, history, design, tabletop</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>32</itunes:episode>
    </item>
    <item>
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      <title>31. Josh Jordan</title>
      <description>
        <![CDATA[<p>Gather 'round as designer and educator Josh Jordan tells us about about the unstoppable force of creativity, candy as cultural exchange, and collaboration as the cure for impostor syndrome. Should larpwrights be keeping an eye on reality TV? Well, probably not, I guess...</p>
<p><a href="https://joshtjordan.com/">Josh's Website</a><br />
<a href="http://www.livinggamesconference.com/">Living Games</a><br />
<a href="https://en.wikipedia.org/wiki/Tyrkisk_peber">Tyrkisk Peber</a><br />
<a href="http://oneshotpodcast.com/podcasts/backstory/5-sarah-lynne-bowman/">Sarah Lynne-Bowman on Backstory</a><br />
<a href="https://nordiclarp.org/2017/01/31/literary-and-performative-imaginaries-where-characters-come-from/">Evan Torner's &quot;Literary and Performatice Imaginaries - Where Characters Come From&quot;</a><br />
<a href="http://rpgpodcasts.com/podcasts/show/SonsofKryos">Sons of Kryos</a><br />
<a href="https://www.youtube.com/watch?v=I0jgcyfC2r8">Teacher Has Personalized Handshakes With Every Single One of His Students</a><br />
<a href="http://www.memento-mori.com/parsely/">Parsley Games</a><br />
<a href="http://www.drivethrurpg.com/product/121788/Doll?src=hottest_filtered">Doll</a><br />
<a href="http://www.drivethrurpg.com/product/115174/Heroine?src=hottest_filtered">Heroine</a><br />
<a href="https://dig1000holes.wordpress.com/vast-starlit/">Vast &amp; Starlit</a><br />
<a href="http://www.drivethrurpg.com/product/132166/Dangers-Untold">Dangers Untold</a><br />
<a href="https://www.youtube.com/watch?v=weelxjBDcd0&amp;t=38s">Banana Chan's &quot;They're Onto Me&quot;</a><br />
<a href="https://www.patreon.com/caitlynn">Caitlynn Belle's Patreon</a><br />
<a href="https://www.patreon.com/jacksontegu">Jackson Tegu's Patreon</a><br />
<a href="http://jeepen.org/games/upgrade/">The Upgrade!</a><br />
<a href="http://www.drivethrurpg.com/product/193396/Short-Film?src=DotDem">A Short Film</a><br />
<a href="https://joshtjordan.com/series/versed/">Versed</a><br />
<a href="https://products.bottlecap.press/collections/full-length/products/uptalk">Kimmy Walters' &quot;Uptalk&quot;</a><br />
Jordan Stewart's &quot;When We Were Young&quot; is out of print<br />
The Impostors will be on Kickstarter Soon!</p>
]]>
      </description>
      <pubDate>Thu, 2 Mar 2017 14:17:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/9a27e648-9a27e648</link>
      <content:encoded>
        <![CDATA[<p>Gather 'round as designer and educator Josh Jordan tells us about about the unstoppable force of creativity, candy as cultural exchange, and collaboration as the cure for impostor syndrome. Should larpwrights be keeping an eye on reality TV? Well, probably not, I guess...</p>
<p><a href="https://joshtjordan.com/">Josh's Website</a><br />
<a href="http://www.livinggamesconference.com/">Living Games</a><br />
<a href="https://en.wikipedia.org/wiki/Tyrkisk_peber">Tyrkisk Peber</a><br />
<a href="http://oneshotpodcast.com/podcasts/backstory/5-sarah-lynne-bowman/">Sarah Lynne-Bowman on Backstory</a><br />
<a href="https://nordiclarp.org/2017/01/31/literary-and-performative-imaginaries-where-characters-come-from/">Evan Torner's &quot;Literary and Performatice Imaginaries - Where Characters Come From&quot;</a><br />
<a href="http://rpgpodcasts.com/podcasts/show/SonsofKryos">Sons of Kryos</a><br />
<a href="https://www.youtube.com/watch?v=I0jgcyfC2r8">Teacher Has Personalized Handshakes With Every Single One of His Students</a><br />
<a href="http://www.memento-mori.com/parsely/">Parsley Games</a><br />
<a href="http://www.drivethrurpg.com/product/121788/Doll?src=hottest_filtered">Doll</a><br />
<a href="http://www.drivethrurpg.com/product/115174/Heroine?src=hottest_filtered">Heroine</a><br />
<a href="https://dig1000holes.wordpress.com/vast-starlit/">Vast &amp; Starlit</a><br />
<a href="http://www.drivethrurpg.com/product/132166/Dangers-Untold">Dangers Untold</a><br />
<a href="https://www.youtube.com/watch?v=weelxjBDcd0&amp;t=38s">Banana Chan's &quot;They're Onto Me&quot;</a><br />
<a href="https://www.patreon.com/caitlynn">Caitlynn Belle's Patreon</a><br />
<a href="https://www.patreon.com/jacksontegu">Jackson Tegu's Patreon</a><br />
<a href="http://jeepen.org/games/upgrade/">The Upgrade!</a><br />
<a href="http://www.drivethrurpg.com/product/193396/Short-Film?src=DotDem">A Short Film</a><br />
<a href="https://joshtjordan.com/series/versed/">Versed</a><br />
<a href="https://products.bottlecap.press/collections/full-length/products/uptalk">Kimmy Walters' &quot;Uptalk&quot;</a><br />
Jordan Stewart's &quot;When We Were Young&quot; is out of print<br />
The Impostors will be on Kickstarter Soon!</p>
]]>
      </content:encoded>
      <enclosure length="42505794" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/58ee1621-b193-432d-9172-b958bbe33bc0/9a27e648_tc.mp3?aid=rss_feed"/>
      <itunes:title>31. Josh Jordan</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/58ee1621-b193-432d-9172-b958bbe33bc0/3000x3000/1488464404artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:53:54</itunes:duration>
      <itunes:summary>Gather 'round as designer and educator Josh Jordan tells us about about the unstoppable force of creativity, candy as cultural exchange, and collaboration as the cure for impostor syndrome. Should larpwrights be keeping an eye on reality TV? Well, probably not, I guess... </itunes:summary>
      <itunes:subtitle>Gather 'round as designer and educator Josh Jordan tells us about about the unstoppable force of creativity, candy as cultural exchange, and collaboration as the cure for impostor syndrome. Should larpwrights be keeping an eye on reality TV? Well, probably not, I guess... </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>31</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">1aeed52e-ab85-49b8-9a41-028102963e7c</guid>
      <title>30. Maury Brown</title>
      <description>
        <![CDATA[<p>Researcher, educator, writer, and President of LearnLarp LLC, Maury Brown joins Alex to talk safety, empowerment, and empathy in live-action play. If you've been curious about New World Magischola, come hear Maury describe the larp that's not about being a wizard, but &quot;becoming the kind of wizard you want to be.&quot;</p>
<p><a href="http://learnlarp.com/">Learn Larp</a><br />
<a href="https://magischola.com/">New World Magischola</a><br />
<a href="https://www.youtube.com/watch?v=oZY9wLUMCPY">Maury's Living Games Keynote: &quot;People-Centered Design&quot;</a><br />
<a href="https://nordiclarp.org/2016/09/09/creating-culture-trust-safety-calibration-larp-mechanics/">New World Magischola's Safety and Calibration Techniques</a><br />
<a href="https://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://www.dystopiarisinglarp.com/">Dystopia Rising</a><br />
<a href="http://www.thisisedgeworld.com">Edgeworld</a></p>
]]>
      </description>
      <pubDate>Fri, 17 Feb 2017 14:46:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/a54cc1af-a54cc1af</link>
      <content:encoded>
        <![CDATA[<p>Researcher, educator, writer, and President of LearnLarp LLC, Maury Brown joins Alex to talk safety, empowerment, and empathy in live-action play. If you've been curious about New World Magischola, come hear Maury describe the larp that's not about being a wizard, but &quot;becoming the kind of wizard you want to be.&quot;</p>
<p><a href="http://learnlarp.com/">Learn Larp</a><br />
<a href="https://magischola.com/">New World Magischola</a><br />
<a href="https://www.youtube.com/watch?v=oZY9wLUMCPY">Maury's Living Games Keynote: &quot;People-Centered Design&quot;</a><br />
<a href="https://nordiclarp.org/2016/09/09/creating-culture-trust-safety-calibration-larp-mechanics/">New World Magischola's Safety and Calibration Techniques</a><br />
<a href="https://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://www.dystopiarisinglarp.com/">Dystopia Rising</a><br />
<a href="http://www.thisisedgeworld.com">Edgeworld</a></p>
]]>
      </content:encoded>
      <enclosure length="65635661" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/8921160d-6772-4db0-8bad-02c9592d232c/a54cc1af_tc.mp3?aid=rss_feed"/>
      <itunes:title>30. Maury Brown</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/8921160d-6772-4db0-8bad-02c9592d232c/3000x3000/1487342931artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:25:21</itunes:duration>
      <itunes:summary>Researcher, educator, writer, and President of LearnLarp LLC, Maury Brown joins Alex to talk safety, empowerment, and empathy in live-action play. If you've been curious about New World Magischola, come hear Maury describe the larp that's not about being a wizard, but "becoming the kind of wizard you want to be."</itunes:summary>
      <itunes:subtitle>Researcher, educator, writer, and President of LearnLarp LLC, Maury Brown joins Alex to talk safety, empowerment, and empathy in live-action play. If you've been curious about New World Magischola, come hear Maury describe the larp that's not about being a wizard, but "becoming the kind of wizard you want to be."</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>30</itunes:episode>
    </item>
    <item>
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      <title>29. J Li</title>
      <description>
        <![CDATA[<p>Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one's for you.</p>
<p><a href="http://www.vermillion.games/">J's website</a><br />
<a href="https://www.youtube.com/watch?v=K8AJ0OYhF3Q">J's Keynote at Living Games</a><br />
<a href="http://www.vermillion.games/parlor-larps/">Argentin</a><br />
<a href="http://www.vermillion.games/twain/">Twain</a><br />
<a href="http://www.vermillion.games/magician/">Magician</a><br />
<a href="http://www.vermillion.games/mermaid/">Mermaid</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="https://www.youtube.com/watch?v=tawJLsPBgfA">What is a &quot;Secrets and Powers&quot; Larp? with Susan Weiner</a><br />
<a href="http://www.larppatterns.org/">A Pattern Language for Larp</a><br />
<a href="https://www.youtube.com/watch?v=y8iwXcmf6qY&amp;t=34s">Ars Amandi Videos</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge</a><br />
<a href="http://buriedwithoutceremony.com/teen-witch/">Teen Witch, by Avery Alder</a><br />
<a href="https://medium.com/@jfli">J's Blog</a></p>
]]>
      </description>
      <pubDate>Fri, 3 Feb 2017 14:13:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/aa488eb2-aa488eb2</link>
      <content:encoded>
        <![CDATA[<p>Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one's for you.</p>
<p><a href="http://www.vermillion.games/">J's website</a><br />
<a href="https://www.youtube.com/watch?v=K8AJ0OYhF3Q">J's Keynote at Living Games</a><br />
<a href="http://www.vermillion.games/parlor-larps/">Argentin</a><br />
<a href="http://www.vermillion.games/twain/">Twain</a><br />
<a href="http://www.vermillion.games/magician/">Magician</a><br />
<a href="http://www.vermillion.games/mermaid/">Mermaid</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="https://www.youtube.com/watch?v=tawJLsPBgfA">What is a &quot;Secrets and Powers&quot; Larp? with Susan Weiner</a><br />
<a href="http://www.larppatterns.org/">A Pattern Language for Larp</a><br />
<a href="https://www.youtube.com/watch?v=y8iwXcmf6qY&amp;t=34s">Ars Amandi Videos</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge</a><br />
<a href="http://buriedwithoutceremony.com/teen-witch/">Teen Witch, by Avery Alder</a><br />
<a href="https://medium.com/@jfli">J's Blog</a></p>
]]>
      </content:encoded>
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      <itunes:title>29. J Li</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/0111558a-7841-4639-8edf-e3316c8c82bb/3000x3000/1486131549artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:08:36</itunes:duration>
      <itunes:summary>Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one's for you.</itunes:summary>
      <itunes:subtitle>Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one's for you.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>29</itunes:episode>
    </item>
    <item>
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      <title>28. Rachel Kahn </title>
      <description>
        <![CDATA[<p>Artist and GM Rachel Khan joins us to talk about running an RPG campaign based on Persian mythology at the Aga Khan museum in Toronto. Isn't that the coolest thing ever? We also discuss illustrating for games and the magic of dice bowls. Warning: major spoilers for a thousand-year-old poem!</p>
<p><a href="http://www.wealdcomics.com/?page_id=680">Weald Comics</a><br />
<a href="https://www.patreon.com/portablecity">Rachel on Patreon</a><br />
<a href="https://www.agakhanmuseum.org/">The Aga Khan Museum</a><br />
<a href="https://en.wikipedia.org/wiki/Shahnameh">Shahnameh</a><br />
<a href="http://site.pelgranepress.com/index.php/gumshoe/">Gumshoe</a><br />
<a href="http://site.pelgranepress.com/index.php/dramasystem-srd/">The Drama System</a><br />
Dungeon World<br />
<a href="http://paizo.com/pathfinderRPG">Pathfinder</a><br />
<a href="https://dig1000holes.wordpress.com/swords-without-master-2/">Swords Without Master</a><br />
<a href="http://www.glorantha.com/">Glorantha</a><br />
<a href="https://www.fantasyflightgames.com/en/products/call-of-cthulhu-lcg/">Call of Cthulhu</a><br />
<a href="http://swordandbackpack.tumblr.com/">Sword &amp; Backpack</a><br />
<a href="https://www.rom.on.ca/en">The Royal Ontario Museum</a><br />
<a href="http://www.opeth.com/">Opeth</a></p>
]]>
      </description>
      <pubDate>Thu, 19 Jan 2017 14:20:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/e59a07bf-e59a07bf</link>
      <content:encoded>
        <![CDATA[<p>Artist and GM Rachel Khan joins us to talk about running an RPG campaign based on Persian mythology at the Aga Khan museum in Toronto. Isn't that the coolest thing ever? We also discuss illustrating for games and the magic of dice bowls. Warning: major spoilers for a thousand-year-old poem!</p>
<p><a href="http://www.wealdcomics.com/?page_id=680">Weald Comics</a><br />
<a href="https://www.patreon.com/portablecity">Rachel on Patreon</a><br />
<a href="https://www.agakhanmuseum.org/">The Aga Khan Museum</a><br />
<a href="https://en.wikipedia.org/wiki/Shahnameh">Shahnameh</a><br />
<a href="http://site.pelgranepress.com/index.php/gumshoe/">Gumshoe</a><br />
<a href="http://site.pelgranepress.com/index.php/dramasystem-srd/">The Drama System</a><br />
Dungeon World<br />
<a href="http://paizo.com/pathfinderRPG">Pathfinder</a><br />
<a href="https://dig1000holes.wordpress.com/swords-without-master-2/">Swords Without Master</a><br />
<a href="http://www.glorantha.com/">Glorantha</a><br />
<a href="https://www.fantasyflightgames.com/en/products/call-of-cthulhu-lcg/">Call of Cthulhu</a><br />
<a href="http://swordandbackpack.tumblr.com/">Sword &amp; Backpack</a><br />
<a href="https://www.rom.on.ca/en">The Royal Ontario Museum</a><br />
<a href="http://www.opeth.com/">Opeth</a></p>
]]>
      </content:encoded>
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      <itunes:title>28. Rachel Kahn </itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/b83f1b6b-dddd-456c-a206-97a54b6f4b81/3000x3000/1484835895artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:00:01</itunes:duration>
      <itunes:summary>Artist and GM Rachel Khan joins us to talk about running an RPG campaign based on Persian mythology at the Aga Khan museum in Toronto. Isn't that the coolest thing ever? We also discuss illustrating for games and the magic of dice bowls. Warning: major spoilers for a thousand-year-old poem! </itunes:summary>
      <itunes:subtitle>Artist and GM Rachel Khan joins us to talk about running an RPG campaign based on Persian mythology at the Aga Khan museum in Toronto. Isn't that the coolest thing ever? We also discuss illustrating for games and the magic of dice bowls. Warning: major spoilers for a thousand-year-old poem! </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>28</itunes:episode>
    </item>
    <item>
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      <title>27. D. Vincent and Meguey Baker</title>
      <description>
        <![CDATA[<p>To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation - and yes, it's all related to game design.</p>
<p><a href="http://lumpley.com/">Lumpley Games</a><br />
<a href="https://plus.google.com/+VincentBaker">Vincent on G+</a><br />
<a href="https://plus.google.com/111023399555426942490">Meg on G+</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="http://www.magpiegames.com/our-games/urban-shadows/">Urban Shadows</a><br />
<a href="http://buriedwithoutceremony.com/monsterhearts/">Monsterhearts</a><br />
<a href="http://www.evilhat.com/home/monster-of-the-week/">Monster of the Week</a><br />
<a href="https://www.patreon.com/posts/king-is-dead-7089631">The King is Dead</a><br />
<a href="https://www.rpg.net/reviews/archive/12/12593.phtml">The Princes' Kingdom</a><br />
<a href="http://www.shadowruntabletop.com/">Shadowrun</a><br />
<a href="https://en.wikipedia.org/wiki/Cyberpunk_2020">Cyberpunk 2020</a><br />
<a href="http://www.atlas-games.com/arm5/">Ars Magica</a><br />
<a href="http://www.uua.org/re/owl">Our Whole Lives</a><br />
<a href="http://lumpley.com/index.php/anyway/thread/826">The Vengeful Demon of the Ring</a><br />
<a href="https://www.youtube.com/watch?v=4CVrP7NgSjc">&quot;Games as Folk Art&quot; on Indie+</a><br />
<a href="http://www.lumpley.com/dogs.html">Dogs in the Vineyard</a><br />
<a href="https://glyphpress.com/talk/product/shock-social-science-fiction">Shock: Social Science Fiction</a><br />
<a href="http://www.tao-games.com/beloved/">Beloved</a><br />
<a href="http://www.brabblemark.com/index.html">MASHED</a><br />
<a href="http://www.thornygames.com/dialect-rpg/">Dialect</a><br />
<a href="http://plagmada.org/Home.html">The Play Generated Map &amp; Document Archive</a></p>
]]>
      </description>
      <pubDate>Thu, 5 Jan 2017 14:23:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/9191cab3-9191cab3</link>
      <content:encoded>
        <![CDATA[<p>To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation - and yes, it's all related to game design.</p>
<p><a href="http://lumpley.com/">Lumpley Games</a><br />
<a href="https://plus.google.com/+VincentBaker">Vincent on G+</a><br />
<a href="https://plus.google.com/111023399555426942490">Meg on G+</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="http://www.magpiegames.com/our-games/urban-shadows/">Urban Shadows</a><br />
<a href="http://buriedwithoutceremony.com/monsterhearts/">Monsterhearts</a><br />
<a href="http://www.evilhat.com/home/monster-of-the-week/">Monster of the Week</a><br />
<a href="https://www.patreon.com/posts/king-is-dead-7089631">The King is Dead</a><br />
<a href="https://www.rpg.net/reviews/archive/12/12593.phtml">The Princes' Kingdom</a><br />
<a href="http://www.shadowruntabletop.com/">Shadowrun</a><br />
<a href="https://en.wikipedia.org/wiki/Cyberpunk_2020">Cyberpunk 2020</a><br />
<a href="http://www.atlas-games.com/arm5/">Ars Magica</a><br />
<a href="http://www.uua.org/re/owl">Our Whole Lives</a><br />
<a href="http://lumpley.com/index.php/anyway/thread/826">The Vengeful Demon of the Ring</a><br />
<a href="https://www.youtube.com/watch?v=4CVrP7NgSjc">&quot;Games as Folk Art&quot; on Indie+</a><br />
<a href="http://www.lumpley.com/dogs.html">Dogs in the Vineyard</a><br />
<a href="https://glyphpress.com/talk/product/shock-social-science-fiction">Shock: Social Science Fiction</a><br />
<a href="http://www.tao-games.com/beloved/">Beloved</a><br />
<a href="http://www.brabblemark.com/index.html">MASHED</a><br />
<a href="http://www.thornygames.com/dialect-rpg/">Dialect</a><br />
<a href="http://plagmada.org/Home.html">The Play Generated Map &amp; Document Archive</a></p>
]]>
      </content:encoded>
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      <itunes:title>27. D. Vincent and Meguey Baker</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/ebc017c1-4087-4a47-8cf8-53b389f353fc/3000x3000/1483626547artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:27:37</itunes:duration>
      <itunes:summary>To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation - and yes, it's all related to game design. </itunes:summary>
      <itunes:subtitle>To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation - and yes, it's all related to game design. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>27</itunes:episode>
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    <item>
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      <title>26. Ole Peder Giæver</title>
      <description>
        <![CDATA[<p>Game designer Ole Peder Giæver, co-creator of Itras By (with Martin Bull Gudmundsen) and Old Friends (with Jason Morningstar) joins Alex for a dreamy chat about  magic, masks, and Norwegian folklore. Also: an exciting announcement.</p>
<p><a href="https://plus.google.com/102301641043299892498">Ole Peder's G+</a><br />
<a href="http://www.principiadiscordia.com/downloads/Condensed%20Chaos.pdf">Condensed Chaos, by Phil Hine</a><br />
<a href="http://www.drivethrurpg.com/product/190730/Old-Friends">Old Friends</a><br />
<a href="http://www.goodreads.com/book/show/306940.Impro">Impro, by Keith Johnstone</a><br />
<a href="https://norwegianstyle.wordpress.com/2011/02/15/archipelago-cards/">Archipelago Cards</a><br />
<a href="http://www.drivethrurpg.com/product/177643/Whimsy-Cards-PNP">Whimsy Cards</a><br />
<a href="http://analoggamestudies.org/2015/05/norwegian-surreal-an-interview-with-ole-peder-giaever/">Interview with Ole Peder on Analog Game Studies</a><br />
<a href="https://docs.google.com/document/d/1SB0jsx34bWHZWbnNIVVuMjhDkrdFGo1_hSC2BWPlI3A/edit">The X-Card</a><br />
<a href="http://www.fightingfantasy.com/">Fighting Fantasy Books</a><br />
<a href="https://knutepunkt.org/">Knutepunkt</a><br />
<a href="http://www.drivethrurpg.com/product/107617/Itras-By-English">Itras By</a><br />
<a href="http://www.drivethrurpg.com/product/182922/RESISTOR-vol-1">RESISTOR</a><br />
<a href="http://blackarmada.com/lovecraftesque/">Lovecraftesque</a><br />
<a href="https://www.youtube.com/watch?v=weelxjBDcd0">They're Onto Me Trailer</a><br />
<a href="http://www.onesevendesign.com/ladyblackbird/">Lady Blackbird</a><br />
<a href="https://norwegianstyle.wordpress.com/2016/11/20/draug-ii-playtest-version/">Draug II</a><br />
<a href="http://www.imdb.com/title/tt1139797/">Let The Right One In</a><br />
<a href="http://www.gamesbyplaydate.com/ship-it-like-fedexxx/">Ship it Like FedeXXX</a></p>
]]>
      </description>
      <pubDate>Thu, 22 Dec 2016 14:22:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/6d524e1d-6d524e1d</link>
      <content:encoded>
        <![CDATA[<p>Game designer Ole Peder Giæver, co-creator of Itras By (with Martin Bull Gudmundsen) and Old Friends (with Jason Morningstar) joins Alex for a dreamy chat about  magic, masks, and Norwegian folklore. Also: an exciting announcement.</p>
<p><a href="https://plus.google.com/102301641043299892498">Ole Peder's G+</a><br />
<a href="http://www.principiadiscordia.com/downloads/Condensed%20Chaos.pdf">Condensed Chaos, by Phil Hine</a><br />
<a href="http://www.drivethrurpg.com/product/190730/Old-Friends">Old Friends</a><br />
<a href="http://www.goodreads.com/book/show/306940.Impro">Impro, by Keith Johnstone</a><br />
<a href="https://norwegianstyle.wordpress.com/2011/02/15/archipelago-cards/">Archipelago Cards</a><br />
<a href="http://www.drivethrurpg.com/product/177643/Whimsy-Cards-PNP">Whimsy Cards</a><br />
<a href="http://analoggamestudies.org/2015/05/norwegian-surreal-an-interview-with-ole-peder-giaever/">Interview with Ole Peder on Analog Game Studies</a><br />
<a href="https://docs.google.com/document/d/1SB0jsx34bWHZWbnNIVVuMjhDkrdFGo1_hSC2BWPlI3A/edit">The X-Card</a><br />
<a href="http://www.fightingfantasy.com/">Fighting Fantasy Books</a><br />
<a href="https://knutepunkt.org/">Knutepunkt</a><br />
<a href="http://www.drivethrurpg.com/product/107617/Itras-By-English">Itras By</a><br />
<a href="http://www.drivethrurpg.com/product/182922/RESISTOR-vol-1">RESISTOR</a><br />
<a href="http://blackarmada.com/lovecraftesque/">Lovecraftesque</a><br />
<a href="https://www.youtube.com/watch?v=weelxjBDcd0">They're Onto Me Trailer</a><br />
<a href="http://www.onesevendesign.com/ladyblackbird/">Lady Blackbird</a><br />
<a href="https://norwegianstyle.wordpress.com/2016/11/20/draug-ii-playtest-version/">Draug II</a><br />
<a href="http://www.imdb.com/title/tt1139797/">Let The Right One In</a><br />
<a href="http://www.gamesbyplaydate.com/ship-it-like-fedexxx/">Ship it Like FedeXXX</a></p>
]]>
      </content:encoded>
      <enclosure length="60062226" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/79b4a76f-2289-466b-a502-15d3824781f6/6d524e1d_tc.mp3?aid=rss_feed"/>
      <itunes:title>26. Ole Peder Giæver</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/79b4a76f-2289-466b-a502-15d3824781f6/3000x3000/1482416759artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:12:30</itunes:duration>
      <itunes:summary>Game designer Ole Peder Giæver, co-creator of Itras By (with Martin Bull Gudmundsen) and Old Friends (with Jason Morningstar) joins Alex for a dreamy chat about  magic, masks, and Norwegian folklore. Also: an exciting announcement.</itunes:summary>
      <itunes:subtitle>Game designer Ole Peder Giæver, co-creator of Itras By (with Martin Bull Gudmundsen) and Old Friends (with Jason Morningstar) joins Alex for a dreamy chat about  magic, masks, and Norwegian folklore. Also: an exciting announcement.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>26</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">c229d221-e87b-491c-8ca0-3825c71666bf</guid>
      <title>25. Mo Turkington</title>
      <description>
        <![CDATA[<p>Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and &quot;the unbearable weight of representation.&quot;</p>
<p><a href="http://www.unrulydesigns.com/">Unruly Designs</a><br />
<a href="https://www.youtube.com/watch?v=Ev1eAcVD6b0&amp;t=628s">Mo's Keynote at Living Games</a><br />
<a href="http://bullypulpitgames.com/games/the-climb/">The Climb, by Jason Morningstar</a><br />
<a href="http://www.goldencobra.org/submissions2016.html">Big Dicks, by The Countess Dillymore</a><br />
<a href="https://magischola.com/">New World Magischola</a><br />
<a href="http://www.justalittlelovin.com/">Just a Little Lovin'</a><br />
<a href="https://annaw.org/games/">Summer Loving</a><br />
<a href="https://www.youtube.com/watch?v=y8iwXcmf6qY">Ars Amandi</a></p>
]]>
      </description>
      <pubDate>Thu, 8 Dec 2016 14:18:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/5a232095-5a232095</link>
      <content:encoded>
        <![CDATA[<p>Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and &quot;the unbearable weight of representation.&quot;</p>
<p><a href="http://www.unrulydesigns.com/">Unruly Designs</a><br />
<a href="https://www.youtube.com/watch?v=Ev1eAcVD6b0&amp;t=628s">Mo's Keynote at Living Games</a><br />
<a href="http://bullypulpitgames.com/games/the-climb/">The Climb, by Jason Morningstar</a><br />
<a href="http://www.goldencobra.org/submissions2016.html">Big Dicks, by The Countess Dillymore</a><br />
<a href="https://magischola.com/">New World Magischola</a><br />
<a href="http://www.justalittlelovin.com/">Just a Little Lovin'</a><br />
<a href="https://annaw.org/games/">Summer Loving</a><br />
<a href="https://www.youtube.com/watch?v=y8iwXcmf6qY">Ars Amandi</a></p>
]]>
      </content:encoded>
      <enclosure length="40777297" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/4d2b867c-1726-4712-aa8e-c655da055d3a/5a232095_tc.mp3?aid=rss_feed"/>
      <itunes:title>25. Mo Turkington</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/4d2b867c-1726-4712-aa8e-c655da055d3a/3000x3000/1481206861artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:58:24</itunes:duration>
      <itunes:summary>Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and "the unbearable weight of representation." </itunes:summary>
      <itunes:subtitle>Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and "the unbearable weight of representation." </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>25</itunes:episode>
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    <item>
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      <title>24. Avery Alder</title>
      <description>
        <![CDATA[<p>Prolific and influential game designer Avery Alder joins Alex to talk about re-entering game design with collaboration and care at the forefront. We also talk queerness, monstrosity, and kids in rpgs. Lots of other stuff too. It's a good chat.</p>
<p><a href="https://www.kickstarter.com/projects/averyalder/monsterhearts-2">Monsterhearts 2 on Kickstarter</a><br />
<a href="http://buriedwithoutceremony.com/">Avery's Website</a><br />
<a href="https://en.wikipedia.org/wiki/Rifts_%28role-playing_game%29">RIFTS</a><br />
<a href="http://buriedwithoutceremony.com/the-quiet-year/">The Quiet Year</a><br />
<a href="http://buriedwithoutceremony.com/aplacetofuckeachother/">A Place to Fuck Each Other</a><br />
<a href="http://rentpunk.tumblr.com/">The Rentpunk Game Jam</a></p>
]]>
      </description>
      <pubDate>Thu, 24 Nov 2016 20:01:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/966a0598-966a0598</link>
      <content:encoded>
        <![CDATA[<p>Prolific and influential game designer Avery Alder joins Alex to talk about re-entering game design with collaboration and care at the forefront. We also talk queerness, monstrosity, and kids in rpgs. Lots of other stuff too. It's a good chat.</p>
<p><a href="https://www.kickstarter.com/projects/averyalder/monsterhearts-2">Monsterhearts 2 on Kickstarter</a><br />
<a href="http://buriedwithoutceremony.com/">Avery's Website</a><br />
<a href="https://en.wikipedia.org/wiki/Rifts_%28role-playing_game%29">RIFTS</a><br />
<a href="http://buriedwithoutceremony.com/the-quiet-year/">The Quiet Year</a><br />
<a href="http://buriedwithoutceremony.com/aplacetofuckeachother/">A Place to Fuck Each Other</a><br />
<a href="http://rentpunk.tumblr.com/">The Rentpunk Game Jam</a></p>
]]>
      </content:encoded>
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      <itunes:title>24. Avery Alder</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/0a2c0feb-6d42-412b-b99a-b48868c88ac0/3000x3000/1480021390artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:54:01</itunes:duration>
      <itunes:summary>Prolific and influential game designer Avery Alder joins Alex to talk about re-entering game design with collaboration and care at the forefront. We also talk queerness, monstrosity, and kids in rpgs. Lots of other stuff too. It's a good chat.</itunes:summary>
      <itunes:subtitle>Prolific and influential game designer Avery Alder joins Alex to talk about re-entering game design with collaboration and care at the forefront. We also talk queerness, monstrosity, and kids in rpgs. Lots of other stuff too. It's a good chat.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>24</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">f92aa1b4-f930-4fd3-bb48-bb02dbfa38c6</guid>
      <title>23. Whitney Beltràn</title>
      <description>
        <![CDATA[<p>Game designer, writer, and consultant Whitney &quot;Strix&quot; Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.</p>
<p><a href="http://www.strixwerks.com/">Strixwerks</a><br />
<a href="https://www.kickstarter.com/projects/1921129910/bluebeards-bride">Bluebeard's Bride</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge</a><br />
<a href="http://twitch.tv/hyperrpg">Weekly Affirmations on Hyper RPG</a><br />
<a href="https://pacifica.academia.edu/WhitneyBeltran">Whitney's esearch on Academia.edu</a><br />
<a href="https://www.youtube.com/watch?v=PGiIKfRJQOY">Mulaka, by Lienzo Studios</a><br />
<a href="https://twinery.org/">Twine</a><br />
<a href="https://twitter.com/the_strix">Strix on Twitter</a></p>
]]>
      </description>
      <pubDate>Thu, 10 Nov 2016 14:27:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/52af5e8e-52af5e8e</link>
      <content:encoded>
        <![CDATA[<p>Game designer, writer, and consultant Whitney &quot;Strix&quot; Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.</p>
<p><a href="http://www.strixwerks.com/">Strixwerks</a><br />
<a href="https://www.kickstarter.com/projects/1921129910/bluebeards-bride">Bluebeard's Bride</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge</a><br />
<a href="http://twitch.tv/hyperrpg">Weekly Affirmations on Hyper RPG</a><br />
<a href="https://pacifica.academia.edu/WhitneyBeltran">Whitney's esearch on Academia.edu</a><br />
<a href="https://www.youtube.com/watch?v=PGiIKfRJQOY">Mulaka, by Lienzo Studios</a><br />
<a href="https://twinery.org/">Twine</a><br />
<a href="https://twitter.com/the_strix">Strix on Twitter</a></p>
]]>
      </content:encoded>
      <enclosure length="54929830" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/0493bbe4-c67b-4c94-8934-b5e3f0ea6d47/52af5e8e_tc.mp3?aid=rss_feed"/>
      <itunes:title>23. Whitney Beltràn</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/0493bbe4-c67b-4c94-8934-b5e3f0ea6d47/3000x3000/1478788249artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:57:05</itunes:duration>
      <itunes:summary>Game designer, writer, and consultant Whitney "Strix" Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive. </itunes:summary>
      <itunes:subtitle>Game designer, writer, and consultant Whitney "Strix" Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>23</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">f664f801-7cd9-4430-88c2-307ffb192b94</guid>
      <title>22. Ben Schwartz</title>
      <description>
        <![CDATA[<p>Professional organizer Ben &quot;Books&quot; Schwartz talks larping with kids, larping with different traditions, and larping when it's your actual job.</p>
<p><a href="http://www.eventhorizonlarp.com/">Event Horizon</a><br />
<a href="https://twitter.com/sunshineduk">Ben on Twitter</a><br />
<a href="http://www.trackersbay.com/">Trackers Bay</a><br />
<a href="https://www.wayfinderexperience.com/">The Wayfinder Experience</a><br />
<a href="http://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://www.livinggamesconference.com/">Living Games</a><br />
<a href="https://magischola.com/">New World Magischola</a><br />
<a href="https://magischola.com/house-histories/">Magischola's Houses</a><br />
<a href="https://nordiclarp.org/2015/05/06/the-blockbuster-formula-brute-force-design-in-the-monitor-celestra-and-college-of-wizardry/">Brute Force Design in Larp</a><br />
<a href="https://petterkarlsson.se/2013/03/19/the-monitor-celestra-battlestar-galactica-larp/">The Monitor Celestra</a><br />
<a href="http://www.prepareforplanetfall.com/">Planetfall</a></p>
]]>
      </description>
      <pubDate>Thu, 27 Oct 2016 13:10:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/84970317-84970317</link>
      <content:encoded>
        <![CDATA[<p>Professional organizer Ben &quot;Books&quot; Schwartz talks larping with kids, larping with different traditions, and larping when it's your actual job.</p>
<p><a href="http://www.eventhorizonlarp.com/">Event Horizon</a><br />
<a href="https://twitter.com/sunshineduk">Ben on Twitter</a><br />
<a href="http://www.trackersbay.com/">Trackers Bay</a><br />
<a href="https://www.wayfinderexperience.com/">The Wayfinder Experience</a><br />
<a href="http://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://www.livinggamesconference.com/">Living Games</a><br />
<a href="https://magischola.com/">New World Magischola</a><br />
<a href="https://magischola.com/house-histories/">Magischola's Houses</a><br />
<a href="https://nordiclarp.org/2015/05/06/the-blockbuster-formula-brute-force-design-in-the-monitor-celestra-and-college-of-wizardry/">Brute Force Design in Larp</a><br />
<a href="https://petterkarlsson.se/2013/03/19/the-monitor-celestra-battlestar-galactica-larp/">The Monitor Celestra</a><br />
<a href="http://www.prepareforplanetfall.com/">Planetfall</a></p>
]]>
      </content:encoded>
      <enclosure length="55046868" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/1790dc24-0ab3-45ea-80a5-cb36c368d65a/84970317_tc.mp3?aid=rss_feed"/>
      <itunes:title>22. Ben Schwartz</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/1790dc24-0ab3-45ea-80a5-cb36c368d65a/3000x3000/1477574082artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:57:19</itunes:duration>
      <itunes:summary>Professional organizer Ben "Books" Schwartz talks larping with kids, larping with different traditions, and larping when it's your actual job. </itunes:summary>
      <itunes:subtitle>Professional organizer Ben "Books" Schwartz talks larping with kids, larping with different traditions, and larping when it's your actual job. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>22</itunes:episode>
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    <item>
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      <title>21. Hakan Seyalioglu</title>
      <description>
        <![CDATA[<p>What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.</p>
<p><a href="http://www.thornygames.com/">Thorny Games</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="http://www.drivethrurpg.com/product/190730/Old-Friends">Old Friends</a><br />
<a href="http://bullypulpitgames.com/games/juggernaut/">Juggernaut</a><br />
<a href="http://www.drivethrurpg.com/product/190488/Games-Within-Games">Games within Games</a><br />
Morgan Stinson and Joe Greathead's Fedora Noir will be available soon!<br />
<a href="http://www.teampedia.net/wiki/index.php?title=Roses_and_Thorns">Roses and Thorns</a><br />
<a href="http://www.mouseguard.net/book/role-playing-game/">Mouse Guard</a><br />
<a href="https://dreadthegame.wordpress.com/about-dread-the-game/">Dread</a><br />
<a href="http://www.sjgames.com/gurps/books/prisoner/">The Prisoner GURPS</a><br />
<a href="http://oneshotpodcast.com/podcasts/backstory/9-kathryn-hymes/">Kathryn Hymes on Backstory</a><br />
<a href="http://www.indiegamesondemand.org/">Games on Demand</a><br />
<a href="http://www.johnwickpresents.com/market/products/cat.html">CAT</a><br />
<a href="http://buriedwithoutceremony.com/the-quiet-year/">The Quiet Year</a></p>
]]>
      </description>
      <pubDate>Thu, 13 Oct 2016 13:09:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/7d0368cb-7d0368cb</link>
      <content:encoded>
        <![CDATA[<p>What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.</p>
<p><a href="http://www.thornygames.com/">Thorny Games</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="http://www.drivethrurpg.com/product/190730/Old-Friends">Old Friends</a><br />
<a href="http://bullypulpitgames.com/games/juggernaut/">Juggernaut</a><br />
<a href="http://www.drivethrurpg.com/product/190488/Games-Within-Games">Games within Games</a><br />
Morgan Stinson and Joe Greathead's Fedora Noir will be available soon!<br />
<a href="http://www.teampedia.net/wiki/index.php?title=Roses_and_Thorns">Roses and Thorns</a><br />
<a href="http://www.mouseguard.net/book/role-playing-game/">Mouse Guard</a><br />
<a href="https://dreadthegame.wordpress.com/about-dread-the-game/">Dread</a><br />
<a href="http://www.sjgames.com/gurps/books/prisoner/">The Prisoner GURPS</a><br />
<a href="http://oneshotpodcast.com/podcasts/backstory/9-kathryn-hymes/">Kathryn Hymes on Backstory</a><br />
<a href="http://www.indiegamesondemand.org/">Games on Demand</a><br />
<a href="http://www.johnwickpresents.com/market/products/cat.html">CAT</a><br />
<a href="http://buriedwithoutceremony.com/the-quiet-year/">The Quiet Year</a></p>
]]>
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      <itunes:title>21. Hakan Seyalioglu</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/82073f79-5dc3-46bd-be57-166fadabe556/3000x3000/1476364527artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:59:40</itunes:duration>
      <itunes:summary>What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.</itunes:summary>
      <itunes:subtitle>What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>21</itunes:episode>
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      <guid isPermaLink="false">79e18d8a-d772-4e75-bbf9-fc1f77954a26</guid>
      <title>20. Mark Richardson</title>
      <description>
        <![CDATA[<p>Do maps make statements, the way games do? Game designer and cartographer Mark Richardson joins Alex to talk publishing games, being sober, and running Vampire larps in the '90s.</p>
<p><a href="https://twitter.com/slavetothehat">Mark on Twitter</a><br />
<a href="http://www.greenhatdesigns.com/">Green Hat Designs</a><br />
<a href="https://en.wikipedia.org/wiki/Inuktitut_syllabics">Inuktitut Syllabics</a><br />
<a href="https://www.kickstarter.com/projects/johnwickpresents/7th-sea-second-edition">7th Sea</a><br />
<a href="http://www.magpiegames.com/our-games/urban-shadows/">Urban Shadows</a><br />
<a href="https://www.kickstarter.com/projects/wordstudio/project-dark">Project: Dark</a><br />
<a href="http://www.blackgreengames.com/s/KWT-demo2014.pdf">King Wen's Tower</a><br />
<a href="http://www.fastaval.dk/?lang=en">Fastaval</a><br />
<a href="http://www.drivethrurpg.com/product/185198/Headspace">Headspace</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Fiasco</a><br />
<a href="https://en.wikipedia.org/wiki/Mind%27s_Eye_Theatre">Mind's Eye Theatre</a><br />
<a href="https://www.kickstarter.com/projects/burningwheel/inheritance-0">Inheritance</a><br />
<a href="http://www.dexposure.com/home.html">Metatopia/Dreamation</a><br />
<a href="http://www.evilhat.com/home/fate-core/">F.A.T.E.</a></p>
]]>
      </description>
      <pubDate>Thu, 29 Sep 2016 13:12:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/ce991285-ce991285</link>
      <content:encoded>
        <![CDATA[<p>Do maps make statements, the way games do? Game designer and cartographer Mark Richardson joins Alex to talk publishing games, being sober, and running Vampire larps in the '90s.</p>
<p><a href="https://twitter.com/slavetothehat">Mark on Twitter</a><br />
<a href="http://www.greenhatdesigns.com/">Green Hat Designs</a><br />
<a href="https://en.wikipedia.org/wiki/Inuktitut_syllabics">Inuktitut Syllabics</a><br />
<a href="https://www.kickstarter.com/projects/johnwickpresents/7th-sea-second-edition">7th Sea</a><br />
<a href="http://www.magpiegames.com/our-games/urban-shadows/">Urban Shadows</a><br />
<a href="https://www.kickstarter.com/projects/wordstudio/project-dark">Project: Dark</a><br />
<a href="http://www.blackgreengames.com/s/KWT-demo2014.pdf">King Wen's Tower</a><br />
<a href="http://www.fastaval.dk/?lang=en">Fastaval</a><br />
<a href="http://www.drivethrurpg.com/product/185198/Headspace">Headspace</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Fiasco</a><br />
<a href="https://en.wikipedia.org/wiki/Mind%27s_Eye_Theatre">Mind's Eye Theatre</a><br />
<a href="https://www.kickstarter.com/projects/burningwheel/inheritance-0">Inheritance</a><br />
<a href="http://www.dexposure.com/home.html">Metatopia/Dreamation</a><br />
<a href="http://www.evilhat.com/home/fate-core/">F.A.T.E.</a></p>
]]>
      </content:encoded>
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      <itunes:title>20. Mark Richardson</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/eff63987-9aef-4c78-9865-f301dcb1ad19/3000x3000/1475155051artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:00:14</itunes:duration>
      <itunes:summary>Do maps make statements, the way games do? Game designer and cartographer Mark Richardson joins Alex to talk publishing games, being sober, and running Vampire larps in the '90s.
</itunes:summary>
      <itunes:subtitle>Do maps make statements, the way games do? Game designer and cartographer Mark Richardson joins Alex to talk publishing games, being sober, and running Vampire larps in the '90s.
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>20</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">3fd9d9cb-2001-444f-b048-c8890283d810</guid>
      <title>19. Katherine Cross</title>
      <description>
        <![CDATA[<p>What do digital and tabletop roleplaying have in common? Can worldbuilding in a game help us change the real world? And just what is the &quot;real world&quot; anyway? Scholar and critic Katherine Cross is here to talk digital citizenship, identity plurality, and more.</p>
<p><a href="https://twitter.com/Quinnae_Moon">Katherine on Twitter</a><br />
<a href="https://www.patreon.com/KatherineCross">On Patreon</a><br />
<a href="http://www.gamasutra.com/search/?search_text=katherine%20cross">On Gamasutra</a><br />
<a href="http://wowwiki.wikia.com/wiki/Night_elf">World of Warcraft: Night Elves</a><br />
<a href="https://gc-cuny.academia.edu/KatherineCross">The New Laboratory of Dreams: Roleplaying as Resistance<br />
and Ethics for Cyborgs: On Real Harassment in an &quot;Unreal&quot; Place</a><br />
<a href="https://en.wikipedia.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords">Knights of the Old Republic II</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="http://www.gencon.com/">Gen Con</a><br />
<a href="http://www.magpiegames.com/epyllion/">Epyllion</a><br />
<a href="http://www.magpiegames.com/category/cartel/">Cartel</a><br />
<a href="http://www.fallofmagic.com/">Fall of Magic</a></p>
]]>
      </description>
      <pubDate>Thu, 15 Sep 2016 01:53:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/007531da-007531da</link>
      <content:encoded>
        <![CDATA[<p>What do digital and tabletop roleplaying have in common? Can worldbuilding in a game help us change the real world? And just what is the &quot;real world&quot; anyway? Scholar and critic Katherine Cross is here to talk digital citizenship, identity plurality, and more.</p>
<p><a href="https://twitter.com/Quinnae_Moon">Katherine on Twitter</a><br />
<a href="https://www.patreon.com/KatherineCross">On Patreon</a><br />
<a href="http://www.gamasutra.com/search/?search_text=katherine%20cross">On Gamasutra</a><br />
<a href="http://wowwiki.wikia.com/wiki/Night_elf">World of Warcraft: Night Elves</a><br />
<a href="https://gc-cuny.academia.edu/KatherineCross">The New Laboratory of Dreams: Roleplaying as Resistance<br />
and Ethics for Cyborgs: On Real Harassment in an &quot;Unreal&quot; Place</a><br />
<a href="https://en.wikipedia.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords">Knights of the Old Republic II</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="http://www.gencon.com/">Gen Con</a><br />
<a href="http://www.magpiegames.com/epyllion/">Epyllion</a><br />
<a href="http://www.magpiegames.com/category/cartel/">Cartel</a><br />
<a href="http://www.fallofmagic.com/">Fall of Magic</a></p>
]]>
      </content:encoded>
      <enclosure length="56685258" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/89a9f460-d073-4210-85b8-f694819e00da/007531da_tc.mp3?aid=rss_feed"/>
      <itunes:title>19. Katherine Cross</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/89a9f460-d073-4210-85b8-f694819e00da/3000x3000/1473904744artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:59:02</itunes:duration>
      <itunes:summary>What do digital and tabletop roleplaying have in common? Can worldbuilding in a game help us change the real world? And just what is the "real world" anyway? Scholar and critic Katherine Cross is here to talk digital citizenship, identity plurality, and more.</itunes:summary>
      <itunes:subtitle>What do digital and tabletop roleplaying have in common? Can worldbuilding in a game help us change the real world? And just what is the "real world" anyway? Scholar and critic Katherine Cross is here to talk digital citizenship, identity plurality, and more.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>19</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">5488f4d6-8678-4e2f-8002-c872e6ef7756</guid>
      <title>18. Ross Cowman</title>
      <description>
        <![CDATA[<p>How do you teach analog game design? What makes a game &quot;for kids?&quot; How does the context in which we encounter games influence how we play? Designer and community organizer Ross Cowman talks design, play, music, and more.</p>
<p><a href="http://heartofthedeernicorn.com/">Heart of the Deernicorn</a><br />
<a href="http://fallofmagic.com">Fall of Magic</a><br />
<a href="http://www.arbutusfolkschool.org/">Arbutus Folk School</a><br />
<a href="https://www.facebook.com/Fabricated-Realities-152880171435000/">Fabricated Realities</a><br />
<a href="http://buriedwithoutceremony.com/monsterhearts/">Monsterhearts</a><br />
<a href="http://www.livinggamesconference.com/">Living Games</a></p>
]]>
      </description>
      <pubDate>Fri, 2 Sep 2016 19:13:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/4d866dec-4d866dec</link>
      <content:encoded>
        <![CDATA[<p>How do you teach analog game design? What makes a game &quot;for kids?&quot; How does the context in which we encounter games influence how we play? Designer and community organizer Ross Cowman talks design, play, music, and more.</p>
<p><a href="http://heartofthedeernicorn.com/">Heart of the Deernicorn</a><br />
<a href="http://fallofmagic.com">Fall of Magic</a><br />
<a href="http://www.arbutusfolkschool.org/">Arbutus Folk School</a><br />
<a href="https://www.facebook.com/Fabricated-Realities-152880171435000/">Fabricated Realities</a><br />
<a href="http://buriedwithoutceremony.com/monsterhearts/">Monsterhearts</a><br />
<a href="http://www.livinggamesconference.com/">Living Games</a></p>
]]>
      </content:encoded>
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      <itunes:title>18. Ross Cowman</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/48c1f147-53a8-41c8-820c-35ae84d0db22/3000x3000/1472843979artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:45:15</itunes:duration>
      <itunes:summary>How do you teach analog game design? What makes a game "for kids?" How does the context in which we encounter games influence how we play? Designer and community organizer Ross Cowman talks design, play, music, and more.
</itunes:summary>
      <itunes:subtitle>How do you teach analog game design? What makes a game "for kids?" How does the context in which we encounter games influence how we play? Designer and community organizer Ross Cowman talks design, play, music, and more.
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>18</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">184593fa-7faf-48da-a889-08c60011209f</guid>
      <title>17. Gabriel de los Angeles</title>
      <description>
        <![CDATA[<p>What role can Larp play in education across the lifespan? Can it help us develop responsible, reciprocal relationships with our land, waters, and communities? Gabriel de los Angeles joins us to discuss his work integrating role-playing into STEAM education.</p>
<p><a href="http://www.ndnplayers.com/">NDN Players Research Group</a><br />
<a href="http://redeaglesoaring.org/">Red Eagle Soaring</a><br />
<a href="http://www.indian-ed.org/resources/roger-fernandes-storytelling/">Storyteller Roger Fernandes</a><br />
<a href="http://sakuracon.org/">Sakura Con</a><br />
<a href="http://pod.nwnerdcast.com/">Northwest Nerdcast</a><br />
<a href="http://www.sarahlynnebowman.com/">Dr. Sarah Lynne-Bowman</a><br />
<a href="https://www.youtube.com/watch?v=IZEzWrEPoDA">Gabriel's Living Games Keynote</a><br />
<a href="https://www.youtube.com/watch?v=U746ItGvYiM">Gabriel's research presentation at the Education and Simulation Pre-Conference</a><br />
<a href="https://education.uw.edu/people/faculty/mbang3">Dr. Megan Bang</a><br />
<a href="http://www.unitedindians.org/">United Indians for All Tribes Foundation</a><br />
<a href="http://thenativecircle.org/2016/06/youthsummer-native-girls-code-and-arts-cultural-summer-workshop-for-native-youth/">Native Girls Code</a><br />
<a href="http://analoggamestudies.org/">Analog Game Studies</a><br />
<a href="http://spitelarp.com/wp/">SPITE</a><br />
<a href="https://www.youtube.com/watch?v=vqTQ01j833M">Klaus Raasted's interview with Gabriel</a><br />
<a href="http://oneshotpodcast.com/podcasts/backstory/13-evan-torner/">Evan Torner on Backstory</a></p>
]]>
      </description>
      <pubDate>Thu, 18 Aug 2016 14:36:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/1caaf017-1caaf017</link>
      <content:encoded>
        <![CDATA[<p>What role can Larp play in education across the lifespan? Can it help us develop responsible, reciprocal relationships with our land, waters, and communities? Gabriel de los Angeles joins us to discuss his work integrating role-playing into STEAM education.</p>
<p><a href="http://www.ndnplayers.com/">NDN Players Research Group</a><br />
<a href="http://redeaglesoaring.org/">Red Eagle Soaring</a><br />
<a href="http://www.indian-ed.org/resources/roger-fernandes-storytelling/">Storyteller Roger Fernandes</a><br />
<a href="http://sakuracon.org/">Sakura Con</a><br />
<a href="http://pod.nwnerdcast.com/">Northwest Nerdcast</a><br />
<a href="http://www.sarahlynnebowman.com/">Dr. Sarah Lynne-Bowman</a><br />
<a href="https://www.youtube.com/watch?v=IZEzWrEPoDA">Gabriel's Living Games Keynote</a><br />
<a href="https://www.youtube.com/watch?v=U746ItGvYiM">Gabriel's research presentation at the Education and Simulation Pre-Conference</a><br />
<a href="https://education.uw.edu/people/faculty/mbang3">Dr. Megan Bang</a><br />
<a href="http://www.unitedindians.org/">United Indians for All Tribes Foundation</a><br />
<a href="http://thenativecircle.org/2016/06/youthsummer-native-girls-code-and-arts-cultural-summer-workshop-for-native-youth/">Native Girls Code</a><br />
<a href="http://analoggamestudies.org/">Analog Game Studies</a><br />
<a href="http://spitelarp.com/wp/">SPITE</a><br />
<a href="https://www.youtube.com/watch?v=vqTQ01j833M">Klaus Raasted's interview with Gabriel</a><br />
<a href="http://oneshotpodcast.com/podcasts/backstory/13-evan-torner/">Evan Torner on Backstory</a></p>
]]>
      </content:encoded>
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      <itunes:title>17. Gabriel de los Angeles</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/4cf9f3f8-ea58-48cb-9acd-79a946b9db3d/3000x3000/1471531403artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:09:46</itunes:duration>
      <itunes:summary>What role can Larp play in education across the lifespan? Can it help us develop responsible, reciprocal relationships with our land, waters, and communities? Gabriel de los Angeles joins us to discuss his work integrating role-playing into STEAM education. 
</itunes:summary>
      <itunes:subtitle>What role can Larp play in education across the lifespan? Can it help us develop responsible, reciprocal relationships with our land, waters, and communities? Gabriel de los Angeles joins us to discuss his work integrating role-playing into STEAM education. 
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>17</itunes:episode>
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    <item>
      <guid isPermaLink="false">e674571d-e1e9-4414-b8b5-ccf14f5fa0c4</guid>
      <title>16. Jacqueline Bryk</title>
      <description>
        <![CDATA[<p>Is Pokemon Go a larp? What's the difference between torturing your characters and torturing your players? Can game design help you conquer your fears - or just spread them around a little? Larpwright Jacqueline Bryk is here to pose all these questions and many more. We may answer a few of them, too.</p>
<p><a href="https://plus.google.com/+JaySylvano/posts">Jay Sylvano</a><br />
<a href="http://magfest.org/">MagFest</a><br />
<a href="http://www.dexposure.com/home.html">Double Exposure Conventions</a><br />
<a href="http://www.indiegamesondemand.org/">Games on Demand</a><br />
<a href="https://www.amazon.ca/dp/B01HC83S4C/ref=dp-kindle-redirect?_encoding=UTF8&amp;btkr=1">The Queer Gaymes Anthology</a><br />
<a href="https://plus.google.com/108092117339534088338/posts">K. N. Granger</a><br />
<a href="http://schirduans.com/david/200-word-rpg-challenge-2016">David Schirudan's 200-Word RPG Contest</a><br />
<a href="https://plus.google.com/+JuliaEllingboe/posts">Julia Ellingboe</a><br />
<a href="https://plus.google.com/+BriannaSheldon/posts">Brie Sheldon</a><br />
<a href="http://oneshotpodcast.com/podcasts/backstory/15-kat-jones/">Kat Jones on Backstory</a><br />
<a href="https://sites.google.com/site/damoclesthreaddevelopment/home">Damocles Thread</a><br />
<a href="http://buriedwithoutceremony.com/monsterhearts/">Monsterhearts</a><br />
<a href="http://www.grahamwalmsley.net/news/">Graham Walmsley</a><br />
<a href="http://www.contessa.rocks/contessa/stacy-dellorfano-founder-of-contessa">Stacey Dellorfano, founder of ConTessa</a><br />
<a href="https://www.youtube.com/watch?v=W0QSyv8tEgg">Sugar Coated: a great documentary on Lolita fashion in America</a></p>
]]>
      </description>
      <pubDate>Fri, 5 Aug 2016 14:37:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/d72401d4-d72401d4</link>
      <content:encoded>
        <![CDATA[<p>Is Pokemon Go a larp? What's the difference between torturing your characters and torturing your players? Can game design help you conquer your fears - or just spread them around a little? Larpwright Jacqueline Bryk is here to pose all these questions and many more. We may answer a few of them, too.</p>
<p><a href="https://plus.google.com/+JaySylvano/posts">Jay Sylvano</a><br />
<a href="http://magfest.org/">MagFest</a><br />
<a href="http://www.dexposure.com/home.html">Double Exposure Conventions</a><br />
<a href="http://www.indiegamesondemand.org/">Games on Demand</a><br />
<a href="https://www.amazon.ca/dp/B01HC83S4C/ref=dp-kindle-redirect?_encoding=UTF8&amp;btkr=1">The Queer Gaymes Anthology</a><br />
<a href="https://plus.google.com/108092117339534088338/posts">K. N. Granger</a><br />
<a href="http://schirduans.com/david/200-word-rpg-challenge-2016">David Schirudan's 200-Word RPG Contest</a><br />
<a href="https://plus.google.com/+JuliaEllingboe/posts">Julia Ellingboe</a><br />
<a href="https://plus.google.com/+BriannaSheldon/posts">Brie Sheldon</a><br />
<a href="http://oneshotpodcast.com/podcasts/backstory/15-kat-jones/">Kat Jones on Backstory</a><br />
<a href="https://sites.google.com/site/damoclesthreaddevelopment/home">Damocles Thread</a><br />
<a href="http://buriedwithoutceremony.com/monsterhearts/">Monsterhearts</a><br />
<a href="http://www.grahamwalmsley.net/news/">Graham Walmsley</a><br />
<a href="http://www.contessa.rocks/contessa/stacy-dellorfano-founder-of-contessa">Stacey Dellorfano, founder of ConTessa</a><br />
<a href="https://www.youtube.com/watch?v=W0QSyv8tEgg">Sugar Coated: a great documentary on Lolita fashion in America</a></p>
]]>
      </content:encoded>
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      <itunes:title>16. Jacqueline Bryk</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/58843b21-31c1-46d3-9a8d-b278636d7c53/3000x3000/1470408183artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:01:53</itunes:duration>
      <itunes:summary>Is Pokemon Go a larp? What's the difference between torturing your characters and torturing your players? Can game design help you conquer your fears - or just spread them around a little? Larpwright Jacqueline Bryk is here to pose all these questions and many more. We may answer a few of them, too.</itunes:summary>
      <itunes:subtitle>Is Pokemon Go a larp? What's the difference between torturing your characters and torturing your players? Can game design help you conquer your fears - or just spread them around a little? Larpwright Jacqueline Bryk is here to pose all these questions and many more. We may answer a few of them, too.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>16</itunes:episode>
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    <item>
      <guid isPermaLink="false">a3d299f2-e36c-46f1-a7d0-3f5f0cfda317</guid>
      <title>15. Kat Jones</title>
      <description>
        <![CDATA[<p>Larpwright and theorist Katherine Castiello Jones talks sexuality, intimacy, feminism and other hot topics in game design. Can a game about painting your nails make a point about intersecting axes of oppression? We certainly think so.</p>
<p><a href="https://www.youtube.com/watch?v=Whk-gsw3zFk">Kat's Living Games Keynote</a><br />
<a href="https://plus.google.com/+JuliaEllingboe/posts">Julia Ellingboe</a><br />
<a href="http://analoggamestudies.org/tag/cady-stantons-candyland/">Cady Stanton's Candyland</a><br />
<a href="http://sigmaplay.org/wp-content/uploads/2014/03/Parlor-Sandbox-Handout.pdf">What is &quot;Parlour Sandbox?&quot;</a><br />
<a href="http://www.worldswithoutmaster.com/swords-without-master/">Swords Without Master</a><br />
<a href="https://guyintheblackhat.wordpress.com/">Evan Torner</a><br />
<a href="http://www.interactiveliterature.org/NEIL/interconConventions.html">Intercon</a><br />
<a href="http://www.gamesbyplaydate.com/slash">Slash: The Card Game</a><br />
<a href="http://www.goldencobra.org/pdf/Fan%20Fic.pdf">There's a Fan Fic For That</a><br />
<a href="https://feministnanogames.wordpress.com/">The #Feminism Anthology</a><br />
<a href="http://www.ucpress.edu/book.php?isbn=9780520262607">Millian Kang's &quot;The Managed Hand&quot;</a><br />
<a href="https://gomakemeasandwich.wordpress.com/tag/kat-jones/">A &quot;Revived&quot; Play Report</a><br />
<a href="https://queergaymes.wordpress.com/2015/11/11/queer-gaymes-a-collection-of-games-by-queer-people-about-queer-experiences/">The Queer Gaymes Anthology</a><br />
<a href="http://www.unrulydesigns.com/">Mo Turkington</a><br />
<a href="http://www.justalittlelovin.com/">Just a Little Lovin'</a></p>
]]>
      </description>
      <pubDate>Thu, 21 Jul 2016 14:17:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/2852651c-2852651c</link>
      <content:encoded>
        <![CDATA[<p>Larpwright and theorist Katherine Castiello Jones talks sexuality, intimacy, feminism and other hot topics in game design. Can a game about painting your nails make a point about intersecting axes of oppression? We certainly think so.</p>
<p><a href="https://www.youtube.com/watch?v=Whk-gsw3zFk">Kat's Living Games Keynote</a><br />
<a href="https://plus.google.com/+JuliaEllingboe/posts">Julia Ellingboe</a><br />
<a href="http://analoggamestudies.org/tag/cady-stantons-candyland/">Cady Stanton's Candyland</a><br />
<a href="http://sigmaplay.org/wp-content/uploads/2014/03/Parlor-Sandbox-Handout.pdf">What is &quot;Parlour Sandbox?&quot;</a><br />
<a href="http://www.worldswithoutmaster.com/swords-without-master/">Swords Without Master</a><br />
<a href="https://guyintheblackhat.wordpress.com/">Evan Torner</a><br />
<a href="http://www.interactiveliterature.org/NEIL/interconConventions.html">Intercon</a><br />
<a href="http://www.gamesbyplaydate.com/slash">Slash: The Card Game</a><br />
<a href="http://www.goldencobra.org/pdf/Fan%20Fic.pdf">There's a Fan Fic For That</a><br />
<a href="https://feministnanogames.wordpress.com/">The #Feminism Anthology</a><br />
<a href="http://www.ucpress.edu/book.php?isbn=9780520262607">Millian Kang's &quot;The Managed Hand&quot;</a><br />
<a href="https://gomakemeasandwich.wordpress.com/tag/kat-jones/">A &quot;Revived&quot; Play Report</a><br />
<a href="https://queergaymes.wordpress.com/2015/11/11/queer-gaymes-a-collection-of-games-by-queer-people-about-queer-experiences/">The Queer Gaymes Anthology</a><br />
<a href="http://www.unrulydesigns.com/">Mo Turkington</a><br />
<a href="http://www.justalittlelovin.com/">Just a Little Lovin'</a></p>
]]>
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      <itunes:title>15. Kat Jones</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/2f75d775-a285-4e7f-8fd0-ce1cdc8a507e/3000x3000/1469112142artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:56:48</itunes:duration>
      <itunes:summary>Larpwright and theorist Katherine Castiello Jones talks sexuality, intimacy, feminism and other hot topics in game design. Can a game about painting your nails make a point about intersecting axes of oppression? We certainly think so.
</itunes:summary>
      <itunes:subtitle>Larpwright and theorist Katherine Castiello Jones talks sexuality, intimacy, feminism and other hot topics in game design. Can a game about painting your nails make a point about intersecting axes of oppression? We certainly think so.
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>15</itunes:episode>
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    <item>
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      <title>14. Johanna Koljonen</title>
      <description>
        <![CDATA[<p>Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition.</p>
<p><a href="https://participationsafety.wordpress.com/">Johanna's Blog: Participation Safety</a><br />
<a href="https://nordiclarptalks.org/introduction-to-nordic-larp/">Introduction to Nordic Larp</a><br />
<a href="http://www.swedishepa.se/Environmental-objectives-and-cooperation/Swedish-environmental-work/Work-areas/This-is-the-Right-of-Public-Access/">The &quot;Everyman's Right&quot; or &quot;Right of Public Access&quot;</a><br />
<a href="http://www.sca.org/">SCA: The Society for Creative Anachronism</a><br />
<a href="http://burningman.org/">Burning Man</a><br />
<a href="http://www.alibisforinteraction.se/portfolio-item/2895/">Alibis for Interaction</a><br />
<a href="https://nordiclarp.org/wiki/Safewords">Cut and Break</a><br />
<a href="http://www.simplypsychology.org/maslow.html">Maslow's Hierarchy of Needs</a><br />
<a href="https://www.youtube.com/watch?v=7bFdrV3nJA8">Johanna's Living Games Keynote: Opt-in/Opt-out Design</a><br />
<a href="http://www.insidehamlet.com/">Inside Hamlet</a><br />
<a href="https://knutepunkt.org/">Knutepunkt/Solmukohta</a><br />
<a href="http://www.nordicrpg.fi/halathisar/">Halat Hisar, a Finnish-Palestinian Larp</a><br />
<a href="http://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://www.odysse.dk/">Odysse Participation Design Agency</a></p>
]]>
      </description>
      <pubDate>Thu, 7 Jul 2016 14:06:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/494c8766-494c8766</link>
      <content:encoded>
        <![CDATA[<p>Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition.</p>
<p><a href="https://participationsafety.wordpress.com/">Johanna's Blog: Participation Safety</a><br />
<a href="https://nordiclarptalks.org/introduction-to-nordic-larp/">Introduction to Nordic Larp</a><br />
<a href="http://www.swedishepa.se/Environmental-objectives-and-cooperation/Swedish-environmental-work/Work-areas/This-is-the-Right-of-Public-Access/">The &quot;Everyman's Right&quot; or &quot;Right of Public Access&quot;</a><br />
<a href="http://www.sca.org/">SCA: The Society for Creative Anachronism</a><br />
<a href="http://burningman.org/">Burning Man</a><br />
<a href="http://www.alibisforinteraction.se/portfolio-item/2895/">Alibis for Interaction</a><br />
<a href="https://nordiclarp.org/wiki/Safewords">Cut and Break</a><br />
<a href="http://www.simplypsychology.org/maslow.html">Maslow's Hierarchy of Needs</a><br />
<a href="https://www.youtube.com/watch?v=7bFdrV3nJA8">Johanna's Living Games Keynote: Opt-in/Opt-out Design</a><br />
<a href="http://www.insidehamlet.com/">Inside Hamlet</a><br />
<a href="https://knutepunkt.org/">Knutepunkt/Solmukohta</a><br />
<a href="http://www.nordicrpg.fi/halathisar/">Halat Hisar, a Finnish-Palestinian Larp</a><br />
<a href="http://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://www.odysse.dk/">Odysse Participation Design Agency</a></p>
]]>
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      <itunes:title>14. Johanna Koljonen</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/370ad86d-d6b1-4088-ad2e-003814c9ae2d/3000x3000/1467900613artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:25:17</itunes:duration>
      <itunes:summary>Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition. 
</itunes:summary>
      <itunes:subtitle>Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition. 
</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>14</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">1e11230b-f549-40c2-ba21-c39112451878</guid>
      <title>13. Evan Torner</title>
      <description>
        <![CDATA[<p>What do game design and education design have to say to each other? How about larp and VR? Larpwright and academic Evan Torner joins us to talk uncertainty, ideology, transparency, and other fun things hiding in your games.</p>
<p><a href="https://guyintheblackhat.wordpress.com/">Evan's website</a><br />
<a href="https://twitter.com/guyinblackhat">Evan on twitter</a><br />
<a href="https://www.youtube.com/watch?v=1mcduqntEg8">Evan's talk on Teaching German Literature Through Larp</a><br />
<a href="http://larpwright.efatland.com/">Eirik Fatland</a><br />
<a href="http://www.finemessgames.com/nano-games">What's a &quot;nanogame?&quot;</a><br />
<a href="https://en.wikipedia.org/wiki/The_Sorrows_of_Young_Werther">Goethe's &quot;The Sorrows of Young Werther&quot;</a><br />
<a href="https://larpfactorybookproject.blogspot.ca/p/welcome.html">Larps from the Factory</a><br />
<a href="https://feministnanogames.wordpress.com/about-the-anthology/">The #Feminism Nanogames Anthology</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge</a><br />
<a href="http://jeepen.org/dict/">What's &quot;Jeepform?&quot;</a><br />
<a href="http://www.digra.org/conference/">DiGRA</a><br />
<a href="https://en.wikipedia.org/wiki/The_Old_Man_and_the_Sea">Ernest Hemmingway's &quot;The Old Man and the Sea&quot;</a><br />
<a href="https://en.wikipedia.org/wiki/Inferno_%28Dante%29">Dante's Inferno, from The Divine Comedy</a><br />
<a href="http://www.ea.com/dantes-inferno">Dante's Inferno, the video game</a><br />
<a href="http://www.drivethrurpg.com/product/83450/Hamlets-Hit-Points">Robin D. Laws' &quot;Hamet's Hit Points&quot;</a><br />
<a href="http://maryflanagan.com/">Mary Flanagan</a><br />
<a href="http://bogost.com/">Ian Bogost</a><br />
<a href="http://landlordsgame.info/">Lizzie Magie's &quot;The Landlord's Game&quot;</a><br />
<a href="http://www.wyrdcon.com/category/companion-book/">The Wyrd Con Companion Books</a><br />
<a href="https://mitpress.mit.edu/books/uncertainty-games">Greg Costikyan's &quot;Uncertainty in Games&quot;</a><br />
<a href="http://www.insidehamlet.com/">Inside Hamlet</a><br />
<a href="http://www.cosmicjoke.co.uk/treasure-trapped/">Treasure Trapped</a><br />
<a href="https://www.youtube.com/watch?v=nvoTE00AdRA">Darkon</a><br />
<a href="https://www.youtube.com/watch?v=U2zlI2qali4">Uber Goober</a><br />
<a href="https://vimeo.com/20204733">Delirium</a><br />
<a href="http://www.cowlarp.com/">College of Wizardry</a><br />
<a href="https://www.eveonline.com/">EVE Online</a><br />
<a href="http://undertale.com/">Undertale</a><br />
<a href="https://guyintheblackhat.wordpress.com/games/">Slayer Cake (and many more!)</a><br />
<a href="http://analoggamestudies.org/">Analog Game Studies</a><br />
<a href="http://gonehome.game/">Gone Home</a></p>
]]>
      </description>
      <pubDate>Thu, 23 Jun 2016 14:06:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/4732587f-4732587f</link>
      <content:encoded>
        <![CDATA[<p>What do game design and education design have to say to each other? How about larp and VR? Larpwright and academic Evan Torner joins us to talk uncertainty, ideology, transparency, and other fun things hiding in your games.</p>
<p><a href="https://guyintheblackhat.wordpress.com/">Evan's website</a><br />
<a href="https://twitter.com/guyinblackhat">Evan on twitter</a><br />
<a href="https://www.youtube.com/watch?v=1mcduqntEg8">Evan's talk on Teaching German Literature Through Larp</a><br />
<a href="http://larpwright.efatland.com/">Eirik Fatland</a><br />
<a href="http://www.finemessgames.com/nano-games">What's a &quot;nanogame?&quot;</a><br />
<a href="https://en.wikipedia.org/wiki/The_Sorrows_of_Young_Werther">Goethe's &quot;The Sorrows of Young Werther&quot;</a><br />
<a href="https://larpfactorybookproject.blogspot.ca/p/welcome.html">Larps from the Factory</a><br />
<a href="https://feministnanogames.wordpress.com/about-the-anthology/">The #Feminism Nanogames Anthology</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge</a><br />
<a href="http://jeepen.org/dict/">What's &quot;Jeepform?&quot;</a><br />
<a href="http://www.digra.org/conference/">DiGRA</a><br />
<a href="https://en.wikipedia.org/wiki/The_Old_Man_and_the_Sea">Ernest Hemmingway's &quot;The Old Man and the Sea&quot;</a><br />
<a href="https://en.wikipedia.org/wiki/Inferno_%28Dante%29">Dante's Inferno, from The Divine Comedy</a><br />
<a href="http://www.ea.com/dantes-inferno">Dante's Inferno, the video game</a><br />
<a href="http://www.drivethrurpg.com/product/83450/Hamlets-Hit-Points">Robin D. Laws' &quot;Hamet's Hit Points&quot;</a><br />
<a href="http://maryflanagan.com/">Mary Flanagan</a><br />
<a href="http://bogost.com/">Ian Bogost</a><br />
<a href="http://landlordsgame.info/">Lizzie Magie's &quot;The Landlord's Game&quot;</a><br />
<a href="http://www.wyrdcon.com/category/companion-book/">The Wyrd Con Companion Books</a><br />
<a href="https://mitpress.mit.edu/books/uncertainty-games">Greg Costikyan's &quot;Uncertainty in Games&quot;</a><br />
<a href="http://www.insidehamlet.com/">Inside Hamlet</a><br />
<a href="http://www.cosmicjoke.co.uk/treasure-trapped/">Treasure Trapped</a><br />
<a href="https://www.youtube.com/watch?v=nvoTE00AdRA">Darkon</a><br />
<a href="https://www.youtube.com/watch?v=U2zlI2qali4">Uber Goober</a><br />
<a href="https://vimeo.com/20204733">Delirium</a><br />
<a href="http://www.cowlarp.com/">College of Wizardry</a><br />
<a href="https://www.eveonline.com/">EVE Online</a><br />
<a href="http://undertale.com/">Undertale</a><br />
<a href="https://guyintheblackhat.wordpress.com/games/">Slayer Cake (and many more!)</a><br />
<a href="http://analoggamestudies.org/">Analog Game Studies</a><br />
<a href="http://gonehome.game/">Gone Home</a></p>
]]>
      </content:encoded>
      <enclosure length="45631095" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/eedf7358-c948-441f-b097-7fa08565918c/4732587f_tc.mp3?aid=rss_feed"/>
      <itunes:title>13. Evan Torner</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/eedf7358-c948-441f-b097-7fa08565918c/3000x3000/1466691843artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:55:22</itunes:duration>
      <itunes:summary>What do game design and education design have to say to each other? How about larp and VR? Larpwright and academic Evan Torner joins us to talk uncertainty, ideology, transparency, and other fun things hiding in your games.</itunes:summary>
      <itunes:subtitle>What do game design and education design have to say to each other? How about larp and VR? Larpwright and academic Evan Torner joins us to talk uncertainty, ideology, transparency, and other fun things hiding in your games.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>13</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">20b71f71-97a3-41ad-8fef-985af48e0a6c</guid>
      <title>12. Kira Magrann</title>
      <description>
        <![CDATA[<p>Can games unite the mystical and the digital? Writer, game designer, and cyberwitch Kira Magrann is here to talk magic, technology, and her new digital zine, RESISTOR.<br />
<a href="https://twitter.com/Kiranansi">Kira on Twitter</a><br />
<a href="https://kiramagrann.tumblr.com/">Kira on Tumblr</a><br />
<a href="http://www.drivethrurpg.com/product/182922/RESISTOR-vol-1">RESISTOR</a><br />
<a href="http://faculty.georgetown.edu/irvinem/theory/Haraway-CyborgManifesto-1.pdf">A Cyborg Manifesto</a><br />
<a href="http://problemglyphs.org/">Eliza Gauger's Problem Glyphs</a><br />
<a href="http://www.imdb.com/title/tt4263482/">The Witch (2016)</a><br />
<a href="https://en.wikipedia.org/wiki/Aleister_Crowley">Aleister Crowley</a><br />
<a href="http://www.gamingaswomen.com/posts/2012/10/game-design-and-ritual/">Meg Baker on Rituals in Play</a><br />
<a href="http://mad-about-the-boy-larp.blogspot.ca/p/the-larp.html">Mad About the Boy</a><br />
<a href="http://originsgamefair.com/">Origins Game Fair</a><br />
<a href="https://en.wikipedia.org/wiki/Vampire:_The_Masquerade">Vampire: The Masquerade</a><br />
<a href="http://www.white-wolf.com/">White Wolf</a><br />
<a href="http://www.drivethrurpg.com/product/178632/Indie-Mixtape-Megamix">Strict Machine, in the Indie Mixtape Megamix</a><br />
<a href="https://twitter.com/mistressmatisse">Mistress Matissse</a><br />
<a href="https://www.kickstarter.com/projects/504269797/blue-rose-the-age-roleplaying-game-of-romantic-fan">Blue Rose</a><br />
<a href="http://www.justalittlelovin.com/">Just a Little Lovin'</a><br />
<a href="https://scenariofestival.se/archive/scenarios-2014/i-say-a-little-prayer/">I Say a Little Prayer</a><br />
<a href="http://bullypulpitgames.com/games/night-witches/">Night Witches</a><br />
<a href="http://uncpress.unc.edu/books/10194.html">Coming Out Under Fire</a><br />
<a href="https://en.wikipedia.org/wiki/Daughters_of_Bilitis">Daughters of Bilitis</a><br />
<a href="http://www.unrulydesigns.com/war-birds/">The War Birds Anthology</a></p>
]]>
      </description>
      <pubDate>Thu, 9 Jun 2016 14:15:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/bee2606c-bee2606c</link>
      <content:encoded>
        <![CDATA[<p>Can games unite the mystical and the digital? Writer, game designer, and cyberwitch Kira Magrann is here to talk magic, technology, and her new digital zine, RESISTOR.<br />
<a href="https://twitter.com/Kiranansi">Kira on Twitter</a><br />
<a href="https://kiramagrann.tumblr.com/">Kira on Tumblr</a><br />
<a href="http://www.drivethrurpg.com/product/182922/RESISTOR-vol-1">RESISTOR</a><br />
<a href="http://faculty.georgetown.edu/irvinem/theory/Haraway-CyborgManifesto-1.pdf">A Cyborg Manifesto</a><br />
<a href="http://problemglyphs.org/">Eliza Gauger's Problem Glyphs</a><br />
<a href="http://www.imdb.com/title/tt4263482/">The Witch (2016)</a><br />
<a href="https://en.wikipedia.org/wiki/Aleister_Crowley">Aleister Crowley</a><br />
<a href="http://www.gamingaswomen.com/posts/2012/10/game-design-and-ritual/">Meg Baker on Rituals in Play</a><br />
<a href="http://mad-about-the-boy-larp.blogspot.ca/p/the-larp.html">Mad About the Boy</a><br />
<a href="http://originsgamefair.com/">Origins Game Fair</a><br />
<a href="https://en.wikipedia.org/wiki/Vampire:_The_Masquerade">Vampire: The Masquerade</a><br />
<a href="http://www.white-wolf.com/">White Wolf</a><br />
<a href="http://www.drivethrurpg.com/product/178632/Indie-Mixtape-Megamix">Strict Machine, in the Indie Mixtape Megamix</a><br />
<a href="https://twitter.com/mistressmatisse">Mistress Matissse</a><br />
<a href="https://www.kickstarter.com/projects/504269797/blue-rose-the-age-roleplaying-game-of-romantic-fan">Blue Rose</a><br />
<a href="http://www.justalittlelovin.com/">Just a Little Lovin'</a><br />
<a href="https://scenariofestival.se/archive/scenarios-2014/i-say-a-little-prayer/">I Say a Little Prayer</a><br />
<a href="http://bullypulpitgames.com/games/night-witches/">Night Witches</a><br />
<a href="http://uncpress.unc.edu/books/10194.html">Coming Out Under Fire</a><br />
<a href="https://en.wikipedia.org/wiki/Daughters_of_Bilitis">Daughters of Bilitis</a><br />
<a href="http://www.unrulydesigns.com/war-birds/">The War Birds Anthology</a></p>
]]>
      </content:encoded>
      <enclosure length="46406053" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/46948097-83ac-4d28-bfcf-9300d2e23d70/bee2606c_tc.mp3?aid=rss_feed"/>
      <itunes:title>12. Kira Magrann</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/46948097-83ac-4d28-bfcf-9300d2e23d70/3000x3000/1465482106artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:58:24</itunes:duration>
      <itunes:summary>Can games unite the mystical and the digital? Writer, game designer, and cyberwitch Kira Magrann is here to talk magic, technology, and her new digital zine, RESISTOR. </itunes:summary>
      <itunes:subtitle>Can games unite the mystical and the digital? Writer, game designer, and cyberwitch Kira Magrann is here to talk magic, technology, and her new digital zine, RESISTOR. </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>12</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">74f80a76-27f8-4c9c-8ec3-d4ccdb530fca</guid>
      <title>11. Sara Williamson</title>
      <description>
        <![CDATA[<p>Freeform designer Sara Williamson chills and chats with Alex about co-designing, designing for bleed, designing adaptations, and the potential of touch as a game mechanic. Also: a few very exciting announcements.</p>
<p><a href="https://twitter.com/iamtheonlysara">Sara on Twitter</a><br />
<a href="https://plus.google.com/+SaraWilliamson/posts">Sara on Google+</a><br />
<a href="http://www.gencon.com/experience/IndustryInsiderfeaturedpresenters/">Gen Con Industry Insider Featured Presenters</a><br />
<a href="http://magischola.com/">New World Magischola</a><br />
<a href="http://babycastles.com/">Babycastles</a><br />
<a href="http://www.sleepnomore.com/#share">Sleep No More</a><br />
<a href="http://www.dexposure.com/events.html">Double Exposure Events</a><br />
<a href="http://www.fastaval.dk/?lang=en">Fastaval</a><br />
<a href="http://www.fastaval.dk/aktivitet/see-me-now/">See Me Now</a><br />
<a href="http://www.drivethrucards.com/product/144510/183-Days">183 Days</a><br />
<a href="http://www.goldencobra.org/2014winners.html">Group Date, in the 2014 Golden Cobra Anthology</a><br />
<a href="http://www.tor.com/2011/06/08/six-months-three-days/">6 Months, 3 Days by Charlie Jane Anders</a><br />
<a href="http://www.drivethrurpg.com/product/178632/Indie-Mixtape-Megamix">Shelter and Darlin' Corey, in the Indie Mixtape Megamix Anthology</a><br />
<a href="http://lizgorinsky.com/">Liz Gorinsky</a><br />
<a href="http://halfmeme.com/buyclay.html">The Clay that Woke</a><br />
<a href="https://twinery.org/">Twine</a><br />
<a href="https://www.facebook.com/groups/844088615646972/">Freeform NYC</a><br />
<a href="http://www.blackgreengames.com/terms/">Emily Care Boss on Bleed</a><br />
<a href="http://bullypulpitgames.com/games/the-skeletons/">The Skeletons</a></p>
]]>
      </description>
      <pubDate>Thu, 26 May 2016 14:20:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/1d39fd2c-1d39fd2c</link>
      <content:encoded>
        <![CDATA[<p>Freeform designer Sara Williamson chills and chats with Alex about co-designing, designing for bleed, designing adaptations, and the potential of touch as a game mechanic. Also: a few very exciting announcements.</p>
<p><a href="https://twitter.com/iamtheonlysara">Sara on Twitter</a><br />
<a href="https://plus.google.com/+SaraWilliamson/posts">Sara on Google+</a><br />
<a href="http://www.gencon.com/experience/IndustryInsiderfeaturedpresenters/">Gen Con Industry Insider Featured Presenters</a><br />
<a href="http://magischola.com/">New World Magischola</a><br />
<a href="http://babycastles.com/">Babycastles</a><br />
<a href="http://www.sleepnomore.com/#share">Sleep No More</a><br />
<a href="http://www.dexposure.com/events.html">Double Exposure Events</a><br />
<a href="http://www.fastaval.dk/?lang=en">Fastaval</a><br />
<a href="http://www.fastaval.dk/aktivitet/see-me-now/">See Me Now</a><br />
<a href="http://www.drivethrucards.com/product/144510/183-Days">183 Days</a><br />
<a href="http://www.goldencobra.org/2014winners.html">Group Date, in the 2014 Golden Cobra Anthology</a><br />
<a href="http://www.tor.com/2011/06/08/six-months-three-days/">6 Months, 3 Days by Charlie Jane Anders</a><br />
<a href="http://www.drivethrurpg.com/product/178632/Indie-Mixtape-Megamix">Shelter and Darlin' Corey, in the Indie Mixtape Megamix Anthology</a><br />
<a href="http://lizgorinsky.com/">Liz Gorinsky</a><br />
<a href="http://halfmeme.com/buyclay.html">The Clay that Woke</a><br />
<a href="https://twinery.org/">Twine</a><br />
<a href="https://www.facebook.com/groups/844088615646972/">Freeform NYC</a><br />
<a href="http://www.blackgreengames.com/terms/">Emily Care Boss on Bleed</a><br />
<a href="http://bullypulpitgames.com/games/the-skeletons/">The Skeletons</a></p>
]]>
      </content:encoded>
      <enclosure length="45556171" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/69c1c1f3-e509-4271-801c-ff657700a44d/1d39fd2c_tc.mp3?aid=rss_feed"/>
      <itunes:title>11. Sara Williamson</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/69c1c1f3-e509-4271-801c-ff657700a44d/3000x3000/1464272862artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:58:41</itunes:duration>
      <itunes:summary>Freeform designer Sara Williamson chills and chats with Alex about co-designing, designing for bleed, designing adaptations, and the potential of touch as a game mechanic. Also: a few very exciting announcements.</itunes:summary>
      <itunes:subtitle>Freeform designer Sara Williamson chills and chats with Alex about co-designing, designing for bleed, designing adaptations, and the potential of touch as a game mechanic. Also: a few very exciting announcements.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>11</itunes:episode>
    </item>
    <item>
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      <title>10. Sean Nittner</title>
      <description>
        <![CDATA[<p>Podcaster and Big Bad Con organizer Sean Nittner shares his love of Actual Play reporting, staying positive, and making gaming events safer and more inclusive. Key quote: &quot;If you feel awkward or like you're going outside your comfort zone... you're probably on the right track.&quot;</p>
<p><a href="http://www.seannittner.com/">Sean's website</a><br />
<a href="https://www.kickstarter.com/projects/1157274964/big-bad-con-2016">Big Bad Con Kickstarter</a><br />
<a href="http://www.havegameswilltravel.net/">Have Games, Will Travel</a><br />
<a href="http://www.drivethrurpg.com/product/170689/Blades-in-the-Dark-Digital-Edition-Early-Access">Blades in the Dark</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Fiasco</a><br />
<a href="http://whitewolf.wikia.com/wiki/Mage:_The_Ascension">Mage: The Ascension</a><br />
<a href="https://www.twitch.tv/adamkoebel">Adam Koebel on Twitch</a><br />
<a href="http://grrm.livejournal.com/">George R. R. Martin's LiveJournal</a><br />
<a href="http://www.seannittner.com/category/podcasting/">Narrative Control</a><br />
<a href="http://somanykatanas.com/">Katanas &amp; Trenchcoats</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="http://www.dexposure.com/envoy/">Double Exposure Envoy Program</a><br />
<a href="https://boardgamegeek.com/blogpost/25397/social-deduction-games-how-many-different-ways-can">Social Deduction Games</a><br />
<a href="http://beziergames.com/products/one-night-ultimate-werewolf">One-Night Werewolf</a><br />
<a href="https://boardgamegeek.com/boardgame/131357/coup">Coup</a><br />
<a href="http://www.evilhat.com/home/fate-core/">FATE</a><br />
<a href="https://www.facebook.com/Good-Omens-85980612380/">Good Omens</a><br />
<a href="https://en.wikipedia.org/wiki/Call_of_Cthulhu_%28role-playing_game%29">Call of Cthulu</a><br />
<a href="http://www.herogames.com/index.html">Hero System</a><br />
<a href="http://www.atlas-games.com/arm5/">Ars Magica</a><br />
<a href="https://en.wikipedia.org/wiki/Iron_Heroes">Iron Heroes</a><br />
<a href="http://www.trolllord.com/cnc/">Castles and Crusades</a><br />
<a href="http://www.endgameoakland.com/">End Game</a><br />
<a href="http://magic.wizards.com/">Magic: The Gathering</a><br />
<a href="https://quinnae.com/">Katherine Cross</a><br />
<a href="http://www.dungeon-world.com/">Dungeon World</a><br />
<a href="http://www.welcometonightvale.com/">Welcome to Night Vale</a><br />
<a href="https://dreadthegame.wordpress.com/">Dread</a><br />
<a href="http://www.pronounribbons.org/">Pronoun Badge Ribbons</a><br />
<a href="https://plus.google.com/+WhitneyBeltran/posts">Whitney &quot;Strix&quot; Beltrán on Getting Women and other Minority Folks to Write for Your Game</a><br />
<a href="https://www.patreon.com/cypheroftyr?ty=h">Tanya D</a></p>
]]>
      </description>
      <pubDate>Thu, 12 May 2016 14:19:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/d23750cd-d23750cd</link>
      <content:encoded>
        <![CDATA[<p>Podcaster and Big Bad Con organizer Sean Nittner shares his love of Actual Play reporting, staying positive, and making gaming events safer and more inclusive. Key quote: &quot;If you feel awkward or like you're going outside your comfort zone... you're probably on the right track.&quot;</p>
<p><a href="http://www.seannittner.com/">Sean's website</a><br />
<a href="https://www.kickstarter.com/projects/1157274964/big-bad-con-2016">Big Bad Con Kickstarter</a><br />
<a href="http://www.havegameswilltravel.net/">Have Games, Will Travel</a><br />
<a href="http://www.drivethrurpg.com/product/170689/Blades-in-the-Dark-Digital-Edition-Early-Access">Blades in the Dark</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Fiasco</a><br />
<a href="http://whitewolf.wikia.com/wiki/Mage:_The_Ascension">Mage: The Ascension</a><br />
<a href="https://www.twitch.tv/adamkoebel">Adam Koebel on Twitch</a><br />
<a href="http://grrm.livejournal.com/">George R. R. Martin's LiveJournal</a><br />
<a href="http://www.seannittner.com/category/podcasting/">Narrative Control</a><br />
<a href="http://somanykatanas.com/">Katanas &amp; Trenchcoats</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="http://www.dexposure.com/envoy/">Double Exposure Envoy Program</a><br />
<a href="https://boardgamegeek.com/blogpost/25397/social-deduction-games-how-many-different-ways-can">Social Deduction Games</a><br />
<a href="http://beziergames.com/products/one-night-ultimate-werewolf">One-Night Werewolf</a><br />
<a href="https://boardgamegeek.com/boardgame/131357/coup">Coup</a><br />
<a href="http://www.evilhat.com/home/fate-core/">FATE</a><br />
<a href="https://www.facebook.com/Good-Omens-85980612380/">Good Omens</a><br />
<a href="https://en.wikipedia.org/wiki/Call_of_Cthulhu_%28role-playing_game%29">Call of Cthulu</a><br />
<a href="http://www.herogames.com/index.html">Hero System</a><br />
<a href="http://www.atlas-games.com/arm5/">Ars Magica</a><br />
<a href="https://en.wikipedia.org/wiki/Iron_Heroes">Iron Heroes</a><br />
<a href="http://www.trolllord.com/cnc/">Castles and Crusades</a><br />
<a href="http://www.endgameoakland.com/">End Game</a><br />
<a href="http://magic.wizards.com/">Magic: The Gathering</a><br />
<a href="https://quinnae.com/">Katherine Cross</a><br />
<a href="http://www.dungeon-world.com/">Dungeon World</a><br />
<a href="http://www.welcometonightvale.com/">Welcome to Night Vale</a><br />
<a href="https://dreadthegame.wordpress.com/">Dread</a><br />
<a href="http://www.pronounribbons.org/">Pronoun Badge Ribbons</a><br />
<a href="https://plus.google.com/+WhitneyBeltran/posts">Whitney &quot;Strix&quot; Beltrán on Getting Women and other Minority Folks to Write for Your Game</a><br />
<a href="https://www.patreon.com/cypheroftyr?ty=h">Tanya D</a></p>
]]>
      </content:encoded>
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      <itunes:title>10. Sean Nittner</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/c57b37d5-9a2f-41f4-bc4d-1d7635671530/3000x3000/1463063508artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:07:48</itunes:duration>
      <itunes:summary>Podcaster and Big Bad Con organizer Sean Nittner shares his love of Actual Play reporting, staying positive, and making gaming events safer and more inclusive. Key quote: "If you feel awkward or like you're going outside your comfort zone... you're probably on the right track." </itunes:summary>
      <itunes:subtitle>Podcaster and Big Bad Con organizer Sean Nittner shares his love of Actual Play reporting, staying positive, and making gaming events safer and more inclusive. Key quote: "If you feel awkward or like you're going outside your comfort zone... you're probably on the right track." </itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>10</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">212cc507-8dbf-44e5-b678-c61fefaca08d</guid>
      <title>9. Kathryn Hymes</title>
      <description>
        <![CDATA[<p>Game designer and computational linguist Kathryn Hymes shares her love of locksmithing, larpspotting, and the incredible power of play. Is this the golden age of gaming? We certainly think so.</p>
<p><a href="http://www.thornygames.com/">Thorny Games</a><br />
<a href="https://en.wikipedia.org/wiki/Star_Wars:_The_Roleplaying_Game">Star Wars RPG by West End Games</a><br />
<a href="https://www.fantasyflightgames.com/en/products/battlestar-galactica/">The Battlestar Galactica Board Game</a><br />
<a href="http://www.indiegamesondemand.org/">Games on Demand</a><br />
<a href="http://www.johnwickpresents.com/market/products/cat.html">CAT</a><br />
<a href="http://www.thornygames.com/sign">Sign</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="http://www.thornygames.com/dialect-rpg">Dialect</a><br />
<a href="http://conlang.org/">Conlanging</a><br />
<a href="http://www.shiftingforest.com/">J Li</a><br />
<a href="http://bullypulpitgames.com/">Jason Morningstar</a><br />
<a href="http://www.dexposure.com/events.html">Metatopia</a><br />
<a href="http://www.thornygames.com/xeno">Xenolanguage</a><br />
<a href="https://www.goodreads.com/book/show/223380.Stories_of_Your_Life_and_Others?from_search=true&amp;search_version=service">&quot;Stories of Your Life&quot; by Ted Chiang</a><br />
<a href="http://www.goodreads.com/book/show/13651.The_Dispossessed">&quot;The Dispossessed&quot; by Ursula LeGuin</a><br />
<a href="https://en.wikipedia.org/wiki/Notre-Dame_de_Paris_%28musical%29">Notre Dame de Paris (French Rock Opera)</a><br />
<a href="https://en.wikipedia.org/wiki/Agglutinative_language">Agglutinative Language</a><br />
<a href="http://www.livinggamesconference.com/">Living Games</a><br />
<a href="http://magischola.com/">New World Magischola</a></p>
]]>
      </description>
      <pubDate>Thu, 28 Apr 2016 14:00:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/d77fab7f-d77fab7f</link>
      <content:encoded>
        <![CDATA[<p>Game designer and computational linguist Kathryn Hymes shares her love of locksmithing, larpspotting, and the incredible power of play. Is this the golden age of gaming? We certainly think so.</p>
<p><a href="http://www.thornygames.com/">Thorny Games</a><br />
<a href="https://en.wikipedia.org/wiki/Star_Wars:_The_Roleplaying_Game">Star Wars RPG by West End Games</a><br />
<a href="https://www.fantasyflightgames.com/en/products/battlestar-galactica/">The Battlestar Galactica Board Game</a><br />
<a href="http://www.indiegamesondemand.org/">Games on Demand</a><br />
<a href="http://www.johnwickpresents.com/market/products/cat.html">CAT</a><br />
<a href="http://www.thornygames.com/sign">Sign</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Challenge</a><br />
<a href="http://www.bigbadcon.com/">Big Bad Con</a><br />
<a href="http://www.thornygames.com/dialect-rpg">Dialect</a><br />
<a href="http://conlang.org/">Conlanging</a><br />
<a href="http://www.shiftingforest.com/">J Li</a><br />
<a href="http://bullypulpitgames.com/">Jason Morningstar</a><br />
<a href="http://www.dexposure.com/events.html">Metatopia</a><br />
<a href="http://www.thornygames.com/xeno">Xenolanguage</a><br />
<a href="https://www.goodreads.com/book/show/223380.Stories_of_Your_Life_and_Others?from_search=true&amp;search_version=service">&quot;Stories of Your Life&quot; by Ted Chiang</a><br />
<a href="http://www.goodreads.com/book/show/13651.The_Dispossessed">&quot;The Dispossessed&quot; by Ursula LeGuin</a><br />
<a href="https://en.wikipedia.org/wiki/Notre-Dame_de_Paris_%28musical%29">Notre Dame de Paris (French Rock Opera)</a><br />
<a href="https://en.wikipedia.org/wiki/Agglutinative_language">Agglutinative Language</a><br />
<a href="http://www.livinggamesconference.com/">Living Games</a><br />
<a href="http://magischola.com/">New World Magischola</a></p>
]]>
      </content:encoded>
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      <itunes:title>9. Kathryn Hymes</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/966c18c5-159e-4b8a-8565-55de00e25359/3000x3000/1461852237artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:53:06</itunes:duration>
      <itunes:summary>Game designer and computational linguist Kathryn Hymes shares her love of locksmithing, larpspotting, and the incredible power of play. Is this the golden age of gaming? We certainly think so.</itunes:summary>
      <itunes:subtitle>Game designer and computational linguist Kathryn Hymes shares her love of locksmithing, larpspotting, and the incredible power of play. Is this the golden age of gaming? We certainly think so.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>9</itunes:episode>
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    <item>
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      <title>8. Glenn Given</title>
      <description>
        <![CDATA[<p>Game designer Glenn Given joins Alex to talk about the theater, philosophy, taxonomy, loving analog games in a digital world, and the curious gratification found in following the rules. Want to hear Alex call Wittgenstein a dirty word? You should hear what she says about Hegel. This episode comes with a content warning for brief discussion of self-harm. Take care, heroes.</p>
<p><a href="http://www.gamesbyplaydate.com/">Games by Play Date</a><br />
<a href="http://www.dexposure.com/events.html">Metatopia and Dreamation</a><br />
<a href="https://en.wikipedia.org/wiki/X-COM">XCOM</a><br />
<a href="http://www.engadget.com/2013/01/26/the-game-archaeologist-eas-majestic/">Majestic</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Design Competition</a><br />
<a href="http://site.pelgranepress.com/index.php/tag/story-games/">Nemesis 382, in the Seven Wonders Anthology</a><br />
<a href="http://www.justalittlelovin.com/">Just a Little Lovin'</a><br />
<a href="http://www.gamesbyplaydate.com/badhabit/">Bad Habit</a><br />
<a href="https://pleasantdreamsgame.com/">Pleasant Dreams</a><br />
<a href="http://www.gamesbyplaydate.com/hearts-blazing/">Hearts Blazing</a><br />
<a href="http://www.gamesbyplaydate.com/slash">Slash</a><br />
<a href="https://en.wikipedia.org/wiki/Editions_of_Dungeons_&amp;_Dragons">Editions of Dungeons &amp; Dragons</a></p>
]]>
      </description>
      <pubDate>Thu, 14 Apr 2016 11:18:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/b33d04d3-b33d04d3</link>
      <content:encoded>
        <![CDATA[<p>Game designer Glenn Given joins Alex to talk about the theater, philosophy, taxonomy, loving analog games in a digital world, and the curious gratification found in following the rules. Want to hear Alex call Wittgenstein a dirty word? You should hear what she says about Hegel. This episode comes with a content warning for brief discussion of self-harm. Take care, heroes.</p>
<p><a href="http://www.gamesbyplaydate.com/">Games by Play Date</a><br />
<a href="http://www.dexposure.com/events.html">Metatopia and Dreamation</a><br />
<a href="https://en.wikipedia.org/wiki/X-COM">XCOM</a><br />
<a href="http://www.engadget.com/2013/01/26/the-game-archaeologist-eas-majestic/">Majestic</a><br />
<a href="http://www.goldencobra.org/">The Golden Cobra Design Competition</a><br />
<a href="http://site.pelgranepress.com/index.php/tag/story-games/">Nemesis 382, in the Seven Wonders Anthology</a><br />
<a href="http://www.justalittlelovin.com/">Just a Little Lovin'</a><br />
<a href="http://www.gamesbyplaydate.com/badhabit/">Bad Habit</a><br />
<a href="https://pleasantdreamsgame.com/">Pleasant Dreams</a><br />
<a href="http://www.gamesbyplaydate.com/hearts-blazing/">Hearts Blazing</a><br />
<a href="http://www.gamesbyplaydate.com/slash">Slash</a><br />
<a href="https://en.wikipedia.org/wiki/Editions_of_Dungeons_&amp;_Dragons">Editions of Dungeons &amp; Dragons</a></p>
]]>
      </content:encoded>
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      <itunes:title>8. Glenn Given</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/ad1a386c-fea7-476a-9741-c877efa842c6/3000x3000/1460632973artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:54:27</itunes:duration>
      <itunes:summary>Game designer Glenn Given joins Alex to talk about the theater, philosophy, taxonomy, loving analog games in a digital world, and the curious gratification found in following the rules. Want to hear Alex call Wittgenstein a dirty word? You should hear what she says about Hegel. This episode comes with a content warning for brief discussion of self-harm. Take care, heroes. </itunes:summary>
      <itunes:subtitle>Game designer Glenn Given joins Alex to talk about the theater, philosophy, taxonomy, loving analog games in a digital world, and the curious gratification found in following the rules. Want to hear Alex call Wittgenstein a dirty word? You should hear what she says about Hegel. This episode comes with a content warning for brief discussion of self-harm. Take care, heroes. </itunes:subtitle>
      <itunes:keywords>marketing, board games, d&amp;d, distribution, bdsm, card games, theatre, philosophy, blushing, design, tabletop</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>8</itunes:episode>
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    <item>
      <guid isPermaLink="false">107676e7-690d-4de5-837b-565ba53121e3</guid>
      <title>7. Shanna Germain</title>
      <description>
        <![CDATA[<p>Shanna Germain, co-founder and Creative Director of Monte Cook games, joins Alex for a deep dive into her creative process and bevy of current projects. We chat about everything from the challenges and rewards of designing games for kids to the interesting parallels between the role-playing and kink communities. What could be more intriguing than that?</p>
<p><a href="http://www.shannagermain.com/">Shanna Germain's Website</a><br />
<a href="http://www.montecookgames.com/">Monte Cook Games</a><br />
<a href="https://www.kickstarter.com/projects/montecookgames/numenera-a-new-roleplaying-game-from-monte-cook">The Numenera Kickstarter</a><br />
<a href="https://www.digipen.edu/">Digipen</a><br />
<a href="http://www.nothankyouevil.com/">No Thank You, Evil</a><br />
<a href="http://www.montecookgames.com/store/product/cypher-system-rulebook/">The Cypher System</a><br />
<a href="https://rpggeek.com/rpgfamily/1075/bunnies-burrows">Bunnies and Burrows</a><br />
<a href="http://herokidsrpg.blogspot.ca/">Hero Kids</a><br />
<a href="http://firefly-games.com/catalog/product_info.php?products_id=47">Faery's Tale</a><br />
<a href="http://www.adventuremaximus.com/">Adventure Maximus</a><br />
<a href="http://www.shannagermain.com/predation-01-an-overview/">Predation</a><br />
<a href="http://www.montecookgames.com/store/product/the-strange-corebook/">The Strange</a><br />
<a href="http://www.shannagermain.com/category/blog/the-poison-eater-a-numenera-novel/">The Poison Eater</a></p>
]]>
      </description>
      <pubDate>Thu, 31 Mar 2016 13:06:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/c681e669-c681e669</link>
      <content:encoded>
        <![CDATA[<p>Shanna Germain, co-founder and Creative Director of Monte Cook games, joins Alex for a deep dive into her creative process and bevy of current projects. We chat about everything from the challenges and rewards of designing games for kids to the interesting parallels between the role-playing and kink communities. What could be more intriguing than that?</p>
<p><a href="http://www.shannagermain.com/">Shanna Germain's Website</a><br />
<a href="http://www.montecookgames.com/">Monte Cook Games</a><br />
<a href="https://www.kickstarter.com/projects/montecookgames/numenera-a-new-roleplaying-game-from-monte-cook">The Numenera Kickstarter</a><br />
<a href="https://www.digipen.edu/">Digipen</a><br />
<a href="http://www.nothankyouevil.com/">No Thank You, Evil</a><br />
<a href="http://www.montecookgames.com/store/product/cypher-system-rulebook/">The Cypher System</a><br />
<a href="https://rpggeek.com/rpgfamily/1075/bunnies-burrows">Bunnies and Burrows</a><br />
<a href="http://herokidsrpg.blogspot.ca/">Hero Kids</a><br />
<a href="http://firefly-games.com/catalog/product_info.php?products_id=47">Faery's Tale</a><br />
<a href="http://www.adventuremaximus.com/">Adventure Maximus</a><br />
<a href="http://www.shannagermain.com/predation-01-an-overview/">Predation</a><br />
<a href="http://www.montecookgames.com/store/product/the-strange-corebook/">The Strange</a><br />
<a href="http://www.shannagermain.com/category/blog/the-poison-eater-a-numenera-novel/">The Poison Eater</a></p>
]]>
      </content:encoded>
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      <itunes:title>7. Shanna Germain</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/f34fffbe-f770-46c6-b971-a4c0b52e91f2/3000x3000/1459429760artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:50:39</itunes:duration>
      <itunes:summary>Shanna Germain, co-founder and Creative Director of Monte Cook games, joins Alex for a deep dive into her creative process and bevy of current projects. We chat about everything from the challenges and rewards of designing games for kids to the interesting parallels between the role-playing and kink communities. What could be more intriguing than that? 
</itunes:summary>
      <itunes:subtitle>Shanna Germain, co-founder and Creative Director of Monte Cook games, joins Alex for a deep dive into her creative process and bevy of current projects. We chat about everything from the challenges and rewards of designing games for kids to the interesting parallels between the role-playing and kink communities. What could be more intriguing than that? 
</itunes:subtitle>
      <itunes:keywords>kink, numenera, creative process, writing, communication, erotica, game design, teaching, accessibility, community</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>7</itunes:episode>
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    <item>
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      <title>6. Sarah Richardson</title>
      <description>
        <![CDATA[<p>This episode we're joined by game designer, graphic designer, illustrator, and Director of Marketing at Magpie Games: Sarah Richardson! She chats with Alex about designing, GMing, and what is really at the heart of the OSR movement. Plus: two very special announcements about two very special events!</p>
<p><a href="http://www.scorcha.net/">Sarah's website</a><br />
<a href="http://www.magpiegames.com/">Magpie Games</a><br />
<a href="https://twitter.com/kennethhite">Ken Hite on Twitter</a><br />
<a href="http://www.igdnonline.com/">The Indie Game Developer Network (IGDN)</a><br />
<a href="https://rpggeek.com/rpg/6581/lamentations-flame-princess">Lamentations of the Flame Princess</a><br />
<a href="http://www.lulu.com/ca/en/shop/scrap-princess-and-patrick-stuart/fire-on-the-velvet-horizon/paperback/product-22094199.html">Fire on the Velvel Horizon, by Scrap Princess and Patrick Stuart</a><br />
<a href="https://www.youtube.com/watch?v=wD09JbCkFbM">Indie+ Spotlight on Sarah Richardson</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="https://en.wikipedia.org/wiki/Frank_Mentzer">Frank Mentzer</a><br />
<a href="https://en.wikipedia.org/wiki/Jim_Ward_%28game_designer%29">Jim Ward</a><br />
<a href="https://en.wikipedia.org/wiki/Editions_of_Dungeons_&amp;_Dragons">A quick guide to the editions of D&amp;D</a><br />
<a href="http://www.shadowruntabletop.com/">Shadowrun</a><br />
<a href="https://en.wikipedia.org/wiki/Earthdawn">Earthdawn</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Dread</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Fiasco</a><br />
<a href="http://www.jadedgirl.com/">Kristin Firth</a><br />
<a href="http://www.magpiegames.com/bluebeards-bride/">Bluebeard's Bride</a><br />
<a href="http://ourmanygames.blogspot.ca/">Emily Care-Boss and Tanya D's Our Many Games</a><br />
<a href="https://www.acaeum.com/ddindexes/modpages/b3.html">Jean Wells' Palace of the Silver Princess</a><br />
<a href="http://otusshrine.tumblr.com/">The Work of Erol Otus</a><br />
<a href="https://en.wikipedia.org/wiki/TSR_%28company%29">TSR</a><br />
<a href="http://www.lilliancohenmoore.com/about/">Lilian Cohen-Moore</a><br />
<a href="https://gumroad.com/scorcha">Meg Baker's 1,001 Nights</a><br />
<a href="https://gumroad.com/scorcha">The Con Crash Zine</a><br />
<a href="https://boardgamegeek.com/boardgame/30549/pandemic">Pandemic</a><br />
<a href="http://womenwriteaboutcomics.com/author/sarah-richardson/">Women Write About Comics</a><br />
<a href="http://www.strixwerks.com/">Strix</a><br />
<a href="http://geekgirlcon.com/dead-scare-interview-with-game-writer-elsa-s-henry/">Elsa Henry's Dead Scare</a><br />
<a href="http://playglittercats.blogspot.ca/">Nicole Winchester and Cheyenne Wall-Grimes</a><br />
<a href="https://en.wikipedia.org/wiki/Faster,_Pussycat!_Kill!_Kill!">Faster, Pussycat, Kill, Kill!</a><br />
<a href="https://en.wikipedia.org/wiki/Switchblade_Sisters">Switchblade Sisters</a><br />
<a href="http://www.youthindecline.com/product/frontier-2-hellen-jo">Frontier #2 by Hellen Jo's</a><br />
<a href="http://www.dungeon-world.com/">Dungeon World</a></p>
]]>
      </description>
      <pubDate>Sat, 19 Mar 2016 14:03:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/c3918387-c3918387</link>
      <content:encoded>
        <![CDATA[<p>This episode we're joined by game designer, graphic designer, illustrator, and Director of Marketing at Magpie Games: Sarah Richardson! She chats with Alex about designing, GMing, and what is really at the heart of the OSR movement. Plus: two very special announcements about two very special events!</p>
<p><a href="http://www.scorcha.net/">Sarah's website</a><br />
<a href="http://www.magpiegames.com/">Magpie Games</a><br />
<a href="https://twitter.com/kennethhite">Ken Hite on Twitter</a><br />
<a href="http://www.igdnonline.com/">The Indie Game Developer Network (IGDN)</a><br />
<a href="https://rpggeek.com/rpg/6581/lamentations-flame-princess">Lamentations of the Flame Princess</a><br />
<a href="http://www.lulu.com/ca/en/shop/scrap-princess-and-patrick-stuart/fire-on-the-velvet-horizon/paperback/product-22094199.html">Fire on the Velvel Horizon, by Scrap Princess and Patrick Stuart</a><br />
<a href="https://www.youtube.com/watch?v=wD09JbCkFbM">Indie+ Spotlight on Sarah Richardson</a><br />
<a href="http://apocalypse-world.com/">Apocalypse World</a><br />
<a href="https://en.wikipedia.org/wiki/Frank_Mentzer">Frank Mentzer</a><br />
<a href="https://en.wikipedia.org/wiki/Jim_Ward_%28game_designer%29">Jim Ward</a><br />
<a href="https://en.wikipedia.org/wiki/Editions_of_Dungeons_&amp;_Dragons">A quick guide to the editions of D&amp;D</a><br />
<a href="http://www.shadowruntabletop.com/">Shadowrun</a><br />
<a href="https://en.wikipedia.org/wiki/Earthdawn">Earthdawn</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Dread</a><br />
<a href="http://bullypulpitgames.com/games/fiasco/">Fiasco</a><br />
<a href="http://www.jadedgirl.com/">Kristin Firth</a><br />
<a href="http://www.magpiegames.com/bluebeards-bride/">Bluebeard's Bride</a><br />
<a href="http://ourmanygames.blogspot.ca/">Emily Care-Boss and Tanya D's Our Many Games</a><br />
<a href="https://www.acaeum.com/ddindexes/modpages/b3.html">Jean Wells' Palace of the Silver Princess</a><br />
<a href="http://otusshrine.tumblr.com/">The Work of Erol Otus</a><br />
<a href="https://en.wikipedia.org/wiki/TSR_%28company%29">TSR</a><br />
<a href="http://www.lilliancohenmoore.com/about/">Lilian Cohen-Moore</a><br />
<a href="https://gumroad.com/scorcha">Meg Baker's 1,001 Nights</a><br />
<a href="https://gumroad.com/scorcha">The Con Crash Zine</a><br />
<a href="https://boardgamegeek.com/boardgame/30549/pandemic">Pandemic</a><br />
<a href="http://womenwriteaboutcomics.com/author/sarah-richardson/">Women Write About Comics</a><br />
<a href="http://www.strixwerks.com/">Strix</a><br />
<a href="http://geekgirlcon.com/dead-scare-interview-with-game-writer-elsa-s-henry/">Elsa Henry's Dead Scare</a><br />
<a href="http://playglittercats.blogspot.ca/">Nicole Winchester and Cheyenne Wall-Grimes</a><br />
<a href="https://en.wikipedia.org/wiki/Faster,_Pussycat!_Kill!_Kill!">Faster, Pussycat, Kill, Kill!</a><br />
<a href="https://en.wikipedia.org/wiki/Switchblade_Sisters">Switchblade Sisters</a><br />
<a href="http://www.youthindecline.com/product/frontier-2-hellen-jo">Frontier #2 by Hellen Jo's</a><br />
<a href="http://www.dungeon-world.com/">Dungeon World</a></p>
]]>
      </content:encoded>
      <enclosure length="41272853" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/ab6532a5-be46-4a28-a558-b1069dcba57c/c3918387_tc.mp3?aid=rss_feed"/>
      <itunes:title>6. Sarah Richardson</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/ab6532a5-be46-4a28-a558-b1069dcba57c/3000x3000/1458424694artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:54:10</itunes:duration>
      <itunes:summary>This episode we're joined by game designer, graphic designer, illustrator, and Director of Marketing at Magpie Games: Sarah Richardson! She chats with Alex about designing, GMing, and what is really at the heart of the OSR movement. Plus: two very special announcements about two very special events! </itunes:summary>
      <itunes:subtitle>This episode we're joined by game designer, graphic designer, illustrator, and Director of Marketing at Magpie Games: Sarah Richardson! She chats with Alex about designing, GMing, and what is really at the heart of the OSR movement. Plus: two very special announcements about two very special events! </itunes:subtitle>
      <itunes:keywords>diversity, d&amp;d, gming, sarah richardson, osr, design, tabletop, bluebeard's bride</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>6</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">0f9050ea-de67-4202-9abc-90c085542657</guid>
      <title>5. Sarah Lynne-Bowman</title>
      <description>
        <![CDATA[<p>Sarah Lynne-Bowman, PhD, sits down with Alex to chat about educational larps, transformational larps, and what place words like &quot;fun&quot; and &quot;self&quot; can have in role-playing discourse. We also take a moment to defend that Lightning Bolt guy. See you at Living Games, heroes.</p>
<p><a href="http://www.sarahlynnebowman.com/">Sarah's website</a><br />
<a href="http://www.livinggamesconference.com/">Living Games Conference</a><br />
<a href="http://www.drivethrurpg.com/product/102295/The-Functions-of-RolePlaying-Games-How-Participants-Create-Community-Solve-Problems-and-Explore-Identity?term=functions%20of%20role-playing">The Functions of Role-Playing Games</a><br />
<a href="http://www.vice.com/read/at-this-danish-school-larping-is-the-future-of-education-482">Østerskov Efterskole</a><br />
<a href="http://nordiclarp.org/wiki/Kapo">Kapo, the Danish Prison Larp</a><br />
<a href="http://shoshanakessock.com/2014/05/31/video-ethical-content-creation-and-the-freedom-to-create/">Shoshanna Kessok's Nordic Larp Talk</a><br />
<a href="https://docs.google.com/document/d/1SB0jsx34bWHZWbnNIVVuMjhDkrdFGo1_hSC2BWPlI3A/edit">X-Card</a><br />
<a href="http://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://www.wyrdcon.com/2014/05/the-wyrd-con-companion-book/">Wyrd Con Companion Book</a><br />
<a href="http://leavingmundania.com/2015/08/04/your-larps-only-as-safe-as-its-safety-culture/">Trols Pedersen on Safety Culture</a><br />
<a href="http://www.dystopiarisinglarp.com/l1r7q9wo6h0oivhkhy7cioqdvmp688">Dystopia Rising</a><br />
<a href="http://leavingmundania.com/games/">This Miracle</a><br />
<a href="https://en.wikipedia.org/wiki/RuPaul%27s_Drag_Race">RuPaul's Drag Race</a><br />
<a href="https://en.wikipedia.org/wiki/Persona_%28psychology%29">Jung's &quot;Personae&quot;</a><br />
<a href="https://en.wikipedia.org/wiki/Erikson%27s_stages_of_psychosocial_development#Fidelity:_identity_vs._role_confusion_.28adolescence.2C_13.E2.80.9319_years.29">Erik Erikson's &quot;Ego Identity&quot;</a><br />
<a href="http://analoggamestudies.org/">Analog Game Studies</a><br />
<a href="http://www.keithjohnstone.com/">Keith Johnstone's Impro</a><br />
<a href="http://www.drivethrurpg.com/product/134196/Chuubos-Marvelous-WishGranting-Engine">Chuubo's Marvellous Wish Granting Engine</a><br />
<a href="http://amtgard.com/">Amtgard</a><br />
<a href="http://www.cosmicjoke.co.uk/treasure-trapped/">Treasure Trapped</a><br />
<a href="http://www.prepareforplanetfall.com/#/">Planetfall</a><br />
<a href="https://www.mindseyesociety.org/">Mind's Eye Society</a><br />
<a href="http://magischola.com/">New World Magischola</a><br />
<a href="https://en.wikipedia.org/wiki/Role_Models">Role Models</a><br />
<a href="http://www.knudepunkt.org/">&quot;The Nordic Convention&quot;</a><br />
<a href="http://www.fastaval.dk/?lang=en">Fastaval</a><br />
<a href="http://www.foolreversed.com/">Nordsplainer vs Amerijerk</a></p>
]]>
      </description>
      <pubDate>Thu, 3 Mar 2016 14:16:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/355dbf69-355dbf69</link>
      <content:encoded>
        <![CDATA[<p>Sarah Lynne-Bowman, PhD, sits down with Alex to chat about educational larps, transformational larps, and what place words like &quot;fun&quot; and &quot;self&quot; can have in role-playing discourse. We also take a moment to defend that Lightning Bolt guy. See you at Living Games, heroes.</p>
<p><a href="http://www.sarahlynnebowman.com/">Sarah's website</a><br />
<a href="http://www.livinggamesconference.com/">Living Games Conference</a><br />
<a href="http://www.drivethrurpg.com/product/102295/The-Functions-of-RolePlaying-Games-How-Participants-Create-Community-Solve-Problems-and-Explore-Identity?term=functions%20of%20role-playing">The Functions of Role-Playing Games</a><br />
<a href="http://www.vice.com/read/at-this-danish-school-larping-is-the-future-of-education-482">Østerskov Efterskole</a><br />
<a href="http://nordiclarp.org/wiki/Kapo">Kapo, the Danish Prison Larp</a><br />
<a href="http://shoshanakessock.com/2014/05/31/video-ethical-content-creation-and-the-freedom-to-create/">Shoshanna Kessok's Nordic Larp Talk</a><br />
<a href="https://docs.google.com/document/d/1SB0jsx34bWHZWbnNIVVuMjhDkrdFGo1_hSC2BWPlI3A/edit">X-Card</a><br />
<a href="http://www.cowlarp.com/">College of Wizardry</a><br />
<a href="http://www.wyrdcon.com/2014/05/the-wyrd-con-companion-book/">Wyrd Con Companion Book</a><br />
<a href="http://leavingmundania.com/2015/08/04/your-larps-only-as-safe-as-its-safety-culture/">Trols Pedersen on Safety Culture</a><br />
<a href="http://www.dystopiarisinglarp.com/l1r7q9wo6h0oivhkhy7cioqdvmp688">Dystopia Rising</a><br />
<a href="http://leavingmundania.com/games/">This Miracle</a><br />
<a href="https://en.wikipedia.org/wiki/RuPaul%27s_Drag_Race">RuPaul's Drag Race</a><br />
<a href="https://en.wikipedia.org/wiki/Persona_%28psychology%29">Jung's &quot;Personae&quot;</a><br />
<a href="https://en.wikipedia.org/wiki/Erikson%27s_stages_of_psychosocial_development#Fidelity:_identity_vs._role_confusion_.28adolescence.2C_13.E2.80.9319_years.29">Erik Erikson's &quot;Ego Identity&quot;</a><br />
<a href="http://analoggamestudies.org/">Analog Game Studies</a><br />
<a href="http://www.keithjohnstone.com/">Keith Johnstone's Impro</a><br />
<a href="http://www.drivethrurpg.com/product/134196/Chuubos-Marvelous-WishGranting-Engine">Chuubo's Marvellous Wish Granting Engine</a><br />
<a href="http://amtgard.com/">Amtgard</a><br />
<a href="http://www.cosmicjoke.co.uk/treasure-trapped/">Treasure Trapped</a><br />
<a href="http://www.prepareforplanetfall.com/#/">Planetfall</a><br />
<a href="https://www.mindseyesociety.org/">Mind's Eye Society</a><br />
<a href="http://magischola.com/">New World Magischola</a><br />
<a href="https://en.wikipedia.org/wiki/Role_Models">Role Models</a><br />
<a href="http://www.knudepunkt.org/">&quot;The Nordic Convention&quot;</a><br />
<a href="http://www.fastaval.dk/?lang=en">Fastaval</a><br />
<a href="http://www.foolreversed.com/">Nordsplainer vs Amerijerk</a></p>
]]>
      </content:encoded>
      <enclosure length="69842704" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/1e2dfa9f-12ef-4527-a6d9-276a396aa052/355dbf69_tc.mp3?aid=rss_feed"/>
      <itunes:title>5. Sarah Lynne-Bowman</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/1e2dfa9f-12ef-4527-a6d9-276a396aa052/3000x3000/1457014924artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:22:51</itunes:duration>
      <itunes:summary>Sarah Lynne-Bowman, PhD, sits down with Alex to chat about educational larps, transformational larps, and what place words like "fun" and "self" can have in role-playing discourse. We also take a moment to defend that Lightning Bolt guy. See you at Living Games, heroes.</itunes:summary>
      <itunes:subtitle>Sarah Lynne-Bowman, PhD, sits down with Alex to chat about educational larps, transformational larps, and what place words like "fun" and "self" can have in role-playing discourse. We also take a moment to defend that Lightning Bolt guy. See you at Living Games, heroes.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>5</itunes:episode>
    </item>
    <item>
      <guid isPermaLink="false">bd602de6-dfbc-4865-a997-58fe85636a7f</guid>
      <title>4. Laura Simpson</title>
      <description>
        <![CDATA[<p>Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion's Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you're in luck.</p>
<p>Laura's Website<br />
http://www.laura-simpson.com/</p>
<p>Laura's Twitter<br />
https://twitter.com/labmouse</p>
<p>What's a MUD/MUSH?<br />
http://www.topmudsites.com/article01.shtml</p>
<p>Changeling: The Dreaming<br />
https://rpggeek.com/rpg/426/changeling-dreaming</p>
<p>Mind's Eye Theatre<br />
http://www.bynightstudios.com/products/about-minds-eye-theatre-vampire-the-masquerade/</p>
<p>Planescape<br />
https://en.wikipedia.org/wiki/Planescape</p>
<p>Dungeon World<br />
http://www.dungeon-world.com/</p>
<p>BESM<br />
https://rpggeek.com/rpgfamily/327/besm-big-eyes-small-mouth</p>
<p>Dev Purkayastha<br />
http://devpurkayastha.com/</p>
<p>The Dance and the Dawn<br />
http://ndpdesign.com/the-dance-and-the-dawn/</p>
<p>Elizabeth Sampat<br />
http://www.elizabethsampat.com/</p>
<p>It's Complicated<br />
https://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147439062_A_InventoryID_E_2147747520_A_ProductLineID_E_2137424806_A_ManufacturerID_E_2145084393_A_CategoryID_E_12_A_GenreID_E_</p>
<p>Shreyas Sampat<br />
https://summerbird.wordpress.com/</p>
<p>Emily Care-Boss<br />
http://www.blackgreengames.com/</p>
<p>Breaking the Ice<br />
http://www.blackgreengames.com/shop/breaking-the-ice-pdf</p>
<p>Meg and Vincent Baker<br />
http://www.nightskygames.com/</p>
<p>Michael Miller<br />
https://stalwart1000.wordpress.com/</p>
<p>Julia Ellingboe<br />
http://www.stoneskinpress.com/index.php/authors/julia-bond-ellingboe/</p>
<p>Metatopia, Dreamation, Maelstrom conventions<br />
http://www.dexposure.com/home.html</p>
]]>
      </description>
      <pubDate>Thu, 18 Feb 2016 14:14:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/233fe512-233fe512</link>
      <content:encoded>
        <![CDATA[<p>Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion's Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you're in luck.</p>
<p>Laura's Website<br />
http://www.laura-simpson.com/</p>
<p>Laura's Twitter<br />
https://twitter.com/labmouse</p>
<p>What's a MUD/MUSH?<br />
http://www.topmudsites.com/article01.shtml</p>
<p>Changeling: The Dreaming<br />
https://rpggeek.com/rpg/426/changeling-dreaming</p>
<p>Mind's Eye Theatre<br />
http://www.bynightstudios.com/products/about-minds-eye-theatre-vampire-the-masquerade/</p>
<p>Planescape<br />
https://en.wikipedia.org/wiki/Planescape</p>
<p>Dungeon World<br />
http://www.dungeon-world.com/</p>
<p>BESM<br />
https://rpggeek.com/rpgfamily/327/besm-big-eyes-small-mouth</p>
<p>Dev Purkayastha<br />
http://devpurkayastha.com/</p>
<p>The Dance and the Dawn<br />
http://ndpdesign.com/the-dance-and-the-dawn/</p>
<p>Elizabeth Sampat<br />
http://www.elizabethsampat.com/</p>
<p>It's Complicated<br />
https://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147439062_A_InventoryID_E_2147747520_A_ProductLineID_E_2137424806_A_ManufacturerID_E_2145084393_A_CategoryID_E_12_A_GenreID_E_</p>
<p>Shreyas Sampat<br />
https://summerbird.wordpress.com/</p>
<p>Emily Care-Boss<br />
http://www.blackgreengames.com/</p>
<p>Breaking the Ice<br />
http://www.blackgreengames.com/shop/breaking-the-ice-pdf</p>
<p>Meg and Vincent Baker<br />
http://www.nightskygames.com/</p>
<p>Michael Miller<br />
https://stalwart1000.wordpress.com/</p>
<p>Julia Ellingboe<br />
http://www.stoneskinpress.com/index.php/authors/julia-bond-ellingboe/</p>
<p>Metatopia, Dreamation, Maelstrom conventions<br />
http://www.dexposure.com/home.html</p>
]]>
      </content:encoded>
      <enclosure length="45382664" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/b014ef4c-9654-4d25-95fa-f045b2993ec7/233fe512_tc.mp3?aid=rss_feed"/>
      <itunes:title>4. Laura Simpson</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/b014ef4c-9654-4d25-95fa-f045b2993ec7/3000x3000/1455805185artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:52:15</itunes:duration>
      <itunes:summary>Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion's Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you're in luck.</itunes:summary>
      <itunes:subtitle>Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion's Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you're in luck.</itunes:subtitle>
      <itunes:keywords>diversity, playtesting, companion's tale, representation, mud/mush, worldbuilding, larp, game design, laura simpson, tabletop, community, story games</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>4</itunes:episode>
    </item>
    <item>
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      <title>3. Hannah Shaffer</title>
      <description>
        <![CDATA[<p>Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one's place in the roleplaying game community. We also briefly attempt to define the word &quot;game,&quot; but thankfully give up quickly.</p>
<p>Works Cited<br />
Hannah's website<br />
http://makebigthings.com/<br />
Hannah's twitter<br />
https://twitter.com/hanbandit<br />
Games People Play<br />
http://makebigthings.com/games-people-play-podcast/<br />
Tabletop Superhighway<br />
http://thetabletopsuperhighway.com/<br />
14 Days<br />
http://makebigthings.com/14-days-a-game-about-life-with-migraines/<br />
Questlandia<br />
http://questlandia.com/<br />
Evan Rowland<br />
http://smallflygames.com/<br />
Microscope<br />
http://www.lamemage.com/microscope/<br />
Apocalypse World<br />
http://apocalypse-world.com/<br />
Monsterhearts<br />
http://buriedwithoutceremony.com/monsterhearts/<br />
Game Chef<br />
http://www.game-chef.com/<br />
Metatopia<br />
http://www.dexposure.com/m2015.html<br />
Dreamation<br />
http://www.dexposure.com/d2016.html</p>
]]>
      </description>
      <pubDate>Fri, 5 Feb 2016 14:42:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/901a101f-901a101f</link>
      <content:encoded>
        <![CDATA[<p>Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one's place in the roleplaying game community. We also briefly attempt to define the word &quot;game,&quot; but thankfully give up quickly.</p>
<p>Works Cited<br />
Hannah's website<br />
http://makebigthings.com/<br />
Hannah's twitter<br />
https://twitter.com/hanbandit<br />
Games People Play<br />
http://makebigthings.com/games-people-play-podcast/<br />
Tabletop Superhighway<br />
http://thetabletopsuperhighway.com/<br />
14 Days<br />
http://makebigthings.com/14-days-a-game-about-life-with-migraines/<br />
Questlandia<br />
http://questlandia.com/<br />
Evan Rowland<br />
http://smallflygames.com/<br />
Microscope<br />
http://www.lamemage.com/microscope/<br />
Apocalypse World<br />
http://apocalypse-world.com/<br />
Monsterhearts<br />
http://buriedwithoutceremony.com/monsterhearts/<br />
Game Chef<br />
http://www.game-chef.com/<br />
Metatopia<br />
http://www.dexposure.com/m2015.html<br />
Dreamation<br />
http://www.dexposure.com/d2016.html</p>
]]>
      </content:encoded>
      <enclosure length="47344507" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/84b7990b-7c23-4577-bc86-2a46421e9122/901a101f_tc.mp3?aid=rss_feed"/>
      <itunes:title>3. Hannah Shaffer</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/84b7990b-7c23-4577-bc86-2a46421e9122/3000x3000/1454683485artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:49:18</itunes:duration>
      <itunes:summary>Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one's place in the roleplaying game community. We also briefly attempt to define the word "game," but thankfully give up quickly.</itunes:summary>
      <itunes:subtitle>Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one's place in the roleplaying game community. We also briefly attempt to define the word "game," but thankfully give up quickly.</itunes:subtitle>
      <itunes:keywords>playtesting, co-designing, education, game connoisseur, hannah shaffer, questlandia, sentencing day, 14 days, video games, game chef, tabletop, community, story games</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>3</itunes:episode>
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    <item>
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      <title>2. Lizzie Stark </title>
      <description>
        <![CDATA[<p>It's a very larpy episode with author, journalist, and larpwright Lizzie Stark. She shares her experiences and insights from long-form boffer campaigns, experimental Nordic larps, and much more.</p>
<p>Lizzie's blog<br />
http://leavingmundania.com/</p>
<p>Lizzie's book<br />
http://leavingmundania.com/the-book/</p>
<p>This Miracle<br />
http://leavingmundania.com/2015/04/06/this-miracle/</p>
<p>The Curse<br />
http://leavingmundania.com/2013/05/28/the-curse-a-freeform-game-about-brca/</p>
<p>Larps from the Factory<br />
http://larpfactorybookproject.blogspot.ca/</p>
<p>Knight Realms Campaign Larp<br />
http://www.knightrealms.com/</p>
<p>Markus Montola<br />
http://www.markusmontola.fi/</p>
<p>Emily Care Boss on &quot;Bleed&quot;<br />
http://www.blackgreengames.com/terms/</p>
<p>Sarah Lynne-Bowman<br />
http://www.sarahlynnebowman.com/home/</p>
<p>Anna Westerling<br />
http://annaw.org/</p>
]]>
      </description>
      <pubDate>Thu, 21 Jan 2016 15:12:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/2fd1b8d8-2fd1b8d8</link>
      <content:encoded>
        <![CDATA[<p>It's a very larpy episode with author, journalist, and larpwright Lizzie Stark. She shares her experiences and insights from long-form boffer campaigns, experimental Nordic larps, and much more.</p>
<p>Lizzie's blog<br />
http://leavingmundania.com/</p>
<p>Lizzie's book<br />
http://leavingmundania.com/the-book/</p>
<p>This Miracle<br />
http://leavingmundania.com/2015/04/06/this-miracle/</p>
<p>The Curse<br />
http://leavingmundania.com/2013/05/28/the-curse-a-freeform-game-about-brca/</p>
<p>Larps from the Factory<br />
http://larpfactorybookproject.blogspot.ca/</p>
<p>Knight Realms Campaign Larp<br />
http://www.knightrealms.com/</p>
<p>Markus Montola<br />
http://www.markusmontola.fi/</p>
<p>Emily Care Boss on &quot;Bleed&quot;<br />
http://www.blackgreengames.com/terms/</p>
<p>Sarah Lynne-Bowman<br />
http://www.sarahlynnebowman.com/home/</p>
<p>Anna Westerling<br />
http://annaw.org/</p>
]]>
      </content:encoded>
      <enclosure length="66756610" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/a6c14875-b114-4b1b-af62-20437ac28e45/2fd1b8d8_tc.mp3?aid=rss_feed"/>
      <itunes:title>2. Lizzie Stark </itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/a6c14875-b114-4b1b-af62-20437ac28e45/3000x3000/1453389593artwork.jpg?aid=rss_feed"/>
      <itunes:duration>01:09:31</itunes:duration>
      <itunes:summary>It's a very larpy episode with author, journalist, and larpwright Lizzie Stark. She shares her experiences and insights from long-form boffer campaigns, experimental Nordic larps, and much more. </itunes:summary>
      <itunes:subtitle>It's a very larpy episode with author, journalist, and larpwright Lizzie Stark. She shares her experiences and insights from long-form boffer campaigns, experimental Nordic larps, and much more. </itunes:subtitle>
      <itunes:keywords>jeepform, leaving mundania, journalism, lizzie stark, american freeform, larp, nordic larp, rituals, safety, religion, knutepunkt, crystal bowl sound journey, boffer, bleed, community</itunes:keywords>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>2</itunes:episode>
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      <title>1. Jason Morningstar</title>
      <description>
        <![CDATA[<p>For our inaugural episode, Alex chats with Fiasco creator Jason Morningstar. We discuss his early forays into game design, his philosophy of play, and exciting happenings in the world of larp. Have you gone to Ghost Court? You will.</p>
]]>
      </description>
      <pubDate>Wed, 6 Jan 2016 03:58:00 +0000</pubDate>
      <author>pvo002@gmail.com (Alex Roberts)</author>
      <link>https://backstory.simplecast.com/episodes/7313a0a8-7313a0a8</link>
      <content:encoded>
        <![CDATA[<p>For our inaugural episode, Alex chats with Fiasco creator Jason Morningstar. We discuss his early forays into game design, his philosophy of play, and exciting happenings in the world of larp. Have you gone to Ghost Court? You will.</p>
]]>
      </content:encoded>
      <enclosure length="49584767" type="audio/mpeg" url="https://cdn.simplecast.com/audio/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/1e8ed6c6-b7ca-4786-943a-1fe05c8e98d2/7313a0a8_tc.mp3?aid=rss_feed"/>
      <itunes:title>1. Jason Morningstar</itunes:title>
      <itunes:author>Alex Roberts</itunes:author>
      <itunes:image href="https://cdn.simplecast.com/images/d7ad9e/d7ad9eef-487f-400a-9ecb-3e9713bbb720/1e8ed6c6-b7ca-4786-943a-1fe05c8e98d2/3000x3000/1452053007artwork.jpg?aid=rss_feed"/>
      <itunes:duration>00:51:38</itunes:duration>
      <itunes:summary>For our inaugural episode, Alex chats with Fiasco creator Jason Morningstar. We discuss his early forays into game design, his philosophy of play, and exciting happenings in the world of larp. Have you gone to Ghost Court? You will.</itunes:summary>
      <itunes:subtitle>For our inaugural episode, Alex chats with Fiasco creator Jason Morningstar. We discuss his early forays into game design, his philosophy of play, and exciting happenings in the world of larp. Have you gone to Ghost Court? You will.</itunes:subtitle>
      <itunes:explicit>no</itunes:explicit>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:episode>1</itunes:episode>
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